Shadowlands 2021: What should improve – Raid & Mythic+ Meta? M+ Affixes? Torghast? The Maw? & more



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Happy 2021. Or not. Whatever. Today in the last day of 2020 we talk about what do you want to see in 2021 to improve Shadowlands; Dungeons, Raids, Torghast, The Maw, whatever you think is lacking right now and could do with some improvements

0:00 New Years’ Resolutions
1:08 Torghast
4:50 The Maw
7:37 Raids
8:45 Dungeons
13:11 Gearing Up
16:54 Outro

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41 thoughts on “Shadowlands 2021: What should improve – Raid & Mythic+ Meta? M+ Affixes? Torghast? The Maw? & more”

  1. A big Thank You to everyone who supported me in 2020, particularly the T4 OnlyFans subs.
    The reward for this commitment is, of course, a big fucking nothing, you're $40'000 short and I'm a Twitch.tv account short before I Mod you and fuck you as a reward, this is a simp-free zone.
    Now quick, back to liking my videos or I'll go and start making 10 minute videos of copypasted WoWHead articles about fucking Battle Pets!

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  2. I'm liking the xpac so far, one of my favorites (been playing since WotLK). Love Torghast, the dungeons are fun, the maw is a bit depressing (but not unbearable), and I'm really enjoying Nathria. If the is one thing I'd want changed, it'd be the balance of the specs. Someone mentioned getting them all within 10% on Patchwerk, and I think this would be great. Yes, some specs are still gonna dominate due to damage profiles in raid, but it'd still be a good start

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  3. Should just be, NM gear 200 < +10 gear 207 < HC 213 = +15 gear < +20 gear 220 < Mythic 226. With vault rewards being the same. Which means M+ is viable for gearing up, up to a certain point but still to get absolute BiS you must Mythic raid. But of course the answer is to add a M+ vendor like the PVP one.

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  4. I think a cool idea for tyranical would be to double or enhance currently existing mechanics rather just super buffing health and damage. Like Xav for example could throw all 3 DPS into the pit with all 3 of them fighting it out for the damage buff. In Mists you could have something for Mistcaller where you have 2 rounds of the guessing game per 33% before you able to go back on to her for a total of 6 rounds for the entire fight. Lord Chamberlin could have a 5th statue you have to deal with dodging all of them and having all 5 party members having to soak the channel, forcing the party to rely on defensives alongside fat heals. Dealer Xy'exa could have 2 people get the bomb and Mueh'zala could have 2 extra sequences of Master of Death to keep the group on their toes for another one of the side blasts or the melee range slam. The idea would be the that dealing with the mechanics are pushed to the extreme where only mastery of the encounter will guarantee success.

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  5. So you want Blizzard to do something for you ppl that push mythic +20ish. I think the game has severly more problems with class then with your demands. I agree that loot drops should be buffed in the next patch for mythic. I do wish that consider buffing/nerfing classes so that they not differ so much. Ofc if you play your char well should do well, but i just want it all to be balanced.

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  6. as someone who only pvp's i agree with you about gearing but the other way around, don't feel its a good system to force me into doing pve just to not fall behind on gear to all the dungeon nerds

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  7. One of the major issues facing shadowlands is they want people to do more raids? Sure! Nerf mythics and gear drops so you can actually be item level ready to enter the raid. Sorry wow dev's telling my boss "sorry I cant make it into work tomorrow cause tonight is raid night" doesn't seem like its gonna fly

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  8. Even giving 219 loot at a +20 wouldn't have to be capped. Only the best teams in the world have even done +20s right now. Most players haven't even done a 15 yet. I'm an m+ player and I didn't m+ for the first two weeks because I just did pvp instead for the free 220 gear. I definitely would like to be able to get 220 gear from m+ somehow. Like maybe if you hit a certain key level that week, you get a currency and can buy a piece to upgrade, kinda like pvp. That way it wouldn't be repeatable which is everyone's problem. Idk. Let me gear through m+ again instead of making me pvp.

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  9. Maybe they’ll let us use 2 legendaries to make torghast more relevant over time especially for people with offspecs and alts. I know for me as a shadow priest I just have one legendary that is useful. So I’m practically done with torghast but I’m gonna continue to do it if I have time during the week just in case but it’s not gonna be a priority at all.

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  10. Make the rewards go to +20? No thanks. My m+ group from last expansion that was capable of doing 23s is now struggling to do 12s and 13s. Everyone is demoralized from the lack of drops and the ilvl of the drops. 4 hours of m+ for 0 gear upgrades. My crew does not want to do keys anymore. A 12 key feels harder than most of heroic and drops 6 item level lower. A 10 should drop 210, 12 213, 14/15 216.

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  11. Not me the removal of loot from mplus is legit aids, it takes me like a entire week of running time 10’s to get a upgrade. I don’t even want to talk about every piece of 220 loot in my GV has been absolute trash, so iam stuck taking a lower ilvl piece. This xpacs gearing is legit shit. Done about 40 keys and no weapon upgrade all my loot is trinkets and rings, just garbage drop rates and garbage gearing.

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  12. I would like to see professions making ilvl 200 weapons, for sure. The trinket deck that inscription makes is good. It's freaking hard to get a good weapon for us casual people, I had to buy a 190 BOE for my main. A lot of good ideas and accurate commentary, cool video!

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  13. Mr. Izen Hart.. i just want to say, cheers!, and thank you. For bringing a sudden smile on my face on an otherwise doomed evening.. much appreciated. keep doing what you do. it helps me fall asleep <3

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  14. The weekly chest needs to allow us to use stygia and or soul ash to ensure we're getting the appropriate stats from the box. It's really frustrating over the last 2 weeks to fill all 9 squares and not get a single item I can use; the week before it was 6 boxes.

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  15. What do you think about them adding a token system to m+? You will still get the current m+ loot system but you would get tokens as well. The higher the key, the more tokens you get. The tokens are weekly capped. You trade them in to a vendor for specific loot.

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  16. Gearing is fine. Players who participate in all three areas of content are the most rewarded, for the first time in the game's history. You do M+ for 226s from the vault, you do raid for trinkets and weapons, and you do pvp to fill the slots you didn't get a good drop in with a 220. Your pvp gear is verse heavy with a likely shit other stat, so it's not like it's godly gear unless you're hitting 2400 and can get 233 weapons as a physical dps. This is the first expansion where I've enjoyed doing all content equally because I am rewarded for doing so. If you're a raid logger, then sure you're getting screwed. If you're a raiderio spammer, then sure, your gearing is slower because your max ilvl pieces are vault exclusive and time gated. I wish callings and world quests weren't as useless as they are / were after week 2, but I don't have gear gripes at all this tier.

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