Read more about Shadowlands ➜ https://worldofwarcraft.mgn.tv
When you cut content from a story you run the risk of ruining that story and making it impossible to follow. World of Warcraft Shadowlands story suffered this fate.
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I bet the same is true for BFA. In my honest opinion. WoW has no chance of making a comeback, so long as Ion, and Danuser are in the positions they occupy.
Not shocking at all. I get that the devs are demoralized. Not my problem as a consumer to feel sorry. I give you money for a product, if it doesn’t meet my expectations I’m done with it.
Shadowlands itself ruined the story. Going to afterlife was absurd from the very beginning.
Tbh, thank god.
When Ion said that this was the plan all along, I somehow lost faith in a lore team that I didn't have any trust in to begin with.
I have no idea why he would lie to make his team look even more incompetent than they already look.
Blizzard devs getting furious because they are abused and blamed for everything. Blizz Leads sitting back and getting bonuses while laughing. Imagine Ion or someone pulling a Yoshi P and saying, "Yeah, this is MY fault. I'm sorry. Here's what I was thinking and here's how we'll fix it."
on your point about creativity. no. creativity does not come from freedom. creativity comes from great necessity and limitations. the most creative and greatest artists all come from backgrounds of great strife and struggle. all the best inventors and entrepreneurs arose from a situation where there is a great problem/need that had to be solved, and a great limitation that had to be circumvented. yes freedom is necessary, but it's not the origin point. freedom is step two. what the creative needs is the freedom to break conventions/rules in order to circumvent/solve a great limitations. the origin point is always a limitation — a bad situation, a failing game, a small budget, a short time line, a limited development team, etc. etc. etc.
Classic boomer management, I had an american who whas my manager working in IT, dude wanted shit done his way, altho being the completely wrong way, that led to problems after problems. Doesn't matter, shit has to be done his way.
so they pulled a WoD? mkay
What a fun job, the higher ups telling you must make something while you probably know it wont work.
First of all clearly 9.1 was cut, and 9.1 is what was intended as 9.2. There clearly was a raid in Maldraxxus planned. I mean come on House of the Chosen was obviously supposed to be a raid, most likely with KT as the final boss, and not a gloryfied trash mob in sanctum…I mean come on if KT numbers were scalled for a finall boss, and not easy as fuck that would be epic fight
I really hate that WoW normalized to cut content. Not like a small thing but like whole patches of content where story, land, raid just get removed.
so SL is warlords 2.0? like god damn, even WoD had a better world and the GOAT raids this game has ever seen
8:42 Ion is a titan confirmed.
So you make a video…about speculating about things you know are untrue and made up…and tell us to subscribe and hit that like botton … Okay…mixed feelings atm…
Shadowlands absolutely was rushed. Because they were attempting to compete with Shadowbringers.
It's Marvel and DC all over again; one company finds a lot of success with a long, slow burn plot adding and humanizing characters we care about. The other company sees this, wants that recognition and success, but doesn't do the groundwork because they think what made it successful was 'darker theme' and 'fighting' and not 'carefully crafted decade-long narrative and recurring cast of NPCs who grow alongside the player'.
without knowing any of this about Ion, I have been saying for years that Ion needs to go and he is VERY bad at his job.
It's not just the higher ups. Certain people on the dev team go out of their way to attack content creators and grand stand on this "moral highground" and its not a good look. The vast majority of the dev team doesn't do this regardless if they agree or not. People tend to group things though, so when you do things like this the WoW dev team as a whole suffers the brunt of the feedback, a lot of which is just inflammatory because of the nature of the original statements. I'd say the majority of people are tired of hearing how virtuous these people think they are, but that could just be me being bias.
I work 85 hours a week delivering money to banks and retail. I was demotivated when BLM was trashing the street and breaking into banks in nyc, I was demotivated when it took me 3 hours to get back to base because the curfews the mayor imposed. I was demotivated when I didn’t get COVID pay for being an essential worker and had to start seeing inflation rise and make everything more expensive. I was demotivated when I heard 2 people were shot and robbed on the job last month. I still got all my work done. Why are blizz falling apart if their at home working in their pajamas….?
Today, WoW is a more elaborated mobile game, including micro transactions and p2w.
It was always SHIT to begin with.
Most of us knew there was cut content, as for what yeah had no idea but you knew that there was big chunks missing. Also I have said before management needs to change and not the other devs because the non management still have passion in what they are doing. And third yeah actibliz isn't going to put out God content until they get away from the corporate style of putting crap for money, instead of putting out a good game.
So the workers that are specialist in doing a thing gets told by people with other specialty how to do it, and a creative job has low to no creative…. not nice.
Ion needs to go
Fuck Blizzard.
sooo 10.0 is gonna be the next legion but without heft behind it, cause y'know we literally defeated the guy who was able to rewrite the whole universe of WoW i.e. making all other baddies look like children in a ballpark playing with toy guns while he is running around with an M28. and after that another 2 expansions of BS and unfinished/tested content just to make some room again for the next "better" expansion?
fartlands blizzard is gonna die and they deserve it
So Odyn could've had a yellow portal going out of Oribos into his zone! That was a color that was missing from the existing portals…
Imagine thinking that getting MORE of Danuser's crap writing and 3D printing realities with a planet would make the game better.
