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I dont really think WoW is doing badly at all, most metrics show its doing better than it was, which is impressive given we are in season 3.
Raid content is not made for Asmom at all. He basically just wants to play on his own in any context. As he doesnt want to be punished for the failure of other people. I have no issue with Mythic being really hard, just so long as Blizz knows that if its far too hard, majority of the playerbase is just not gonna do it lol
Tindral was a wall boss..I think the average pulls were like 400
the difficulty isnt the problem imo. The rewards are. You don't gain enough to make it worth to do. a lot of the raid items suck cock. So unless youre there strictly for being a good player. why waste the time and effort
Its because the mechanics of the raids have gotten so out of hand, that you cant just finish the expansion content and then raid. You gotta sit there, and finish the expansion story quests, try and farm mythic dungeons as far as you can go, up until you get to a certain point that will take you forever the later you get into the expansion. and thats just to get fucking invited to the first raid of the expansion
WoW has become just another game. SoD is "we got Classic+ at home" and retail is alienating old players, while not attracting new players. If you want to know the tipping point for WoW, it was whenever you didn't try to recruit people into playing the game anymore. That's when an online game starts to go south, because it becomes its own bubble and people leave, without new ones coming in. Then the rest is sitting there and all their friends are gone, so they leave too. Who is even left playing this crap to the extend required to raid? People still playing WoW is bizarre at this point, especially considering how they have been shitting on their own lore and world from day one.
people want a fun game
i just restarted wow after not playing for years and they put me in the game as an lvl 35 with all my old gear but now itemlvl 39^^
couldnt do anything with it :/
i played the first 6 years and what they have done to the game is crazy, it took me a day to get why all the mobs have my lvl :/ and where the f i can start to lvl xD
endless mana and no dmg, super bad to paly after coming back to look, i guess i will play classic more likely 😉
It kind of has to deal with how fucked up of a fight Tswift is. That boss is hardcore gatekeeping kills.
I used to raid mythic. it was a full time job. The game isnt good enough for anyone with self respect to put that amount of time. People just want the game to be a little easier so they can farm runs for gold buyers. The dumb game is dumb.
mythic plus is up tho
In the same way other games have "normal" or say "legendary" difficulties.
It's there if people want to try. If they can't beat it, normal mode it is.
realm locked mythic raiding is most f%*&^ dumb thing in wow
The most hilarious thing in the gaming community is watching people try to gatekeep fun as though their opinion means anything. I love that Asmon is always just like 'sounds like a you problem'.
Mythic+ needs to stop providing gear far above Mythic raiding gear. Make mythic raiding gear the absolute 'creme de la creme' and it will attract more people to actually raid at that level.
no one cares for mythic raid when you can do M+ for the gear. M+ gear needs to be between heroic and Mythic raid.
Mythic raid is just for the mount
all i see is bots all over. and little to no players. we now know why blizz is adding NPCs to run for dungeons / raids. the player base is dead
Casualy Asmong Andy, we dont play for Fun, we play to win bro.
Retail wow is doing fine lol weird title good video tho
11:20 this person enjoys watching hardcore wow but would never play it because they know the answer to why. WOW is actually a bad hardcore game, hardcore games have a fine balance between persistence and punishment. Tarkov is an example of a good hardcore game, Soul-like games you lose just your EXP but you have a chance to go back and get it.
After a long day of work why would I waste my time playing retail when I can put on some YouTube and chill on SoD
I remember Blizzard saying after the last raid in Shadowlands they'd stop getting into arms races with world first raiders. This may not be the same issue as Sepulcher, but it reminds me of the same issue.
Sup Asmon
I do not think removing Mythic Raiding entirely is the best answer – I much prefer peoples suggestion of there being no gear rewards from anything above heroic, only cosmetic. And they deffo could make Mythics easier than they are, because I will agree the current state is ridiculous😂
I could care less about Mythic kills when it comes to making a judgement about the health of the game. The total players killing normal and heroic bosses is much more important to me because that's a lot more of the player base.
