Shadowlands Class Balance PVP Changes



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Shadowlands Class Balance PVP Changes

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22 thoughts on “Shadowlands Class Balance PVP Changes”

  1. I want to feel rewarded for casting. Why is it, I have to juke ranged interrupts from MELEE classes, groundings, microstuns, RAP, etc etc, to get a fireball off and it hits for 900? If hyper mobile classes with 18 different ways to stop or deflect my casts from getting off, allow me to get a cast off, it should be punishing.

    Casting doesnt feel like youre a caster anymore, youre just a glorified melee character waiting for your instant damage.

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  2. I’ll tell you right now dragons breath needs to be on a 1 minute cd. The ice block healing conduit shouldn’t even exist. Trium ward is absolutely disgusting… can’t even purge off combust and all the shields without losing half my mana.

    Astral shift needs to be usable while stunned. Enh shamans need lightning laso or turn cap totem into an instant melee range cap strike and make it stun 6 sec on a 1 minute cd. Should be able to use 5 stacks of maelstrom to not only lower the cast time of hex but also the mana cost of healing surge. I could go on but comments can’t be too long on here

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  3. That was great. Thanks I hope blizzard takes note. It feels like the newish team (post MOP) is just now figuring out some basics of pvp that worked for a long time and it's a little frustrating.

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  4. It’s more like .. stealth sap healer. Rogue mage and or boomie end healer faster then the gcd allows healers to trinket out and use a defensive. GG . Great video and explanation!

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