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If they can make a story as encapsulating as Shadowbringers and Endwalker i might finally lay WoW
I think the main story is still bad, really bad from a serious storytelling perspective. It's just not as rancid as it could be. They're doing way better in side quests and inter-character interactions than they have in a long time. At this point I feel like these people should feel too ashamed to call themselves writers. They're chronically unproven corporate hires. And holy shit is the MSQ rough. It's way worse than Shadowlands at launch; although Shadowlands got ungodly bad with the first update, etc.
As is usually the case WoW formula is a prologue in the expansion. We've never had an issue with their prologue the problem is they bring characters into the prologue and they abandon them. They don't build. The story is built over the course of the patches. It'd be like if you took FFXIV and split it into 3 parts, imagine if you didn't fight Hades until 2 years after starting Shadowbringer. Thats how WoW does it.
What I miss is the Battle for Undercity and the Wrath Gate. We want to be right along side the heroes as we charge into battle faceroll style.
Xal'atath is lit…
the story is terrible, indie budget lip sync, unimmersive one note garbage. In an attempt to write a "better" story they sacrificed the gameplay loop and class design. Game less fun than even shadowlands.
I did the TWW main story and I really didn't connect with any of the characters. Maybe the storytelling of me being just a random "champion" is just not for me, but I really don't know these characters, I don't know the story. Many side quests aren't really voice acted for me to care.
The story might get good somewhere, but right now it is just another WoW story soap opera.
To me, if I don't have real agency and I'm a nobody in the story, I don't care what happens there. Specially since I didn't play previous expansions. So how can I care about these Random characters that seem important, that seem to had terrible past, that isn't shown in the game?
Bethany Stout is so hot right now, I don't care what anyone says.
8:46 No, no, no. Exiles Reach is not the beginning of the story. If you really want to play WoW from the beginning, you have to play classic, then quest in Outland (Burning Crusade), then quest in Northrend (Wrath of the Lich King). And then you can make a character in retail. Because the zones of Kalimdor and the Eastern Kingdoms are set chronologically in Cataclysm, which is after Wrath of the Lich King. After that, you can play the expansions in the order they were released (Skipping Burning Crusade and Wrath of the Lichking): Cataclysm -> Mists of Pandaria -> Warlords of Draenor -> Legion -> BfA -> Shadowlands -> Dragonflight -> The War Within.
I'll keep it short. It looks, sounds, and feels like the devs had a lot of fun making this xpac. I'm having a blast playing it. Idk what has been going on the last 10 years but it's good to have it back.
i couldnt take the beardless dwarf seriously. they somehow managed to make the most lame character ive ever seen look wise. he's fine i guess but he just looks stupid. even the women dwarf have beards lol
I could see them killing off Azeroth and announcing wow 2 for the 25th anniversary, I think that lines up with the saga's end.
9:00 – Afraid not. Even if you start in your race's starting zone, that'll be post-Cataclysm. To start from the beginning, you'd have to go to Classic.
ff14 need to step up there game because in my eyes they are losing the battle since endwalker ff14 has to much content draught compared to wow it's raining content in wow
War Within feels like a "Meh expansion" in my opion for several reasons. The story as some good moments but doesn't break new ground and it feels underwhelmed by predictable plotlines. Gameplay mechanics feel recycled, and the endgame content seems like it will the same old stuff.
Also it doenst feel like an mmo, just a coop game.