Out of time for what? They had 2+ years to add anything worth a fuck. 9.2 is tbd, 10.0 is forever away. What the fuck are they doing in that damn building?
Fire Ion and Danuser.
Acco did u see the data mined leaks yet?
i wish they can jsut be honest and show us the cut content at least they let us know what was cut from WoD so we can at least hope we see those bosses or zones in the future and yeah helya shoulda havent gotten 1 shot shoulda had a whole patch
i wish i was you and knew someone from blizz even if i had to take the secrets to the grave just to know what could have been since they never share publically of stuff scrapped and know what could be next know and seeing when its out are still different one uses ur imagination of how the zones look ect until you physically see it
Must be fun. Promising a product and then delivering next to none of it, but getting to keep your job and pay all the same. Shame the rest of society cannot live that way.
And no, I don't care that the developers are upset too. We have developers sitting there championing the current state of the game. If their lying, they have no integrity and should not be trusted. If their honestly enjoying it, they cannot pass the blame to leadership.
Those of us who ever visited Elitist Jerks website which was headed by Ion before he went to work for Blizzard are not surprised by him taking the fun out of the game. He took the fun out of building a character by his cookie-cutter builds which were etched in cement. He took no suggestions in feedback into consideration. It was his way or you were a failure. Not even a whiff of have fun in the game. It was all numbers and micromanaging. And all focused on end-game raiding.
One of the big reasons a lot of games fail though is the devs having too much freedom, they waste their time thinking what if this and how about that and next thing you know you have dozens of half-baked ideas and the game is due next week. Finding the right balance between dev freedom and a leader making sure things get done must be incredibly difficult, especially with a large team.
I don't think there's anything inherently wrong with Ion's system, they probably just need more humility, flexibility and openness to feedback from their own devs as well as their customers.
Ion strikes me as the kind of guy who steps out of the shower to take a leak.
This is how all software development is done in big companies. It's not a Blizzard thing. It's driven by the idea that creative output can be wigetized for mass consumption (and mass profit). Never expect innovation from a big corporation, they are run by accountants and profiteers. The creatives by that point in a company's lifecycle are usually little better than factory workers (if they haven't all left). Innovation and creativity come from the little start ups of a few people who can work together without the weight of a corporate infrastructure dragging them down. As soon as they make something successful, they get swallowed by the big whales in the industry, who in turn destroy what made that little company something special. The company then dies a slow death until they no longer resemble their beginnings in anything other than name. And then the cycle starts over.
That being said, for a new dev to come into a job and expect to be making design decisions is unrealistic. They should be heard and their ideas considered, but that's about the limit of that. The people making the decisions should own up to them though. Throwing the little people under the bus for your bad decisions is classic corporate drone.
But this was always the case and I said it multiple times. Developers are not the ones that make decisions. At least not decisions that matters to players. Developers are there only to make it happen. I never understood why people are blaming developers, but that's maybe because I'm developer myself so I know how things work in a digital company. Developers can be blamed for technical bugs but not the implemented ideas and systems.
I’ll never understand why blizzard feels the need to cut content out. It’s not like they need to finish the game as soon as possible to release a new moneymaker. They have a monthly subscription, regardless of what they do, there is a money flow monthly. I would rather an expansion lasts longer but is told in its entirety, then a half assed storyline that makes no sense
"10 reasons why companies fail" google that and you find out Blizzard checks all 10.
blizzard making shit content “If I die, I die.” 😂
A sToRy In ThReE aCtS! What? we always planned it that way
last time I heard 'cut content ruined the story' was in WoD and Yrel's sudden rise from zero to hero. of course this was before her sudden and inexplicable heel turn to Light-powered Dictator so the horde could get those poor brown orcs to Azeroth. along with the seemingly useless Gir'el.
I do feel for these developers. After all I have worked in office jobs where creativity is stifled. It is even more the case for them that this stifling of creativity is so damaging to the quality of the product. Creative projects require relentless brainstorming, bouncing ideas back and forth, discussion and debate and refinement.
I also know this as a writer… just hashing out a plot outline for a novel takes a lot of experimentation with many different ideas before that thing is done and the first draft can be written.
Also as someone who once aspired to be a game designer myself, I cannot possibly fathom working for a dev team as corporate as Ion Hazzikostas has made the WoW team. It's no wonder all of the best talent have been leaving in droves.
That said… I'm still not buying anything Activision-Blizzard just to 'support the good devs'. Because I don't want to also be supporting Ion Hazzikostas, I don't want to also be supporting Steve Danuser, and I most definitely do NOT want to also be supporting Bobby Kotick and his gaggle of sycophants on the Board of Directors at Activision-Blizzard. I'm sorry to all the good people still at Blizzard but I just can't fucking do it.
just imagine if lord of the rings being 3 movies, but you cut 2 of the movies because of reasons, and you don't know why there's one ring to rule them all
really tired of buying an expansion and getting so much content cut.
Good god. It's damn fact of life that you always have to do what your client asks for before you do what they need. "We're upset because our bosses tell us what to do….."
Dude, Ian is a shithead but pretending like every programer will be making their own game when working on a massive game like WoW is idiotic. Maybe that's the problem, not Ian's stupidity but the people working under him who think they should be making their version of WoW and failing to even make the simple vision of Ian. No wonder things are so delayed and come out as trash.