Ion Talks About Mythic+, NEW Golden Ashes Mount, 11.1 PTR Updates & MORE World of Warcraft NEWS



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Article Links:
https://www.wowhead.com/news/wow-weekly-twitch-drops-turbulent-timeways-and-undermine-d-ptr-361212

https://www.wowhead.com/news/ion-hazzikostas-on-mythic-s-problems-in-the-war-within-pc-gamer-interview-361749

https://www.wowhead.com/news/new-chinese-promotion-mounts-blazing-royal-firehawk-and-golden-ashes-of-alar-361297

https://www.wowhead.com/news/first-look-at-the-new-delves-in-patch-11-1-360643

https://www.wowhead.com/news/blizzard-teasers-new-plunderstorm-rewards-mounts-pets-and-transmog-361218

https://www.wowhead.com/cata/news/6-month-subscription-pet-reward-model-datamined-cataclysm-classic-361286

https://x.com/MrGMYT/status/1876951024692265215

https://x.com/MrGMYT/status/1878735029242843472

https://www.wowhead.com/news/intel-13th-or-14th-gen-warning-in-wow-is-your-computer-at-risk-361296

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24 thoughts on “Ion Talks About Mythic+, NEW Golden Ashes Mount, 11.1 PTR Updates & MORE World of Warcraft NEWS”

  1. I choose delves because of the toxic nature of competitive gamers that seem to populate M+ and the "are you good enough" scoring systems that people use to judge other players and reject them. Putting this in the hands of players was always a terrible idea and was always going to seed and incubate a poisonous environment. Well, now Blizz will reap what they sowed. Good luck with that.

    Reply
  2. I agree with you on the m+ invites. Here’s why. When I do try to carry people (I’m 639 4/8M blood dk) they don’t interrupt , they don’t stun, and this late in the season don’t know the boss mechanics??? If you’re going to try to do higher keys I would highly suggest people get plater and quazii profile (YouTube it) so you know what to spells and mobs to interrupt. I mean the weakaura I use marks them and people still don’t Interrupt then wonder why they die? Don’t queue for high keys not interrupt 1 thing then wonder why you can’t get into higher keys. Y’all wonder why we only choose people around our ilvl and io now? Hate to say it but some of you shouldn’t even me in m+ and that’s not and elitist take that’s just a damn fact.

    Reply
  3. Been really enjoying doing 8-10s this season with my guild, but that’s an outlier. This is arguably the worst the pug experience has ever been for Mythic Plus. It takes 3 times longer to get into a group as it was in previous seasons and the success rate is lower too. If Blizzard is so concerned about Delves giving semi-equivalent gear, then balance Delves difficulty to be more appropriate. There’s too much discrepancy in how much damage different classes or specs take. Some you barely take damage and others you get annihilated.

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  4. Mythic +7 Great vault, is 616. But yes Delves are a lot less rewarding. Which I would guess Season 2 Great vault +7 is likely 646, or 2 X Delve 8s. When you see that 30 ilvl jump you feel like thats a lot of upfront power, but its short lived.

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  5. Ian is disconnected with wow mythic plus. No one enjoys the difficulty and people don’t get in groups because IO score not spec. Tell me you know nothing while saying you know nothing. They changed the difficulty for the top 5% who said it was too easy and said screw everyone else you can do delves or cancel your subscription.

    Reply
  6. Everyone needs to hear this truth, Jesus Christ is our only Lord and Savior, he's the only way to the father which is God. Come to Jesus, learn about him, he will accept you. Turn from you sins, we are all sinners! That's why we need to Jesus because he died for our sins. I pray and ask that you take time to do this. You won't regret it. I say this out of love❤️

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  7. no …. theater of pain isnt getting tank busters nerfed because of the state of tanks their getting nerfed due to scaling ive gotten 2.5k io on ever tank and healer class in the game and i can say tanking feels awesome right now if tanking doesnt feel good to you, you might want to think about looking into guides so they can better help you understand what your doing wrong weather it be a rotational issue or build issue

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  8. Samicus – "the difficulty level is high right now, tanks are busted, no one is playing right now"

    Random New Person – "Hey! I want to learn how do I do it?"

    Samicus – "Get in and play! It's and easy game! It's an easy game."

    xD

    Reply
  9. World of Warcraft has been broken for at least a decade. They got all mentally committed to this idea that the biggest reward in the game is getting high level gear but only certain chosen few people can get it. For those of us who don't have a team of friends to play mythic with us, we will never see mythic level gear. So we scrape around with mediocre gear, trying to play battlegrounds and getting wrecked by pre-made teams in fully loaded gear. Most of the high levels of the game are off limits to the average player. Particularly in battlegrounds, there should be no difference in gear level between players. Can you imagine having a basketball tournament where it's the US Olympic team versus a bunch of high school scrubs in borrowed shoes? It wouldn't even be interesting. Most people attempt PVP and then immediately quit and never come back. If you want to make a thriving ecosystem, you make it fair for both teams so that everyone gets a chance to win and many of the games are at least close. They are rarely close today. Usually one side or the other is completely wrecking and spawn camping the other team. It's a stupid game the way it's designed. And I secretly suspect that blitz goes even further with that, having a system that buffs or nerfs teams at random intervals so that everyone gets a chance to be the one racking the other team and everyone has to suffer crazy losses. I see such a huge difference in my damage output from one day to the next or even hourly during the same day. You don't lose 25% of your DPS output unless the system has nerfed you. They really should rework the way they do this game and make sure that high levels are available to even average players.

    Reply
  10. We used to have to cc every set of mobs before the tank pulled. Pulling more than one group was suicide. NOW, these ADHD tik tok brains need to be in a constant state of rushing and it has ruins the game. We are not following mechanics until upper plus levels. Tanks think they gotta be in a go go go mode.

    Reply

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