FERAL NEEDS HELP – 9.1.5 BUFFS TO FIX FERAL AOE IN M+, MY SHORT TERM SOLUTIONS – WOW SHADOWLANDS



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21 thoughts on “FERAL NEEDS HELP – 9.1.5 BUFFS TO FIX FERAL AOE IN M+, MY SHORT TERM SOLUTIONS – WOW SHADOWLANDS”

  1. The thing is because we are such an underplayed spec, boomkin is so popular and with their current development ressources I sadly just don't see them changing the spec for good in the foreseeable future. 🙁
    I'm playing the same specs as you, Feral main / SV alt and it really bothers me how much more I appreciate SV in m+ simply because I outperform my main by a LOT and still bring more utility.

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  2. feral is my main but it is not loved my blizzard itself, they always nerf it or makes it worse, it makes it less fun every time, i loved in bfa when they added necklace powers and when they added the primal wrath into the game, but unfortunately they rather go and buff the most played specs and make them extremely broken, my WW monk 215 was doing more damage than 245 ilvl warriors, hunters, mages, etc. there is not a single piece of balance in the game anymore, not on PvP not on PvE, it's just really sad.

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  3. Thank you for giving us a public voice on this subject. I've been trying to push 24s and it's so tough to not feel like a burden when I don't bring the burst OR the utility. Just one of those right now would be sick. Nobody speaks up about feral because so few play it and we neeeed content like this! 🙏🙏🙏

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  4. Yea I still feel like Feral main, but in 9.1 also start playing my old main – Arms Warrior and new char Havoc DH. Imagine how I feel …… My loved spec is trash, I wanna play it, but its imposible 🙁

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  5. hey hey Psy, ah feral, its kinda funny even dratnos made a part of his video about M+ specs talking about how bad feral is, as for quick buffs right? PW buffing is the easiest way without influencing anything, PW is horrible in PVP and in raid its mediocre unless its a heavy heavy add cleave (to which you more oftendly then not will be forced into boss killer), as for other changes that they could do over a longer period of time make stuff interact, If thrash = 5 targets -> increase swipe dmg with X %, or even something completely crazy: If thrash = 3 + targets thrash dmg will generate a combo point for each combo point generator used, like the way to buff feral without messing with pvp and raid is just by focussing a line on multi target stuff as buffing swipe = buff brutal slash = more dmg in PVP or even raid the 2 safest are buffs on thrash at certain target amounts (else might become part of the main rotation on ST) or straight up PW empowering PW more and making the whole aoe rotation just base on that ability

    Good job on the video tho and hope to see feral just get a pat on the back sometime soon

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  6. Feral actually need a real rework. Giving us some dmg buffs on Swipe will not do the trick. They have to make it a bleeding spect and make a way to implement the more bleed the target have, more dmg they'll do. Bleed have to be our main goal, not just FB for 45% of ours total dmg. and BTW, give us back the Crit boost in feral form.

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  7. this is the reasoning alone that I switched from feral to survival hunter main. I love both of these specs, but feral is sooooooo bad right now in M+. Blizz needs to fix this spec fast, quick, and in a hurry.

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  8. An interesting mechanic I thought of could be to add a little extra flavor to Primal Wrath. When you exceed (x) dmg on Rip on a target, a puddle of blood pools on the ground for 5 seconds. Enemies in the pool will slip and are briefly knocked down once in the pool window.

    I think this could give Feral great mythic+ utility, borrowing the mechanic from Earthquake.

    Also having the druid standing in the pool could give a small buff of some sort. Bleed tick speed maybe?

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