How Will We Remember Shadowlands? The Good And Bad



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We’re nearing the tail end of one of World of Warcraft’s most polarizing expansions. But…haven’t we been here before? I take a look at what I think are some of the likely reactions I may have years after the end of Shadowlands and invite you to do the same.

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24 thoughts on “How Will We Remember Shadowlands? The Good And Bad”

  1. "Why didn't he talk about X?"
    That's really is a good question, especially after listening to my own recording. What happened to pulling the ripcord or really tearing into conduits or literally everything Shadowlands? There's a lot to be said about those of us who've stuck it out for the entire expansion and experienced the incremental changes. Fact of the matter is that while we might be able to recall everything, I think in general I tend to recall the final patch of an expansion most, followed by more personal memories related to my guild, and then I'd totally lose you.
    We've all got our story. I invite you to share yours.

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  2. What I will remember from Shadowlands.: Alt unfriendly, Horrible Bloated Systems, Lawsuit Controversy, Blizzard ignoring Feedback again, and the worst I have seen the Wow Community ever. I hope to remember it as the turning point of Wow getting back to being good.

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  3. Shadowlands worse than WoD, worst 2 xpacs, then vanilla which isn't an xpac but those are the 3 worst. Low key BFA pretty good, azerite gear sucked but was resolved. But ya Shadowlands is really bad. Little raids in terms of how much we got, little(volume) dungeons, and dungeons just aren't that good. Mists is number 1. Then put others where ever you want. BFA has best dungeons of any xpac tho.

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  4. Barely played any of shadowlands, altho some stuff seemed fun , i feel like blizzard's receipe is to always make the first year very average so the ending of the expansion can shine a little bit compared to its start

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  5. As a pvp'er (mainly arena), I'll remember it as a pretty fun expansion in terms of arena experience. I certainly have my gripes though. I think at certain points, it felt like a long time with no adjustments to classes/abilities (mid s1- end of s2). Overall though, It was surprisingly relatively balanced (in a historical sense compared to other seasons). I will remember it as incredibly alt unfriendly and unfortunately, a continuation of the BFA style heavy systems utilization. Between covenants, renown, legendary's (upgrading them), Torghast, conduits (and upgrading them), needing to grind Korthia, it's just WAY too much for the type of player like me that just wants to do arena. Especially when you add in the upgrade system implemented for the different ratings required in honor/conquest gear.

    It just got to a ludicrous point in terms of time investment to not feel at a disadvantage when stepping into arena/bgs. All this, with the lack of any decent catch up mechanics made alts incredibly difficult to maintain. IMO alts is what makes WoW replayable. If i'm getting bored, or getting triggered in arena on my war……I can log onto my druid for a new fresh perspective/experience. The lack of ability for people to do this simply means they'll just stop playing instead.

    Anyways, I like to feel power upgrades, I like to have SOME grind, I like the increase in player power,………..it was just TOOO MUCH. Had they toned down the time commitment required by about 50%, and gave alts better catch up mechanics, I dare say this would have been a killer pvp expansion. These are the things I think they will need to address on the PVP side if they want next exp to be successful.

    * Also, stop introducing game breaking/changing pvp trinkets (which no one asked for) …….thank you!

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  6. The positive things I will remember from Shadowlands:
    – some dope transmogs!
    – I found Torghast fun, but I know not everyone does.
    – Sire Denathrius was a badass!
    – EVIL. GHOST. BLANCHIE. MOUNT.

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  7. If they do a huge rework of Azeroth in the next expansion, then it would almost make up for the lack of content because that is a huge undertaking, but it still isn't enough to entirely forgive everything but it would explain a few things.

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  8. 3:50 imagine if, instead of the lack of imagination Devs currently display, they went with something really after-life-ish. For instance, all lvl 50+ characters die and end up in the SLs, leaving their bodies behind on Azeroth for NPCs and lower level toons to see. Imagine if, for the duration of SL, we could only return to Azeroth as incorporeal beings (for the first couple of patches or so) until we devised a way to come back from death, thus really earning the title of Maw-walkers.

    Personally, once again I can't but praise the work of artists in WoW: they have carried the rest of the caravan entirely on their shoulders. Them, and encounter-designers, I suppose.

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  9. Personally I’ve enjoyed it. The story could be better absolutely, but I’d put SL above BFA, and WoD in terms of an overall expansion maybe above Cata too cause I didn’t like it after the first patch. My favorite expansions are still Wrath, MoP, and Legion though.

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