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Guides:
Outlaw Rogue 9.1 PvE Shadowlands Guide: https://www.youtube.com/watch?v=DQes399BdRk
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ADDONS: https://www.youtube.com/watch?v=wrABg_GvOcI
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ding it, lately blizz is making me want to return to wow, the thing is that with tier sets idk what to play! what worries me is the shads of domination, i despite that system, i find it SO boreing and lame… i like the succubus change, the idea of pet swaping depending on the encounter is non less than exciting
Cant thank you enough Dalaran, you always make my day. Your videos are like vitamins in stressful and tiring work-life. Pls keep it up
finally Shamans will have other talents to use.
The good old flame enhancer, man super fun build in pvp. I made so much dmg back in the days.
This Lava Lash change is not new, this is how it was in WoD
Fire nova its NOT uncap aoe. It will only hit up to 6 targets per flame shock. With the cap of 6 flames shocks fire nova will do a max of 36 hits per cast
In first weeks of 9.2 Arms is maybe better for raid because of better Execute, and then after some time Fury
Chain Harvest cd reduction legendary looks preety broken on Enh thats get nerf maybe before 9.2, these changes are okay
The seduce change is gonna be huge in pvp
Dalaran, tell me if the shards are going into 9.2…If not then I wont have to worry too much about shards
Was excited when you mentioned about making this video on stream .
Update: Flame Nova IS TARGET CAPPED. I was under the impression that it wasn't but it is. Still, a huge improvement in AoE damage for Shamans. Also, the Flame Shock spread through Lava Lash is an older mechanic from WoD version of Enhancement Shaman, so its Shamans getting back what they used to have in terms of toolkits. Still a fantastic change for Shaman either way!
As an Enh shammy main these buffs got me really chuffed ESSPECIALLY THE FLAME SHOCK SPREAD
Well. Blizz did better than I thought. On a shaman beta video I said “Don’t worry in 9.3 lava lash will spread flame shock again” 9.2.5 or whatever this patch is. Gg blizz. You beat my expectations
May have to break out the enhance shammy again cause with this change it definitely opens up more for talent builds plus the venthyr legendary too, it seems like its more consistant damage too instead of pauses and bursts.
Seeing the arms tier set get cut down to 40% of its original values while still remaining incredibly boring and keeping the playstyle the exact same of burn rage during warbreaker and then sit on rage without overcapping really sucks , the one saving grace is that if for some reason the legendary that gives a chance for mortal strike to give your target the colossus debuff works with the extended duration ( i highly doubt it will at least intentionally but its entirely possible it with blizzards spaghetti code) we might have a situation where you can bank up huge colossus duration using the venthry lego which will at least possibly smooth out the huge damage spikes arms has. I personally hope arms remains the goto spec for warrior dps and i find the button smashing playstyle of fury to get extremely dull very fast especially during raid progression where during lust you feel extremely smooth and then as soon as the falls off your back to needing haste procs due to blizzard hating secondary stat stacking after the end of bfa "issues" it caused them.
Always played Elemental or Resto… I might give Enhancement a try, it looks fun!