Shadowlands HEALERS RANKED (Raid Tier List)



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Time for an updated Shadowlands Healers ranked vid in a brand new raid tier list with everything based off of warcraft logs, subcreation and a lot of input from …

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40 thoughts on “Shadowlands HEALERS RANKED (Raid Tier List)”

  1. Im on a mission to play every healer sort of active in myth+ and i can say for sure that the paladin deals way way way too much dmg compared to other healers. There seems to be an inexcusable gap of power difference. Yet every healer has its own virtue on whacky situations. So far i think the disc priest is the most versatlie of all. Great list tho. Nails it!

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  2. Healers should NEVER be required to dps. Period. It should just be a bonus to have a healer who can also dps with the exception of Disc Priest which is built on healing through damage. If an encounter requires the healer to dps for the group to be able to win that encounter, that's just shitty design by Blizzard. DPS specs in WoW do ridiculous damage, there is zero reason why healers should have to dps.

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  3. Yooo what the hell!? Resto Shaman does way more dps than Mistweaver. Especially with the Earth Elemental leggo and be ranged. Holy hits harder too than Disc! Granted Disc benefits from dps but one to one Holy hits harder.

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  4. i like it that the whole 'healers doing damage being the focus' stigma is being addressed. Its like… ye sure its logical that if character can do as many things as possible that will be good.
    what do we have here? healers doing damage and healing. tanks dealing damage and tanking. and then we have damage dealers and taking a nap.

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  5. Dps requirements on healers, depends entirely of the tight dmg checks on mythic raiding encounters, and high m+, Isnt about class balance, is more a thing of the encounters nature, its about how the game is designed now.

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  6. “They don’t want to change specs midpatch “

    Blizzard does not like to do major changes mid expansion. They have stated as much because people don’t want to have to relearn each patch. So I don’t hold out much hope for my fellow MWs.

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  7. I started out shadowlands on mistweaver, the fistweaving playstyle with ATotM legendary was fun for awhile, but I eventually found that it was very repetitive and without much decision making in what I was doing moment to moment to react to incoming damage on the raid
    I switched to holy priest since I've always found their toolkit to be really fun and engaging, so it seems I'm slowly moving up the tier from D to C, lol

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  8. Regarding the paladin situation, I would say that the dmg they do is too much and the 2 main reasons are 1) AH+Mad Paragon and 2) consecration. Kyrian does nowhere the dmg a venthyr paladin does, people just look at the skewed charts and forget that. Consecration is just a too powerful aoe spell that is No1 on the meters even in single target fights and it's passive. They can massively nerf the dmg from AH and consecration, even increase the mana cost of spells, and the spec should be fine. Paladins in bfa did the most dmg out of all the healers, but that was never the reason to bring them instead of another healer. The difference was not so noticeable and to me, it kind of makes sense for a melee healer that is more at risk of being caught into dangerous mechanics, to do a bit more dmg than the ranged healers.

    I also understand what Ion said about dps being an option, but at this point, paladins need a mid-expansion rework for this to happen. I mean, even if they buff it, how can you justify a ranged build with the current mastery and a single aoe healing spell that has 15 yrds range? What's their plan? That we sit next to the tanks just to hard-cast HL and FoL? The legendary Shadowbreaker is just not good enough. Also, in PvE you can simply ignore IoL procs 99% of the time. That's just sad. And honestly, I miss the old-school holy pala (WotLK style) but I don't want paladins to go back to that. We carry a sword damn it, let us be in the middle of the fight to use it.

    That being said, there will always be a meta. Restro druids were the best M+ healer for a whole expansion (BfA). Back then paladins still did more dmg than them but they weren't considered the best.

    As a holy pala main, I'm very curious to see how they deal with the situation. I definitely do not want a nerf to our hps, if anything it's mediocre and actually low when AW is on cd. My suggestions: they should nerf HoW, AH, and consecration and slightly increase the mana cost of HS and CS. If they want to make the ranged build viable, they have to rework our mastery and buff HL and FoL to heal for more and give HP no matter who you heal, and also increase the range of LoD. Or just greatly buff the legendary Shadowbreaker, Dawn of the Sun.

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  9. The fact that people are talking about how healers are being forced to do dps is so weird to me. You can easily do +15 keys and at least up to sludgefist on mythic without needing a bunch of healer dps. People are putting these requirements on themselves and blaming blizzard for it. I just dont understand the mindset, im open to people trying to explain it to me tho. personally I really enjoy the healers being able to do dps and not just spam holy light/flash of light, etc. That's why i went to hpal in bfa and haven't left it, being a melee battle healer is the coolest thing imo. The only thing I'd really agree with is nerfing ashen hallow's Hammer of Wrath damage buff from 100% to maybe like 50%. I would hate for a full playstyle rework

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  10. please keep the glimmer build. Do not scrap it because some people are like "healer should only heal!! — oke with the exception of disc" — and mw, i might add. hpal needs some nerfs (mana cost to crusader strike so you go oom if you use it on cooldown), nerf to ashen hallow and turn consecration into a tickling aoe heal instead of dmg. But the argument "healers should only heal. period." is just so subborn. some people want to do more than just heal. I'm fine with dps helping our with healing. I always do on my ele-shami. Should "tanks only tank!" ? no dps on healing? Ow, i guess "dps should only dps", and not move out of shit. That argument is just a personal preference, not a fundamental truth.

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  11. Actually MW if played fistweaving won’t have mana issues.
    Just use Chi-Ji with spirit of the crane and AToTM, then you can use vivify cleaving, or you can also RJW AToTM and mana tea which you’ll use with your invoke Yu’lon. It gives a very strong throughput while you can heal during all the fight (hc I do about 6-7k hps on all the boss)
    Mistweaver is very easy to play, but hard to understand ! Hope this helps and keep up your vids guys they are fire 🔥

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  12. As a restro Druid with 224 GS and a fresh ksm i am going to give up. Its so hard to be invided in a Higher M+ group. When i Switch to my Hpala alt with 215 GS i have no problems to find a group. And honestly i am quit More comfortable with druid and have a bigger Impact for the group, But ppl Look only for the meta.

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  13. I actually think a healer that dmgs to heal is a nice concept the problem occurs when there is such a huge disparity between them.
    Even between Disc and HPaladin, its not even close when the paladin pops his Ashen he can pump extreme dps and hps.
    Thats the problem, not that the concept isnt a good idea or works good but the fact htat you have such outliers

    so long

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  14. So i main a MW in raid. I saw your guid of it and it was not bad. but judging by the red crane you are running in this inerva fight in the background you are playing a wrong build. why wouldn't you take refreshing jade wind? In addition mana problems are there I agree, but if you have a real idea how to manage your mana through out the fight it's manageable. and i'd recommend the revivel conduit over all others. most useful in raids with a fistweaving built.

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