Gear Up FASTER & EASIER – HUGE Dungeon Changes Coming in Season 4



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There are some huge dungeon changes coming through with Season 4 which will change how dungeons and gearing works for the foreseeable future. Huge item level increases for heroic and mythic dungeons, with the mythic+ keystone system starting much later in the gearing progression path. Let’s break it all down and see what it means for you.

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21 thoughts on “Gear Up FASTER & EASIER – HUGE Dungeon Changes Coming in Season 4”

  1. this is exciting! i've been missing heroic dungeons ever since mythic became a thing, and i'm not a mythic fan since the culture is pretty cutthroat and i simply cant take a videogame that seriously. maybe i'll try a mythic 0 once the time limit goes away

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  2. I think the changes to mythic+ are going to make it so much more user friendly and easier for new players to try. A mythic itself should feel like a +10 and be difficult. I’m happy to hear they are making it a real challenge not just another thing we have to do.

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  3. So basically the same as before. Would have been better with a key that you once completed could "freeze" as a mythic dungeon w/o the timer but also no +on key. Maybe even get a -1 key after completion

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  4. This new system is great for the vast majority of players, you'll be able to farm heroic dungeons and get gear drops that can be upgraded all the way to 489, with a vault item that can be upgraded all the way to 502. This means farming your heroics and doing your new Mythic 0s can get you geared and ready to jump into a +3 or +4 (13 or 14 equivalent). That's huge. Its way better for the casual players but most importantly it cares for the midcore player base that just didn't participate due to the toxicity that came with pushing timers on keys and dealing with affixes. The most important thing it does though is create an opportunity for conversion…you learn these dungeons at your own pace farm them until your comfortable and jump into a +3 which is basically the equivalent of our current 13 that means we're going to have a much larger % of the player base willing to go farther than they ever did before.

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  5. I hope they extend this to season 1 of War Within. More challenge and relevance to HC and M0, easier access to HC raid content, decrease significantly the Mythic raiding grind to be able to start Mythic raid, leave the really grindy and hardcore part of PVE to be in regards to Mythic raiding

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  6. Alt-o-holic here, and Dragonflight was the first expansion to lure me into having multiple characters at all. I love these changes. I'll be able to progress my characters in a super straight-forward way next season!

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