Read more about World of Warcraft ➜ https://worldofwarcraft.mgn.gg
Season of Discovery—a mode where World of Warcraft Classic embraces a new era, mirroring Everquest’s progression servers from 2006 through their most recent one in 2023. In this video, we delve into the parallels between WoW’s Season of Discovery and Everquest’s server evolution, exploring the unique content, raids, and player experiences shaping these iconic MMORPGs. And how the addition of Holly Longdale to guide WoW Classic, the former head of Everquest, might have had a big impact.
World of Warcraft Classic launched its Season of Discovery on November 30th, reintroducing nostalgic adventures with new content like raids and puzzles tied to a rune engraving system. This seasonal approach caps levels at 25 initially, redefining WoW’s pace from the original cap of 60, promising evolving content with subsequent seasons raising the level cap and adding in more content.
And it’s kind of been done before. It’s been done in…Everquest. WoW Classic’s strategic approach echoes Everquest’s server innovations overseen in part by Holly Longdale, known for her tenure at Everquest before joining Blizzard in 2020.
Everquest’s Oakwynd, Vaniki, Michief and Thornblade servers as well as pick zones and Agents of Change are all the ground work in place that could have led to WoW’s season of Discovery, especially given the connection to Holly Longdale (Holly Windstalker)
And perhaps, in some ways a softening from her infamous comment that “casuals don’t deserve to raid Nagafen.” back in 2015.
But now it’s shifting, and perhaps for the next Everquest progression server, Everquest could actually look at WoW’s season of discovery and try something a little different.
::
Looking for something to read? I write books! https://amzn.to/3anLg9m
Support me on Patreon: https://patreon.com/Redbeardflynn
Looking for discounted books? https://bookraid.com?aff_id=6421
And you can further support my writing by subscribing to my second youtube channel here: https://www.youtube.com/channel/UCPUuN1cUwQDgJYOdC8Uvccg
Want to directly support the channel? Join here!
https://www.youtube.com/channel/UCpNlOaUFb9Agw2SsYQVNkuQ/join
::
My setup:
Sound::
Microphone: https://amzn.to/3Be485G
Microphone Boom: https://amzn.to/3vnqSgL
Video::
Camera: https://amzn.to/3BhvQye
Camera tripod: https://amzn.to/3gEDsTt
Camera stabilizer: https://amzn.to/3fOS5CN
Lighting:
Highly Recommended Key light: https://amzn.to/45J9R29
DIY light from LED strip: https://amzn.to/3fOS5CN
RGB Floodlights: https://amzn.to/3fKHYP9
::
Envato Elements used in creation of this video: https://1.envato.market/redbeardflynn
::
Twitch: twitch.tv/redbeardflynn
Twitter: @redbeardflynn
Instagram: @redbeardflynn
TikTok: @redbeardflynn
source
wow always wanted to be everquest at the time, and everquest wanted to be wow. thats why they failed.
I’m definitely enjoying SoD. 7/7 BFD, hunter so it’s a rollercoaster of changes but still fun to experiment and theorycraft new builds. Runes are fun, BFD is a 7/10 raid. Ashenvale PvP event 7/10 now that you can’t Zerg it. But the vibe check, the feeling, the possibilities… SoD 10/10 HYPE MET!
The one thing that I hated about EQ was the death touch mechanic. I wonder what person was responsible for that.
"How Everquest Shaped World of Warcraft Classic Season of Discovery"
"They're the same!!"
LOL no the hell they are not.
Anyone else have PTSD flashbacks as soon as they heard the name "Holly Windstalker?"
More like "how project ascension shaped SOD"
I like idea with playing around with base game settings, where things look familiar but have new depth. I am NOT a fan a season and season resets where you have to start again every couple months, but I would certainly try out a server with altered classes, similar to how things altered on many EQ Emu servers.
Casuals shouldn't raid. Sure OK but if you don't also create content to engage casuals , dont be surprised when the only people playing your game are the few elites with no jobs and no money.
To me, the day I saw Magebeardflyn in Northen Ro on Oakwynd was the greatest day of the TLP. To you, it was Tuesday.
Warcraft is at its best when it is borrowing good ideas from other games doing them one better. SoD has been fun and the community has been good. It's not my main game, but it fills a niche and I love it. As for where it all goes in season 2 and beyond, I suspect that it is going to 60 eventually, with all that entails. Don't get too attached to your rune builds, they'll likely evolve over time and through the levels. Cheers!
ehh, "Seasons" =wipes=not good.
With the use of instanced zones through the Agents of Change, zone congestion is a thing of the past. What EQ needs to do is consolidate ALL of the live servers (excepting only Firiona Vie and Zek, if there still is a PvP server) so that there's a healthy population all able to interact with each other.
Having 20 different servers only makes it LOOK bigger; when you log in and discover the peak player base per day is ~200, it kinda takes the MM out of MMORPG. 🤷♂️
SoD is fun, and has already been meta'ed into cookie cut playstyles and gearscore chasers. Change the game, the players remain the same.
Hi RedBeard, as someone who has only dabbled a very tiny bit in WoW I'm having too much for on the EQ Emulation Quarm server. 😺👍
Never played wow. I have been playing season of discovery. It is crazy how much it feels like accelerated everquest. I'm loving it. I'm just scared that it will go more towards how retail wow is (from what I hear).
WoW is a toxic dumpster-fire of a money-grab these days.
I gave SoD a try but it wasn't my cup of tea. I could see the appeal though. I'm having a good bit of fun back in retail WoW however. They are doing fun things there.
Ya I have been calling this wow first tlp. I figured this is why maybe they brought her on to figure a way to cycle old content for easy money that keeps people engaged with out doing to much.
I am happy that people are enjoying themselves in SoD, but the newest Project Ascension league drops on Friday and it's going to make SoD look like a sun-dried poopie.
I agree casuals shouldn't be able to do the hardest raids. To me, even if I can't do that raid, I like the idea that there's something that takes extreme dedication. It's aspirational, one day I may be able to do it or I just won't because other things in life interest me more and that's ok too. I also don't wanna be bale to group with people five levels higher or lower. I just disagree with alot of these newer more modern takes on MMOs, this is why I like the more old school games 🥲
Calling level 25 content end game content is just silly. If the next EQ progression server launched with a level cap of 25 would that make Mistmoore endgame content all of a sudden? Or have they just artificially created a new cut off point. People play the classic versions of these games for a reason, and it's not because they want things to be easier or faster to accomplish. If they wanted that they'd stay on the live servers.
Thumbnail is fire.
This shit game will never be EverQuest. Period. WoW is for idiots who will never understand what a community was back in the day 24 years ago.
Tigol is the only connection from original EQ to what Blizzard became. He helped start WoW's original raid game which was quickly shot down for their worthless 1st expansion.
Many of my old guild ( Fires of Heaven ) went on to Blizzard. I declined. Went on to co create my own game design company instead
WoW Players have a Stockholm syndrome. Launch was awfull, Megaservers without layers are the worst. You like mobile games? You will love SoD.
How would I Describe WoW in a word? FOMO.
That being said, so many good games on the market, you do you.
Also, finding a way for casual players to raid and see end game content is CASH efficient.
No game dev cie would like to pay tons of money to create content that only 20% of players see.
That is. Un subbed 😂🤣 jk I’m new and am not subbed so want to watch more content before I do. Great video though
That comment is actually what made vanilla wow great dont let everyone get everything you have to earn it.