NEW CLASS BUFFS! Up To 40% Increases To Class Specs And Talents In War Within! | World Of Warcraft



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Timestamps:

0:00 New Class Buffs And Balance Tuning For Season 1
0:54 Death Knight
1:47 Demon Hunter
2:49 Druid
5:09 Evoker
5:28 Hunter
6:18 Mage
13:02 Monk
13:30 Paladin
14:22 Priest
15:52 Rogue

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39 thoughts on “NEW CLASS BUFFS! Up To 40% Increases To Class Specs And Talents In War Within! | World Of Warcraft”

  1. I have long been an advocate of play the class you like and get good at it. The player skill matters more than the class in all but the elite world first stuff, and at that point they all have the skill. With that being said, BM hunter's AoE is almost criminal how they let it go live. A buddy of mine and I use to compete very closely as dual bm hunters last season, and now he literally DOUBLES my dps in keys as MM. A mediocre player on a big AoE class will absolutely beat a pro BM hunter in keys currently. That is NOT how tuning is supposed to work. They need to make some bonafide changes. For example, giving dire beast the beast cleave effect would solve a lot of their issues in itself. You could add that talent into the Pack Leader build, would make sense with lore as well. With a little more effort, you could play Pack Leader in keys with a ton of pets, dire beasts, etc doing comparable AoE damage, then in single target switch back to Dark Ranger. BM hunter goes from pure single target to AoE anyway, just makes sense.

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  2. I keep hoping they'll say "oh we removed all these bloated abilities from Rogue, like sepsis, goremaws, reprimand, symbols, shadow blades, shadow dance, feint," etc, and that they went back to a rogue design that steps away from being melee shadow mages and back to sneaky weak stabbers with chunky core damage and control.
    But it's just me being an old man shaking my fist at change, I guess…

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  3. either you flipped the numbers, or we have a different description of a buff. you said the mana regen went from reduced by 35% TO reduced by 40%.. that is not an improvement. That"s gonna hurt on some of the raid bosses. I have seen some stupid amounts of AOE damage, and I want my healer to have MORE mana, not less.

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  4. Boy, they really loves mages for pvp. Bad enough how mobile they are, which makes it difficult for melee classes. They can just keep blinking and slowing players down until 💥

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  5. As someone playing fire mage, I feel punished any time I have to cast fireball. I will use my blasts and birds and then have to cast fireball…..waiting upwards of 10 or more casts with no proc so I am always lowest damage.

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  6. Top Bm hunters are still under mm by a huge percent…So get off your butts blizz.Boss Health is huge and we are like a mosquito to them…Guilds need strong classes overall drop the favoritism an equal out the classes…

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