Gear Progression Reforms In 9.1? Currencies, Bonuses and More – WoW Shadowlands



Read more about Shadowlands ➜ https://worldofwarcraft.mgn.tv

A group interview with Ion Hazzikostas hints at some game shattering changes that could come to the way we look at gear progression in Shadowlands and beyond.

Icy Veins thread https://www.icy-veins.com/forums/topic/56726-chains-of-domination-eu-group-interview/

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6 thoughts on “Gear Progression Reforms In 9.1? Currencies, Bonuses and More – WoW Shadowlands”

  1. I lost interest in gear when they were just phoning it in on the appearances being recolours and shared between the weights. Without class or race identity in the characters appearance, my attention goes towards other game spheres like quest completion and reputation completion. I find just as much satisfaction in "finishing" a continent as it feels more permanent than getting gear that would just be replaced by a different colour of the same thing that looks the same as the other several thousand leather wearers.

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  2. Separation of gear does not serve the players only makes life harder i need 3 separate Gear types??!! thats a Bad stupid idea ?? just give valor point to mythic+ / honor to pvp / glory to raiding thats it you can pick and work with what ever content you like to get the highest ilvl gear thats it ….PVP has 2 trinkets that boost 40 % Vers just make it 50% and make vers reduce more dmg taken in pvp it should not act the same way it does in pve , the main issue in pvp is the match making and how low gear players " alts" are fighting high end players "mains" its not about gearing even match making is just Bad there should be a cap lvl and match ilvl to Separate that unfair stupid situation not Gear .

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