Seems wow players can’t be satisfied. “It’s too easy” “it’s too hard”.
mythic raiding is supposed to be hard like just when heroic was the main difficulty of raiding was hard just do heroic if you dont want to do mythic raiding simple and you can go do mythic plus all you need is an 18 for highest item level loot easy stuff you dont need to mythic raid.
I wish assmunchblad did less wow videos
retail wow doesn't feel like warcraft.
Mythic raid is so balls-in-vice soul crushing levels of difficult that even the skilled players in game have no interest in trying anymore. I know. I've been through several guilds attempting to clear Mythic and its the same story every time. You get Heroic on farm and everyone gets bored so they step into Mythic and maybe kill two or three bosses, and then the wall comes. You quickly realize that people don't want to spend 20 or 30 hours of their real life progressing ONE FUCKING BOSS and everyone loses interest.
Hundreds of thousands of concurrent players, and millions of active subs and its expected that only a couple hundred people beat the final boss of a given patch? This is critical levels of stupidity. Don't worry though, people who have never set foot in Mythic will tell us all about why this is healthy for the game.
Good
I feel like it’s demotivating for the majority of the player base knowing you likely can never achieve mythic raid, and that removes the intrinsic value from completing both normal and heroic raids.
I think asmon's argument for hardcore is that the punishment is way too severe. The amount of time that you lose for possibly making one small mistake or someone else's mistake is just too devastating. It's the difference between being setback a few minutes and having your entire progress reset which is basically equivalent to trashing all the time you spent getting up to that point.
imo the biggest difference for Soulsborne games like Elden Ring is that every time you die, sure you might lose some souls, but you're actually gaining progress by increasing your understanding of the boss. The real progression is understanding the game. Once you understand the boss, you can finally beat it. The souls aren't the main form of progression in the game.
I don't know about others but I stopped playing Retail because the story and new lore overall is just boring.
I feel like they're writing WoW story specifically for women and furries and it just doesn't have any of the appeal (and rawness, brutality) W3 and early WoW had. I don't think I've thought "wow this is badass" when seeing anything from Retail for years now. It's just boring.
Designing raids for viewers and not raiders is biting them.
Does Asmond understant hardcore WoW? There is no winning conditions except playing. You don't get punished by dying and starting lvl1, you get rewarded to be able to play again what you like. If you don't like the time you spend in the game you are already punished by playing it.
What retail mythic raid need:
Scaling down with less ppl like hc
Mythic lockout in 2024?lmao
Bring back that dam raidvendor finally for fk sake(and remove ultra rare bullsh7t)
Just remove any frickin restriction to play together
what about some sort of a "challenge mode" for hardcore guilds or "races" where you can do raids on a higher difficulty? u dont get better gear, u just get an archievment and the other raids should just be easier..
So many people bringing up Souls games and losing souls and stuff when he mentions backwards progression, I don't understand how they all don't understand what he's saying. Losing your souls isn't the same as what he's talking about, losing your souls in a Souls game is like losing the potions you used up in a fight in Monster Hunter, it sucks that you lose those resources, but it's not really THAT big of a deal. What he's talking about is like if in Monster Hunter whenever you failed a fight, you were returned to your settlement and got a notification that you were beaten so badly that your armor and weapons were destroyed and you had to remake anything you had equipped. Losing something that you went out of your way and intentionally spent your time and effort to obtain, that's what he means by backwards progression, not losing a resource that you happened to obtain through standard play.
sounds like poeple just want an easy game where only a few people need to know mechanics and everyone else can just suck at the game tbh, raids are supposed to involve all members knowing what theyre doing and when that criteria is met, theyre usually not that hard, besides doesnt WoW have all these bullshit addons literally baked into the game to constantly tell you what to do anyway?
i miss when wow was still a good game.