MASSIVE Class Changes & Reworks Coming in The War Within Alpha



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The War Within will introduce some massive class changes and reworks which change how classes or specs play quite significantly, with one specialization getting 16 new talents in their spec tree! Let’s go through all of these big changes, and see how classes are shaping up so far.

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Timestamps –
00:00 – MASSIVE Class Changes & Reworks Coming
00:44 – Druid
04:01 – Evoker
05:16 – Monk
08:06 – Paladin
09:14 – Warrior
10:57 – Other classes with updates coming soon
14:08 – Hero talents are super important

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45 thoughts on “MASSIVE Class Changes & Reworks Coming in The War Within Alpha”

  1. As a Feral Druid main since freakin' MoP, I have a feeling that sometimes, developers that are in charge of the Cat really do NOT play the spec at all. Like, they're not testing it for themselves when applying these types of changes.

    Some changes are good on "paper" and "slowing" the spec down isn't that bad.. but! ARE YOU HAVING FUN WHILE PLAYING IT? Do you feel like a fuckin' ferocious predator tearing up your enemies/prey and shit?

    I don't think they play the class at all. It's like they're just watching it from the sidelines, look at the certain numbers (without comparing it to the performance of OTHER classes) and they just go like – "Hmmm. 20% increase of damage for a certain talent, for a brief period of time?! TOO MUCH. CUT THAT SHIT in half or something"…

    For years, Feral druids have been sweating really hard to actually get to the top 10 (depends on the expansion) on the damage charts (basically, to be viable as a dps) and DragonFlight Feral is the most fun I had in years playing El Gatto AND to actually feel viable, do big deeps, pump big time numbers and dps. It feels fun, basically. Hey, we finally got to the point that we can out-dps a freakin' Moonkin and to be more viable on some raid fights….

    I dunno man… I'm torn in the middle on these changes… (Thank you for coming to my TEDtalk).

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  2. Ugh I was finally happy with my druid, I really don’t know how I feel about that.

    Weren’t their new trees supposed to be evergreen and made to be expanded? Why are they changing/removing talents?!

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  3. Personally I like slowing down classes a little bit so each ability feels a little more impactful. Sometimes trying to focus on the procs going off and maintaining buffs is overwhelming while also dodging or interacting with encounter mechanics

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  4. they screwing up holy priest, perverted into being basically into being a buff bot moonkin, instead of a reactive pure healer that its supposed to be. They still havent fixed the slow cooldowns either (cd’s are too long and need either cd’s reduced or boost haste impact so it speeds up gcd). they have so much reliant on holy in mythics but dont build them able to handle them, forcing holy to have to over gear mythic before they can do it, rather than running it to improve gear which is effing backwards. Frustrating when all your buddies classes can advance in mythic and you cant until they or you eventually outgear lower keys to finally advance the holy priest.. and this is from a holy priest that is very well played too.. this is not skill, they mostly fixed holy damage dealing, but not mythic healing yet and turning them into rogue/moonkin buff buts in war within just pisses me off big time

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  5. Being a class that can't heal at all, other than a long cool down potion, I'd like to see the mages with a lot more power. All the classes that can heal, can do a ton more dps and survive a lot better. Glass cannon? Heck no, glass cruise missle

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  6. Feral Druid dev's are clueless. We dont want any more downtime as it feels at least for me booringly slow as it is even though Feral in Dragonflight is otherwise at very enjoyable spot, it's no longer automatic bench on Mythic Raids. Feel like they want make Feral worse and make its player count zero in TWW.

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  7. so i played SoD and it was fun. never played a melee hunter. was interested in seeing some survival hunter play in the War within. actually i cant find anyone streaming the hunter builds at all

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  8. I'm seeing everyone say "MONK GETS DOUBLE JUMP!!!!" all over the internet.

    But that's not what the patch note says. It says, "… allowing you to double jump TO DASH FORWARD…"
    As in you press jump twice to trigger the dash. It doesn't sound like you will jump twice. Rather you will dash in the middle of your normal jump.

    Just want to clarify before the community gets outraged and claims they removed the double jump later on.

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  9. Honestly, I would prefer not to wait for major damage abilities (or any damage ability) while playing feral. What makes me dangerous is the consistent application of bleeds and strikes. Waiting for those to become highlighted or available could negatively impact my experience.

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  10. ummm, is that horse galloping through the air like its jumping from stone to stone or something at the beginning?? because that looked pretty awesome and would be pretty awesome to see more variety in how things fly. and maybe someday theyll add a flying shoe you sit in like mario in kuribos shoe but it flies instead of just hopping. make it a leatherworking or tailoring made mount. also let bm hunters ride any of their pets. we play bm hunters because we love the pets! let us love them even more!

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  11. Im starting to get PTSD flashbacks from.last several expansions shamans not getting any work and we end up garbage untested and minimally viable while mages get reviewed and updates constantly. Farseer is hot garbage for elemental and meh for resto.

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