I Tried the New Dungeon in The War Within..



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43 thoughts on “I Tried the New Dungeon in The War Within..”

  1. Anyone who stans for classic or retail alone is a moron. Classic has some fun RPG style stuff and an interesting community but is riddled with uneeded flaws that could easily be fixed. Retail has a really interesting system for things like talents, pvp, ect, amazing visuals and a lot of content untapped there is to enjoy. We should be hoping to the two get closer in strides to make a complete leveling-> endgame experience, not malding on the internet over WoW. In my personal opinion I think classic can be kind of mind numbingly slow; sod double xp and raiding for xp/loot improved it a lot, but even then some things need more development. Meanwhile, in retail I think really it just needs to let players have those RPG elements, and excuses for people to interact

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  2. Seeing classic people complain about "same mechanics, same setup of skills, nothing new or innovating". Funny saying that from the guys that cry if they have to do anything other than a "111111…" Rotstion as mage, having the same pack of mobs doing only autoattacks 90% of the time, bosses being the same just with 1 mechanic making the difference and funny enough that one mechanic is the only mechanic of the boss for almost most of classic dungeon and raid bosses.

    People with heavy mental problems, complain about stuff that is found in the version they love but are so blind and delusional to accept it.

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  3. honestly retail is far too hard for you classic kiddies in the comments to achieve anything anyway, I wouldn't even bother if I was you, you will never reach even 1800 in pvp or kill a heroic boss, let alone a mythic one

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  4. I just leveled a mage in sod and was hyped af. Then i got to ST and holyshit was that boring… i was doing 16% of our enha shamans dps and just maintaining scorchs debuff every 30 seconds and spamming one button😂 i LITERaLLY fell asleep during the raid and i just had to quit the game… retail is just so much better game sod is a good middle group for people who arent that good in games overall. I mean its just WAY too slow and easy for anyone who is not old or stoned

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  5. Wouldn't it be cool if they had disabled dungeon finder until you either complete the dungeon, by gathering a group and manually walking and doing the dungeon, or by finishing the main campaign first? I think that would make the open world more fascinating at the early stages of the expansion.

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  6. What about snakephobia mode? Or fish phobia mode? All of these are real phobias! I don't think they've pandered enough to mental illness for me to play this. Why is there is so much violence in the game? They should worry about people who like to hurt others and make abilities throw pillows instead and change the name to World of Pillowcraft.

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  7. Most of the game makes less sensibility. What I mean is its not awesome or smart or finalized. I know the implementation of this and that for being here than there and doing abilities and going to the next place. Just doing more of doing the exact scenario is done for many games. But, its not great content for me. For watching such stuff. Its annoying and badly created. Dynasty Warriors does much better. I love Runescape much more though. Because, its better mmorpg and game for the skills it has and what makes more sense of the words for runes and tablets and other things.

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