Everything We Know About Delves in The War Within



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Music (https://www.youtube.com/watch?v=NhrxGCMzRL0)
Outro (https://www.youtube.com/watch?v=n8X9_MgEdCg)

Video Chapters
00:00 Intro
00:31 Delves
03:50 NPC Companion
04:46 Locations
05:41 Rewards
07:52 Final Thoughts & Outro

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43 thoughts on “Everything We Know About Delves in The War Within”

  1. I hope there's some roguelite aspect to it – Torghast was honestly so much fun on some specs. It was just the forced grind for player power and repetitive aesthetics that made it a drag over time. Roguelike build changing gameplay is SO FUN for WoW.

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  2. Ok so quick question off the subject here sort of. So I play wow been playing since early 07. Lately I’ve been into it a lot more but my laptop is a piece of crap, who can explain to me what I need to get a decent pc. Desktop that can support wow at ultra with out it giving me random lag spikes. And how much should I expect to pay. I’m computer illiterate when it comes to parts and building but if any one can give me a quick lesson or show me where to go for this I’d much appreciate it!

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  3. I always wanted Blizzard to make a Daemonheim style minigame, which torghast almost was. Include professions and anything else you can, with floors and bosses and you have to strategise and make your way deeper and deeper. There is still potential for a torghast/daemonheim system.
    Additionally, when they made island expeditions, it was also a bit off something I had wanted. Imagine this:
    You and your team are dropped into Ungoro crater, no gear or inventory. You have to gather resources using professions, like mining and skinning, and craft gear to survive. But you aren't alone, there is another team (or multiple) in the zone. The game is a last team standing, where you have to gather resources, get gear, fight creep camps and eventually kill the other teams, or a boss in the middle or something. Imagine being in a jungle hunting down the other team predator style lol.

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  4. This is what I think was missing from Dragonflight. Sure there were the zone missions like the soup in Azure Span, but it doesn’t hit the same way. I could at least get something done when I’m by myself in Torghast or in the Horrific Visions

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  5. I want this to replace M+ for me.

    But tbh, if the rewards cap out at heroic, then this system doesn't replace anything. I'll still be stuck running M+ with the same randos and nothing will change.

    Heroic level gear basically means this is only good for profession alts. Big big disappoint.

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  6. Absolutely 50% of the reason I came back to WoW after a couple years away, the other 50% being follower dungeons! Great video and exactly what is needed as a reminder and gathering up of everything that's been said! Thanks a lot, MrGM!

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  7. Will be interesting to see.. Especialy when it comes to alts. Since i play alts a LOT… Will be interesting if there will be any lockout limitations considering they mentioned account wide stuff… Hopefully it doesnt impact them.

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  8. I think it can be good. I hope the activities/mechanics are satisfying, not just clicking or stepping on things. Like, make me use my different talents and abilities to get through obstacles (ex.knock back abilities can be used to push items, heal plants to get buff, apply dots to a wheel to keep it moving, more dots make it faster, single target ability to bounce a ball, the higher the dmg the higher the bounce, find hidden items/buffs with invis or detect, etc).

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  9. Looking forward to delves. I don't raid any more or do mythic (burned out on raiding since vanilla – Legion, just can't do it any more lol)- I just play for fun/transmog and quests. I really hope they are good.

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  10. Will there be delves for lower levels? I hate doing dungeons when leveling an alt. I love doing quests and taking my time, the feel of progression, but I don’t like falling behind in terms of upgrades.

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  11. this is like their new take on the "extra feature" form each expansion. Like the new torghast. Bet it will be as generic as it sounds. With the cosmetics rewards as redundant as the Zaralek Caverns . Would be a lot cooler if this expansion they focused on ground mounts. Customization, abilities etc.. Dragon-flying is amazing because its a feature that will last for a decade easily

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  12. I remember specifically in warlords of draenor really really hating followers going out with me from my garrison because as an example Bran Bronzebeard was always in my way when, trying to DPS and loot mobs. It got irritating very quickly. Not so sure I am excited about this feature being a part of delves.

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