9.0.5 Valor Explained – Where to Find & How to Use



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The first patch of world of warcraft: shadowlands was released today – and with it comes the new mythic plus gearing system valor. In this video I go over where to find the valor vendors, how it works, and what I think about how you should be spending your currency. Don’t forget to like and subscribe so that you’re notified of my new videos! Read more below:

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0:00 Intro
0:47 What is valor
4:18 Sick tree mount
4:39 Vendor location
7:39 Optimal strategy
10:30 My thoughts

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44 thoughts on “9.0.5 Valor Explained – Where to Find & How to Use”

  1. Been farming valor for the past 4 hours, gotta say the system is mediocre to say the least. 135 is pretty low and this is easily fixed if lets say this 135 will be increased by 10 woth each keystone level. Which seems more than fair.

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  2. Really wish Blizzard would get rid of this "weekly cap" nonsense and let us play the game however much we want. Infinite grind is one thing, but turning activities into weekly chores is a bit frustrating.

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  3. Welcome to "We don't let you upgrade old items so you don't have to look through your item recovery list!", "We removed bonus rolls so you don't have to worry about buying them every single week!" and other bullshit excuses Blizzard makes for their most stupid decisions.

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  4. 12:40 Make valor work like honor, that's it. No cap and that's it, you already have a achievement requirement that's supposed to match PvPs. Conquest isn't used to upgrade gear, if you want valor to be weekly capped then make it 2 currencies like PvP, the capped one to buying items and the uncapped to upgrading those items.

    That excuse that it'll be too powerful and farmable is a joke, PvP gear is too powerful and farmable. I honestly would even trade having items drop in end of dungeon chests for a currency system like PvPs.

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  5. So I was waiting for this system to gear up my VDH alt, but the prices are a bit off I think. I will just buy some pvp boost I guess XD. Loving your RDruid guides btw, planning to roll one later.

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  6. PvP'er needing a trinket .. lol nice joke , pvp trinkets have a set bonus that makes them BiS no matter what . Most PvP'er will try to get a weapon and upgrade it to 220 before entering the arena , or change items that can't have BiS secondary stats becasue the conquest gear does not provide them, still in PvP ilvl is kind of king atm , raw stats are to important .

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  7. So correct me if I'm wrong: 4k to fully upgrade a 197 piece at 135 a dungeon would be 30 dungeon runs? Even at +2, that's insane. If you could scale valor per run, at least make those +15s worth it in terms of valor grind, that'd be helpful.

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  8. They should make it so that you use Justice Points to upgrade an item up to the 200 ilvl mark and then valor to 220 which would be locked out behind the achievement, that way you wouldnt need to waste extra valor points and it would help both the higher and lower end of the m+ community.

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  9. Two changes I'd like to see:
    – upgrades to 226
    – weekly Valor Cap dependent on the Keys you do. e.g. 500 points cap for everyone. But if you do +10 an higher you can farm 750 per week, +15+ up to 1000 per week. So you could run some lowkeys for your initial cap, but you get encouraged to run higher keys as well

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  10. This Cap does not make any sense at all. So you did all +10. Got a trinket. Upgrade it from 203-213. And next week you get in in vault. All points wasted. The cap should be weekly reseted (starting at 750 to seasoon etc.). After weeks of m+ / vault grinding the system does noot matter any more because of all the 220-226 vault gear you have already got. So why not just reset the valoor points cap every week? This way no one ever wants to spend any points because everything is a waste.

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  11. Honestly this is utter bullshit, when you think about it blizzard have just done the ultimate lazy shitty thing ever, ‘hey everyone is getting bored…but we got no
    Other content or anything esle to do… here let just make them replay the same
    Shit they have been doing for months but this time…. have a special bunch of badges to collect’, seriously fuck this game and at £10-€12 a month they are
    Robbing people.

    Reply
  12. Thanks for this! Question, since Flag is not affected by flurry, this build needs to focus on one target, correct? Because if so, there's a clear difference with the necro build which needs to dot multiple targets to be good.

    Reply

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