Flying Grind NERFED And More Class Changes In Patch 9.2! – WoW: Shadowlands 9.1.5



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23 thoughts on “Flying Grind NERFED And More Class Changes In Patch 9.2! – WoW: Shadowlands 9.1.5”

  1. Everything I heard was fine, except finishing the 5th chapter of the campaign when it takes 3 weeks to do. Seriously, the timegate is what everyone has been complaining about since WoD started Pathfinder.

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  2. I don't understand the people that are complaining about what you have to do to fly and its own that you don't have to do and if you're one of the people who don't want to do the zone you won't be here so you don't need to fly here

    Reply
  3. Tried to get back into it after taking a break around January just after launch. I literally cannot, the game is forcing me to grind a battlepass to max rank so I can use the most competitive legendaries on my main and swap covenants when I want. Not to mention the further forced requirement of that covenant battlepass totally locking me out of playing any alt because I need to get my furthest one to max rank to allow my alts to start at rank 40.

    There is nothing catch-up friendly about this system. Every expansion I start strong and take a break somewhere in between then return and finish out the expansion getting omega geared and enjoying myself, but this one… nah I've got to log on and grind a battlepass so I can do competitive dps.

    end rant lol.

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  4. Something that i would love to see is blizzard making the vault always drop a tier piece if you do not already have that slots tier piece, thats wishful thinking but it be nice to casually gearing alts through split runs meaning regardless of if you have to trade gear away or not you will eventually have your tier set on an alt as well without having to grind twice as long.

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  5. I didn't watch the entire video – I heard the word "Zone progression" and now I know that if I want to pvp – I still have to grind a load of tedious pve grind to get to a good state in pvp – Soooo nope.

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  6. Still not good enough. Flying should unlock at max level, like it did during the peak of WoW. At the most, we should have to complete the quest lines and explore the zone, without time gates.

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  7. So how is this different from playing the cyphers? You still have to play zerith mortis for the achievements for flying. Forcing players like myself who don't really want to farm rares and look for treasures to still do that if they want to fly in the zone. They should just unlock it with the 3rd week quest alone. This current iteration feels like a nerfed version (minus world quest and rep reqs) of bfa pathfinder, and that feels bad for player like myself. It wouldn't disrupt ppl farming rares and treasures to just put flying on a schedule for everyone to unlock regardless of their progress on zerith mortis. The only thing that actually makes sense from the new req is actually exploring all of zerith mortis, and I wouldn't mind if that was a req too.

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