Discovering the World of Azeroth As A New Player to World of Warcraft



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Let’s Play World of Warcraft with Renfail as he discusses the concept of discoverability in the game, and the difference between the Classic experience versus the Retail experience in how players approach World of Warcraft from a new player’s perspective who wants to discover things for the first time (which he is actively doing with Dragonflight while waiting on The War Within and the Worldsoul Saga).

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10 thoughts on “Discovering the World of Azeroth As A New Player to World of Warcraft”

  1. The trick, as always, is figuring out people as soon as possible. Risen leading with "story first" helps, too obviously. Not everyone is going to be along for the ride. That's fine. Know where you want to go, stick to the plan and don't switch it up just to please people. The people who don't like what you're cooking aren't there for your barbeque anyway. Point them at the door and let them find their own party before they ruin yours.

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  2. I feel that the current state of gaming is super focused on being optimized, therefore everything is looked in advance and datamined. In the end, how can you be efficient if you don't know mechanics, right? I feel that this current view is very beginner unfriendly and has hurt the game in the long term. Also sorry for any mistakes, English is not my 1st language

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  3. Really interesting hearing the perspective of someone who's played a lot of mmos. I've only played FFXIV and WoW for any significant period of time, but I also felt like XIV was less sweaty than WoW. I really wish the parsers would get over themselves, frankly. I get wanting to do good numbers and if that's fun for you, great. But if you're queueing LFR and getting triggered by people not knowing a fight perfectly, that's a you problem.

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  4. I must say a thing
    Ive become very, very toxic against new players, sort of unwillingly, hear me out.
    I do raid lead, I do have a good idea of almost every boss from TBC/Wrath/Sod/vanilla etc, and I've no issue explaning or brining the newer player base
    BUT, there is such a big fucking but(t) – Why do the new player base; 1. Do not listen? 2. Do not try?
    Its that simple, for me. This is SoD mostly, and yes, i do feel a distaste against myself for being a part of a community like this.
    Ive played 20 years, started when i was 11, 31 now, and honestly there is no discussion mostly about who "knows" best, but rather not about that… feels like a lot of "newer", might be yonger also, playerbase want to argue?

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  5. I first played WoW for a short period when cata released, then came back once during BFA & once again in Shadowlands. I just resubbed again and I admit I do appreciate the new 'follower dungeons' for learning my first runs of the different dungeons. I'm a very casual player and I don't feel as bad if I get blown up by a random mechanic while I learn it when queuing with NPCs. The game does have a boss guide in game within the adventure guide I believe as well. This is also why I gravitate towards more casual guilds, it's cool being on comms with the raid leader explaining some of the mechanics even during simple runs — edit: I see you mentioned the in game guides in retail. Classic sounds interesting for me, because I like taking things slow, but I assume 95% of the playerbase is old school players that would be mopping the floor with me, haha.

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  6. Classic is totally different. They (players) played 15 years on private servers and that game is easy and you will spend more time leveling up than raiding. That core player base is "elitist" if there is such a group lol. They have been playing on those private servers and you can't bring some "fun" class to fill a raid.. I would never raid in classic lol.

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