Shadowlands Launch Review – How's The Game So Far?



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Shadowlands has been out for about a month or two now, so it’s time to review the launch.

–The List–
Intro: (0:00)
1-Covenants 7/10: (0:07)
2-Zones 9/10: (6:17)
3-Instances 10/10: (8:34)
4-Gear 7/10: (10:10)
-Infinite Progression System ?/10: (13:40)
5-New Game Features 7/10: (15:38)
6-Class Design 6/10: (22:41)
7-Bugs 7/10: (23:29)
8-Story 8/10: (24:44)
9-Music 10/10: (31:34)
10-Fav 6/10: (32:32)
11-Least Fav 4/10: (33:06)
Total = 7.4/10: (34:13)

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37 thoughts on “Shadowlands Launch Review – How's The Game So Far?”

  1. I think you have some misconceptions about eternity as a Kyrian (which is understandable if you have not done their campaing). The objective of the Kyrian is to ferry souls, but not all Kyrian do that. There are Kyrian who are craftsman, scholars, teachers, soldiers and all other sorts of functions. They provide all sorts of tasks in the temples so that their purpose can be fulfilled. So if you were, for example, a kind and selfless school teacher, maybe you'd be assigned to help new aspirants understand their life in Bastion.

    Now, the whole memory wipe thing is still super questionable, and you hit the nail on the head when you mentioned that your memories are, in the grand scheme of things, not all that important, as your "life" is pretty much the prologue of your existance.

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  2. Tons of glitchs… I have needed to use relocate character to orgrimar 3 times! Never had to use it before lol… Ui glitches, visual bugs, etc… Man… Well, at least it wasnt buggy… Also, can Uther kill all on Bastion? The paragons are total assholes.
    As a druid, idk why people hate the maw 😛

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  3. 27:43 Correction, only Keepers of Life, like Wild Gods or Loa, are put in wildseeds, restored, and returned to life. They also do this with all of their memories of their past lives left intact, no mind wiping for them.
    Mortals who are sent to Ardenweald instead stay in the zone forever, and are given animal forms to run around in and help the fae with the rebirth of the life gods.

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  4. Yeah I really dislike the covenant system. I get what they were going for but I dont think it worked. I'd rather just have an extra row of talents or an ability that changed cosmetically based off the covenant I joined but oooh well. still enjoying SL a lot more than BFA

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  5. So far made a kryian pally as I love divine toll for prot and night fae fory mage. Going to make my lock join Maldraxxus and not sure for venthyr.

    Also ince you mention it before being your main, I'd love to see a video maybe on tips and tricks for Disc Priest. Like what add-ons for healing or in general used, etc.. even a history of disc priest would be cool too.

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  6. I think the term were looking for was existential dread. Knowing that life is but a speck of sand to anyone in Shadowlands would make you question everything and feel insignificant.

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  7. I quit playing once hitting max level and not raiding because I just don't feel like raiding any more. And interest in playing is missing from this expansion in spite of everyone who had access to the beta telling how cool it would be.

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  8. i cant help but feel like aside from raiding there's no content in shadowlands. it's the same like 4 repeated chores and then timegated so hard you have nothing left but mountfarming the majority of the week

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  9. My favorite is Necrotic Wake. It's such a challenging dungeon but there's so many opportunities for skips and tests of skill and awareness that will make this a mainstay dungeon in terms of discoveries. It feels like everytime I run this dungeon I learn a new path, a new skip or a new strat every run that can only be done with certain classes in certain covenants, it's kinda crazy.

    My least favorite is Spires of Ascension BY FAR. The trash between the 1st and 2nd boss feels like a whole dungeon itself and then the 2, 3rd and 4th bosses are all within spitting distances of each other. The last boss is also stupidly frustratingly involved and really relies on a full team that knows what they are doing making this just an absolute pain in PUGs and it's not an easy task to explain to them to hide in the bubble when it explodes and you have to collect orbs and you have to throw a skillshot at a moving target and you have to avoid the patches on the ground or you get a crazy stacking dot.

    Runner up goes to Sanguine Depths exclusively for the final gauntlet with Kaal and how tiny her platform is. I have a personal hatred for bosses that kill you by knocking you off platforms. The camera also can get super uncomfortable in that boss fight and it being a boss fight that ends after like 20% always feels unsatisfying as hell.

    I've only done the Necrolord and Night Fae covenant campaigns and I have to say [POTENTIAL SPOILERS FOR THE NECROLORD CAMPAIGN]

    I originally thought Maldraxxus was going to be amazing because the introduction to the zone with the Theater of Pain and how they are all stupid fight sexual idiots was hilarious to me but then they started getting into politics and betrayals and idk all 5 of the Margraves are dead by the end of the campaign and I thought they were kinda neat but they just didn't do anything with them even though literally every character talks about their margrave like they are the literal biggest chads ever but you just don't really get to see it. I mean the Necrolord story is very clearly unfinished because the story is just leading up to unifying Maldraxxus just like Daddy Primus would have wanted it with there being literally nothing tying the Runecarver and the Primus together even though they are very clearly the exact same person and it's not even a little secret, they both look the same, they both share the same voice actor and they are both master runecrafters and there is only 1 runecrafter as good as the Primus in existence and there's 1 other guy who is just as good but where is the Primus I wonder HMMMMMMMMMMMMMMMMM. Even finishing the campaign it feels very clearly unfinished.

    The Night Fae one is sick though, the story is great, there's clearly more to this story but you don't feel as cuck blocked as you do with the Necrolord one and almost every campaign mission with the Night Fae one feels cool and fun with introducing new lore and reintroducing old characters that you just don't get with the Necrolord one beyond the new Baron of the House of Rituals. Everything about the level 60 Night Fae campaign is great 100% recommend levelling a Night Fae. Also having all those secret Form Shift shapes from all these different methods and there being more in the game's code to be released at a later date just makes this easily one of the most fun covenants for me so far. There will probably even be a secret form shape released later on with substantial hints that there already is one in the game right now just super hidden. This one so far is the only one I recommend going out of your way to level an alt to play this campaign and luckily for you it feels like half the specs in the game's best covenant is Night Fae.

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  10. The problem with gear system in sl is that gear will be irrelevant for next content patch. correct me if i am wrong but in classic it wasn’t. so gear in classic was more meaningful.

    That is my problem with the loot drought! farming 100 of m+ 3 months of raid and you still wont have a full set of gear. And loot is still rng but less without tf and corruption.

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  11. Personally I think the game is terrible. I dropped out of BFA and jumped back into WoW like a month ago.. and I'm already bored. Reason? Too much timegated content. I'm a casual player, and I feel like getting no rewards at all in this game. I'm running around for days before I get a new gear upgrade. The weapon I picked up a month ago is still the one I use today, and it's crap. These story timegates are also annoying, especially if you play alts as well.

    And I don't like the pvp venders. I play german alliance, and we lose like all bg's. It's a pain in the ass to obtain gear with siege points. Sometimes you play 10 bg's a day without getting any siege points at all.

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  12. I hoped they removed the mission table in this expansion but no, the most boring thing they added to the game. And Torghast is just a copy of FF14 Palace of the dead/Heaven on High.

    Reply

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