NEW MYTHIC+ TIER LIST for 10.2.7 – DRAGONFLIGHT SEASON 4



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0:00 – Tanks
4:25 – Melee DPS
11:19 – Ranged DPS
19:01 – Healers

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38 thoughts on “NEW MYTHIC+ TIER LIST for 10.2.7 – DRAGONFLIGHT SEASON 4”

  1. Cleared all 10th-11th both weeks. I'm first in every group, outdpsing ASS-tiers by a mile.

    Keep listening this tier lists and play so called "meta" specs and stay third in details below MM and Affli warlock.

    Trash.

    Reply
  2. So I am curious, what needs to happen for hunters to come into A or S tier, is it survivability and utility that puts them down? I get that if they were doing the best dmg they would creep in there but that seems to not happen ever. Also what was surprising with the meta for yo guys this season. Shadow Priest is still there and Mage and Lock and Retri and Rogue. Resto druid and Vengeance were also in the top in season just like most of the top DPS

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  3. Tanks need a serious look going into war within. Vengeance felt so fun and your control made you feel like the group was really on and at your back while you spear headed the team through the dungeon. They needed to buff other tanks with damage/control/survivability. What was their answer? Nerf Vengeance. Of course Vengeance is still Meta… Literally and figuratively. I hope all tanks can bring some control and stability in war within.

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  4. Play what you like. Im Arms playing with Windwalker and Feral, BDK tank and Pres Healer. We’re doing 15s now so will probably be able to do a bit higher with some more ilvls.

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  5. Another problem for the Survival Hunter is that changing the T-Set only meant a DPS loss. You farm together items that are up to 30 Ilvl higher than the previous season, so that on average you do 30k to 50k less dps than the previous season. A slap in the face for an already underrepresented class.

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  6. As an Affliction main, currently holding #1 spot world on ladder as affliction, I can confirm, it should be pushed up 1 tier at least. It's not "BEST" but it should be a solid workable spec for rank 1. Although, most people are just lazy and goes for the easy meta rain of fire clicker Destru spec. Reality is, no affliction warlock is playing with a team, all pugging. Sole reason.

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  7. So misinformed about SV Hunters. There is a larger issue at stake for SV Hunters and Blizzard only chooses to ignore it. Mythic plus wise they're in really bad shape. C tier is very generous considering the tier set issues we're seeing.

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  8. No other time have I felt the need to buff tanks. I am a forever brewmaster who went VDH last season…and the fact I could never die in keys other them FUBAR defensives on tyrannical bosses, what is even fortified 27s; the only skill associated with VDH is knowing how to open up a big pull. Once you start defensive ramping on mobs GG.. I am fighting for my life as a brewmaster monk in season 4 it is crazy.

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  9. I think demo warlock should be A. I played A LOT of both destruction and demo for the past few weeks and have found demo to be better. The problem with destruction is you need a tank that routes around destructions 3 minute CD and pulls big, which most often doesn’t happen. I find myself having to hold infernal making it a massive dps loss. For typical routes demo is far superior. I’ve had more success with demo in the +13 range. I’m sure destruction is better at the highest keys when the team plays around you, but for a majority of people watching this, demo is where it’s at. Similar to last season. Plus, boss fights are usually where the key is won or lost, demo feels way better for bosses

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  10. Jesus Christ..do the people writing “play what you want” think they are providing new groundbreaking words? Literally has been said 15 times. Nobody needs a wow knight in shining armor on tier lists..we are aware!

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  11. Demo is better for ~13 keys. Sure doesn't do giga aoe, what it does do is good aoe consistently every pull. I play both and i prefer demo myself. My group prefers demo in most dungeons except the few big pull keys.

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  12. Keep sleeping on assa rogue. Mass aoe enrage removal, same cc capabilities as outlaw, and competitive damage in the form of no aoe soft cap. 520 item level averaging 475k overall without PI/aug. Shit pumps after the buffs.

    Reply

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