MASSIVE Dungeon Nerfs to Season 4 Dungeons!!! (JK)



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Please nerf uldaman and neltharus more I beg.

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41 thoughts on “MASSIVE Dungeon Nerfs to Season 4 Dungeons!!! (JK)”

  1. Alright Tettles, you get some free engagement because of that corny intro. Who starts a video with a Monty-Python-esque trumpet and telling their viewers about their Sleep Schedule? Never stop bein weird dude lol

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  2. well, I mean retail wow is basically forgotten about. we're gonna get nothing until TWW launches. which won't be too long. but playing retail in this final season… that's a poor choice one could make. I have chosen other games, because I know how Blizzard is. they can never give attention to ALL THE THINGS that need attention simultaneously. They have to pick and choose, so what they do is say "f the live game, who cares" in service of building their expansion. nothing new here. usual blizzard end-of-expansion "sorry we forgot about the people still playing our game" behavior lol.

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  3. You can be doing a chill +8 on fort in neltharus and randomly the hunters zone in from a +16 key and assassinate your healer out of nowhere. Their bleed ability does equal damage to the exact same ability on the boss and they cast it 4x more often. It seriously feels like they forgot to remove a 0 somewhere, they are just randomly doing 50% more damage than everything else in the dungeon

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  4. genuine question to people currently still playing this game: why? is your identity so tied to the game that you can't stop playing even when you have absolutely nothing new? why keep playing when the game is just in maintenance mode and you know it's going to be for many months to come? you know blizzard doesn't give a shit and they'll just do the absolute bare minimum necessary (as proven by these patch notes and the lack of any changes since "season" release. genuinely, why keep playing? if your life is so boring that you need a daily/weekly grind, just pick another title that's actually being updated, at least in the foreseeable future.

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  5. Anytime its fortified week and i have to run a nelth. I find myself saying "fuck the hunters theyre BS ass mobs" every damn time cause if youre not precasting they die in one or two ticks.. Melt is also kinda bs but a little less so. Should be silenced for 5-6s if interrupted and nelth would be a fun as hell dungeon to run key wise.

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  6. blizzard destroyed my motivation this season
    i wasn't already much motivated to re do the DF dungeons without anything new but the super tank imbalance destroyed the PUG scene and the amount of CC needed is like you are trolling if you don't take a DH. they should put some certified PUG hero who dont run the meta to do the dungeons/class balance because even a 15 is pure pain atm. not the first time blizzard destroy a season with the lack of tuning

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  7. F the rotating M+ dungeon pool. That ruined my hype for M+ that I've had over the years. No idea who asked for this but it wasn't the best decision. Idc how unpopular of a take that is, I'm willing to die on that hill.

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  8. These dungeons have so many ground effects to the point where it killed the old Shaman spec, the old Healing Wave Primo Wave one, if you attempt to run that you are gonna have a bad, impossible time. Do yourself a favor and just accept that Shaman will forever be Chain Heal spamming, there is nothing else you can do in these dungeons, Downpour and Wellspring are complete garbage. Spirit Walker's needs to be like a 30 second CD at max. Why is this thing a minute and a half after talents. Stop designing hard casting healers please, just make everything instant or improve the technology of hard casted heals, they're still stuck in 2004.

    It's easier for them to nerf the dungeons than to make healers make sense. GG.

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  9. I hope blizzard realized that the dev team in charge of dungeon design for df has no idea what they’re doing, and got rid of them. No hard feelings but a 10 year old dungeon shouldn’t be better in every way

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  10. i been playing panda, the last time i went into neltharus ( like 3 weeks ago) me and my group was getting dumpsters by hunters over and over and group disbanded. I thought we were messing up mechanics or something, but i guess they just are over tuned

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  11. As someone who's only been doing 8-10 so far this season, the nerfs actually sound reasonable.

    I'm not saying your points aren't valid, but they're affecting a smaller percentage of higher level players. That said, another bigger tuning pass in a week or two with the stuff you outlined would surely be appreciated. Right now, it looks like more people are playing remix, so more tuning there sounds fair to me. (Haven't even reached level 70 there, so can't comment on state of "endgame")

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  12. Last 2 seasons (2 and 3) I got my poor lil scared Disc Priest alt to 2.5k io and I thought that was rough. This season…. I did only ONE +5 this week, and every other run has been +4 at best. Just don't want to deal with the shitshow that is healing requirement on TOP of bad affixes.

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