Blizzard Are Starting To Cook With PvP Changes In The War Within



Read more about World of Warcraft ➜ https://worldofwarcraft.mgn.gg

Support the Channel by Subscribing – https://goo.gl/7Mim6k

Twitter https://twitter.com/ElliottVenczel
Twitch https://www.twitch.tv/venruki
Instagram – https://www.instagram.com/venczel/

#Venruki #WorldofWarcraft #dragonflight

source

27 thoughts on “Blizzard Are Starting To Cook With PvP Changes In The War Within”

  1. My Enh is 100% benched. Guess I'll reroll Ret so at the very least I can bubble to survive a few seconds before the 2 un-nerfed DHs in every fucking lobby perma CC my entire team then global me.

    Reply
  2. tranq darts talent removal does nothing now that it dispels 2 effects base lol. all it did was help vs druid melee cleaves cuz dispelling 1 person would dispel both the melees since theyre on each other

    Reply
  3. Removing JoP and replacing it with instant turn evil is at best a mediocre exchange. JoP was one of the maybe 4 useful PvP talents ret had. Their PvP talents have been gutted to the floor and their are two talents that are standards with two others that are situational. The turn evil talent should have included instant repentance. Only melee that has to cast their cc if talented. And no enhance casting hex is not the same when they can root into hex, drop incapacitator totem, the aoe binding totem or lightning lasso. You can argue that ret can opt for blinding light but that’s not always an option if you run heavy aoe comps or dot comps. Also with all the snares and micro cc in the game JoP helped alleviate classes just completely controlling your character albeit some classes like boom and ele had a bad time keeping up dots it made no difference as they don’t cast regardless 95 percent of the match. Make them hard cast their big dmg, get rid of the 10mil micro roots snares and cc and then the JoP changes and inner fire changes are even across the board

    Reply
  4. So you'll have less gear week 3 than you did before even of you get free weapons.

    There were many classes that picked up their weapons week 1 and 2 over everything else because their weapons matter a lot. I'm talking 1h melees, 1h caster weps.

    Almost everyone else picks up weapons week 2.

    Changing it so you can't even get weapons until week 3 is kind of wild.

    Does TWW have a bloody token type wpvp guy?

    Reply
  5. Good changes tbh. Auto purge/dispel mechanics are stupid and its not fun to play against. I hope they would nerf mobility and gap closers aswell. I think they should also reduce the amount off cc classes have, like what they did with Unholy Dk in these notes. Theres to much cc and micro cc in the game… they should also change mobility for some classes. Beeing able to have 100% uptime against certain classes is not fun.

    Reply
  6. Blizzard IS* cooking. You’re not a low English Brit with bad grammar. I’m sure your public schooling taught you about IS vs ARE usage.. Blizzard IS one company and we use the singular IS. ‘ARE’ is used when you have more than one subject (plural).

    Reply
  7. they need to reduce cc. like they already did from odl days, when long cc chains were a thing. but it's not enough. problem is, it takes too much skill for regular players to pull off cc chains and i just hit 2100 on my resto sham. my first 2100 ever. im in tears, the way people play there, every one min maxed, kicks go off every time CD up, micro cc chained one into another, properly chained. shit is just unplayable. and losing rating there is so painful. blizz need to relax it a bit. i also felt like i was literally played same people. took me 2 days, 10 hour sessions to go from 2000 to 2100.

    Reply
  8. I will honestly never understand why blizzard insists on keeping pvp in the core game? Why not make a WOW arenas version of the game that we can start up and have the choices of gear like as in stats but not have to grind then make it so that we have to pay for mogs and then make all the rewards mogs so that people that just want to play pvp can and if they need a break they can just return, it is clear that most can't stand the grinds and if your calling this a competitive game then saying that a player deserves better gear for spending the tie then your all messed up. I know so many people that would love to play arena but they are not willing to go through the BS. If they did this more people would enjoy the game because they then don't have to nerf and buff according to PVE, it would be better for all. People will cry and argue that PVE is the core of the game and say that it was never meant to be a PVP game but watch everyone cry when they take pvp and give it it's own version because most people actually don't care about PVE. I don't mind a little pve in classic now and then but in retail I wouldn't ever think about jumping in a dungeon or raid because it's so mind numbingly boring going into content where it just looks like a light show for nothing

    Reply

Leave a Comment