A Few Covenant Abilities I Wish Were Made STRONGER In Patch 9.1.5! – WoW: Shadowlands 9.1



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3 thoughts on “A Few Covenant Abilities I Wish Were Made STRONGER In Patch 9.1.5! – WoW: Shadowlands 9.1”

  1. Death's Due, in its current state, will never be good as long as the debuff is applied through your cleave abilities such as HS, Obliterate and SS. The amount of insane amount of stack initially needed was designed to make the ticks apply the debuffs rather than the GCDs and Runes needed to use them. It's also not worth giving up Slappy Hands which is basically Gorefiend's Grasp for DPS Death Knights. Which one would you rather have? A Gorefiend's Grasp over time with Rune-efficient bonuses? Or a Havoc that costs a Rune that requires even more Runes to take advantage of its bonuses? The solution for Slappy Hands being so absurdly good is to give non-NL Dks Gorefiend's Grasp and have NL ability replaces it for Frost and Unholy while Blood gets to keep both.

    As for Impending Catastrophe… It's catastrophically bad. It does no dammies whatsoever and its utility is not current worth GCD or casting. The three curses idea sounds nice but it needs to do damage to fit the name of the ability.

    idk what to say about NL Mage. It sounds cool but I am also kind of convinced it's lackluster after reading into them.

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  2. I only see two things that needs to be done for deathborne.

    1. For the rather minor damage increase it gives, it needs its cd cut down by a lot. 2 minutes would at least do it, but a bit lower than that would be ideal, tbh.

    Or

    2. Massively buff the damage increase to compensate for it being a 3 minute long cd that doesn't line up well with anything that any of the specs have where their main strengths come from their cds being utilized with small burst windows with short cds.

    I'd honestly go with reducing the cd on deathborne. 3 minutes is a bit too much.

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