How to COUNTER the GOD CLASSES of Shadowlands!



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0:00 – Intro
1:38 – When To Interrupt Mages
3:08 – Playing Around Combustion
5:27 – Offensive Dispelling
7:46 – Healer Positioning
9:22 – Other Mage Tips
10:11 – Don’t Let Warriors Hit You
14:02 – Forcing Defensive Stance
14:40 – Trading Into Warbreaker
16:23 – Playing Around Intervene
17:53 – Other Warrior Tips

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Concepts: warrior, mage, how to counter, counter warrior, counter mage, knowing your enemy

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50 thoughts on “How to COUNTER the GOD CLASSES of Shadowlands!”

  1. I like how their "just kite the warrior" advice they give shows us the warrior being bad while getting kited 2v1. The warriors healer was literally standing by the warlocks portals and he could of just intervened to him, saving Heroic Leap, for when the Warlock took his gateway. Not only that the warlocks healer could of CCed the enemy lock/healer to help, use Body and Soul/Feathers to help the warrior get to him. So many things that team did wrong to get kited it's pretty sad they used the footage tbh. Bottom line, you won't kite a good warrior with a competent partner. It doesn't happen, it won't happen even at the highest levels. You can't kite them as they are now it is impossible.

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  2. Hey guys, love your videos, but can I give some feedback?
    I am not sure why you use them for a single person, but can you use singular? It is pretty confusing sometimes, at least as a non native speaker, it is hard to automatically tell if you are talking about the player or the team.

    Reply
  3. Do not fucking kick shifting, trash guide. Stun that hydra did, was kill setup not kick for that certain spell. If you kick shifting mage has totaly freecast to poly/ring or just start pumping bit more then he should. Also if its in 2s and just kick that, he just start firebaling all day long, which will endup giving him even more cd reduction then shifting. And barely someone plays cnduit for shifthing 🙂

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  4. I like how Skill Capped think that we don't already know everything that a mage can do to us. They've been doing it to us for years. While every other class has one or two abilities that you need to be wary off, mages, even bad ones, require you to play your absolute best every match. You really think that mages haven't already figured out counters to our counters?

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  5. I got into a scrap with an arms warr a few mins ago when I was dickin' around on my enhance sham in Dominance Keep…dumped 60k dmg into him and his hp didn't drop below 100%. Thefuq is that?

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  6. God classes…really?

    Playing a warrior really good, takes good skill.

    The skillcap to delete pleople with a retridin, firemage or boomkin – not so high.

    Warriors have always been popular, its the per-definition RPG class. However, after being the constant underdog in PvP since Wrath outside the situations where you have a constant pocket healer (such as Arenas) – people are just not accustomed to meeting or seeing warriors as much of a threat (which they still are not compared to nearly all classes, unless they have a dedicated pocket-healer).

    Every other class in the game have selfheals, and do their majority of dmg with magic/poison dmg – where warrior damage is mostly physical and have to take armor into account. I've been hit on my shaman by retridins, boomkins and firemages with strikes of 20k+ dmg, even with 25% versitility – NEVER has such single ability damage come from a warrior – not even executes/condemn, which usually strikes like half of those other classes.

    Warriors are now, with healers, able to hold their own better than before, which means many return to their warriors – finally able to play their favorite class and not feel like wet noodle. Yes, warriors are masters of armed combat and have a lot of nice tools now – but its mostly because of their tools they are a favored class in arena teams, not because of their "god power" to kill things. So many other classes kill shit better than warriors. But we have many many nice tools to HELP our team.

    However, i really dont get this – there are so many classes that outperforms a warrior in many regards, so why warriors are placed as a "god class" sounds more like people being QQ, rather than understanding where the warriors comes from in this games history. Finally we're on par with the rest (yet, free for alls in a duel) – and we're suddenly "gods"…yeh, right.

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  7. Dude it’s 20% reduced damage not 10%. If it was 10% we would never take it off bro you sound so stupid. Stop being so scripted and parroted and actually make true content. Not what’s easy or meta relevant.

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