10.2.5 Enhancement Shaman IS PERFECT!



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Welcome to another MarcelianOnline video! Today, we’re diving into the world of Enhancement Shamans in patch 10.2. We’ll explore why this spec is as close to perfection as a spec can get. From spell changes to rotation tweaks and all the changes that came with the talents, we’ll cover everything you need to know to understand why enhance shaman is so good and fun. Don’t forget to like, comment, and subscribe for more World of Warcraft guides and news. Remember, every like and comment helps us bring you more content! Let’s get into it! 🔥🎮🛡️

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43 thoughts on “10.2.5 Enhancement Shaman IS PERFECT!”

  1. yes, but i got bored of 2x 1h, i played elemental from WOTLK to Legion, then in BFA swapped to enha till now, but it's just boring, and the fact that i am forced to play elementalist build because of my tier set, a build that i hate made me swap mains, they could make enha nice, make a 4th spec that's 2H, bring 2h enha back, all in all, for now enha is boring

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  2. Eyo Enha main here, currenty doing 23-24 keys. Having tons of fun but I miss some better defensive tools and for the love of god – at least 1 uncapped AoE blasting ability. Basically on up to 6 targets u SLAP <add sound effect here> but the higher the amount of mobs pulled the less dmg I do. For example Tedious Throne 1st pull when you go full LOK'TAR OGAR with bloodlust and many mobs I do like tank+ lvl dmg which compared to my Ret friend gigblasting all the momba at the same time feels just sad…

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  3. Request to discuss current state of Balance Druid next. No changes for a long time is a good thing. I personally dont mind being being A-B tier damage on some fights, but the encounters where we should be topping (sustained aoe fights) are far in between, and most quick aoe pulls are dominated by classes with bursty aoe/cleave abilities, leaving balance druids practically wasting Starfall due to it's slow ramp up. What do you think of re-working Starfall so that it still retains the overall dmg output, but does it in half the time? Starfall is great overall, but it's most recent iterations have made it feel more like a passive area dot rather than the iconic spell that it was back then. Literally Tyrande blow up a bridge. Casting Starfall should be more a big deal rather than just an astral power dump or background aoe damage. Thoughts?

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  4. enhancement was garbage until they added lava lash spreading flame shock in season 4 of shadowlands. it's what made the elemental build with necrolord work. ele needs something that reliably spreads flame shocks as well. also, just last week they discovered that the avoidance defensive skill in the class tree increased aoe damage taken by 2% instead of reducing it by 2%. they just fixed it, but it's likely a 4% aoe damage reduction buff now.

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  5. I think enhancer has too many Buttons to press. I Need so many modifier macros to have everything in Range to Press sometimes are 3 Spells for one button with Shift, ctrl and normal button

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  6. Far from perfect more Defensive capability needed, and slight increase in dmg. There needs to be a better payoff for the complexity of the spec, and the dmg numbers simply don't reflect that unfortunately. Not when other metas have far simpler rotations and the numbers are high. Enh always doesn't get the respect it deserves in that regard.

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  7. No, it isn't. I don't like the abilities using 10 maelstrom. They have far too many buttons. Chain harvest was way more fun than the covenant ability they have now. They do have a lot of interrupts proba ly too many.

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  8. I play Arms as my Main and my Alt is Enhancement and let me tell you, this spec is tough lol. If you play a brain dead class like I do, be ready to zone in when you play this one. It’s taken me some time to get the rotation down, but it’s super cool to pump numbers with this class. 10/10 would lighting bolt again

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  9. Enhancement is currently my ALT. As Holy Pally is my main, the struggle is real going from Holy to Ret. Enhancement is fun but agreeing with everyone here, so much binds compared to Ret lmao! Just something I probably gotta get used too.

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  10. It is good but there is so much to keep track of and such a specific rotation to do decent damage. I have one got to ilvl 478 and just lost all interest with the class if I’m honest. It’s a headache class with nice visuals.
    Don’t get me wrong I’ve mained shaman since like burning crusade, it’s good but far from perfect.

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  11. I've always loved the fantasy of a shaman, but could never really get into one, despite being an altoholic. Recently I tried one again and I've been absolutely loving it! It's so fun, both enh and ele.

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  12. Unless you play with some weird comp that really really needs you to have a third aoe stop, there is no reason to play sundering this season in keys. It is not a dps increase over just putting a second point in ea without the s2 tier. Some super high push teams might play wft instead in some fringe scenarios but realistically 2 points in ea is always the play. I'm assuming the build shown here is from some guide that hasn't been updated or is meant as a starting point in very low keys where things die in 2 globals and you might get more value from bursting with sundering.

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  13. Enha is so awesome, but somehow I still love Elemental more. maybe I am too lame in melee and standing in everything, or running from everything and NOT doing dmg.
    Ranged is for me, but enha is so much fun, it is even impossible, it is closest class/spec we have to battlemage.
    Ele is just in my heart deeper.

    EDIT:Typos

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