Blizzcon 2023 Is Going To Be HUGE For World of Warcraft



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33 thoughts on “Blizzcon 2023 Is Going To Be HUGE For World of Warcraft”

  1. If they don't announce a wow 2 or real change up of the IP, or a different IP then it's no news and boring stale shit. Can't keep flogging this game much longer. It's 20+ yrs old…..tired and cluttered

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  2. If they ever do Classic+ I just hope they add that same content to Retail. No fanfare. Just put it there and have some NPC say "What do you mean why never came here before? it was here the whole time!"

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  3. While BlizzCon won't be entirely about WoW, WoW's the only thing I have a vested interest in anymore and it's curiosity at best.
    With actions taken in the recent years, everything else about the rest of Blizzard's franchises will go in one ear and out the other. Overwatch, Diablo, et cetera.
    Wish there was more justice to Starcraft, though.

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  4. What felt like a big open rich world to discover was my first year playing the game. That feeling of wonder and discovery is very important to keeping new players, but much harder to recreate for wow veterans. To keep the most experienced of us entertained raids, M+, pvp, must have polish and substance. Specifically for pvp, it is detrimental to have large power swings up or down for any specs during a pvp season. As a competitive sport of sorts, changing what specs are the mathmatically best, or have the best tools to win in rated pvp multiple times in a season is problimatic because players are attempting to memorize every cooldown and defensive for every spec and abilities are being altered or added all the time. Players are feeling like they must reroll weekly to the new OP spec to not be at a disadvantage. It is difficult to reach your goal of Glad when once you finish getting conquest gear your spec is gutted or another is buffed to be far better. I miss MoP pvp where spec balance may not have been great, but the rules of the game were not changed weekly.

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  5. World of warcraft is currently the world of dragons… The expansions never use the whole world and doesn't give a reason to go back. Time walking is cool but its stupidly easy to level thats its really boring. You cant go wrong in any of the leveling dungeons which means the balancing is also off.

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  6. I’ve been playing a bit of HC and some of the manic has returned with it, but it has a few issues which are obvious. To much time invested lost with death, duh, the other thing is that the factions mean nothing, there is no Alli vs Horde, which is a huge part of WoW imo. I think there is a lot they could do to remove a few issues and give more longevity. If we get a Classic plus, have large penalties for deaths and an option to take a quest that makes it HC until level cap at which time you get a cool reward and a cap you have completed the quest.they need to bring in level group caps so people cannot be run through dungeons with ease which robs the players of the accomplishment of completing them. The could have death penalties as loss of gold and or randomised equiped gear from the toon or something. All the new stuff would be cool I miss the feeling of vanilla and they could make some of the quests randomised so that you actually have a chance of rare quests ect. One last thing since I’m purging, solo quests that have to be completely soloed which are skill based and can a the end if you can ever get there have epic items as rewards. For casual gamers this is a great way to keep them playing, show their skill and achievements even though they can be part of premium raid groups.

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  7. To me the graphic means Warcraft is going to have the biggest spot, and then within that wow will have its biggest spot. Which would still mean wow has more coming than everything else which just got genericly sized to fill in the gaps. Op was just a doomer

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