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Today I want to talka bout what makes players special in M+. A lot of times there is eye test stuff that is the only way to really tell how awesome a player is, but I want to talk about the signs of a good M+ player and how to become one.
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you get all the dungeon knowledge and a cc tracker and then you know whichcc is coming next, oh yeah baby gimme that juicy roar. guess what the roar didnt happen and your key is now -1 ^^
My secret is: repetition, repetition, repetition 😅
I pug keys like it’s the great push 😅 fail, do it again, success. repeat.
TIL I'm not a good M+ player.
Great video, I think the knowing how to prioritise damage is a big thing. I know you covered it more in-depth in another video a few weeks but a big tip that I feel you only glossed over in that video as a side point is being able to ignore certain mobs in Details.
I saw you could do that and instantly went and did it and also told my group to do the same thing and WOW, it made a big difference in our times (keys 23-24's) and when I see someone prio dmg a mob instead of go for overall dps, I instantly know they are going to perform well. I main a healer and it helps me so much when the big, scary mobs are focused down so I really notice it.
I wish you would talk even more about that (how to do it, what mobs should be ignored, what classes it's important for), because I guarantee more than 80-90%+ of people in the comments here have not done it even after watching that more in-depth video.
No longer does my group waste globals padding on time wasting mobs and even if I am behind on overall with a PUG key (when I dps), I know the reality that my details is showing the real contribution.
The irony of the clip from Rise showing him beating the shit out of the Marauder when the big AoE dragon is nice and healthy 😂
I think the most important stuff is just COMMON SENSE. You have to know, whats happening around you, and proactively reacting to mechanics etc. Obviously this needs teamplayer mentality, knowing all mechanics and reaction time etc. I met so many player even around 28 keys they just stand still and pumping, but when it comes to a mechanic for example a soak, and its only you and healer who can soak, but a big heal check is incoming too, you have to realize you must be soaking that as a dps..just common sense.
It’s clearly the mage doing shit dps, flaming the tank. Linking his filtered dps meter showing his “impressive” priority damage. He is clearly a godsend for hitting the biggest mob in the pack.
They pump fuckin dam and use their kicks and unique class perks. Done ✅
If I die as a 3000+ rio Blood DK, I miss played my hand 7 GCD’s ago.
I could always tell a top wow player just by how they move their character. Clean, efficient, minimal movement, always moving to where they need to be next.
commenting for the algorithm
It's crazy how you described all my gameplay characteristics. How did you get all that info from the one key we did together this season?
imo people who are toxic to others have already capped in terms of skill level. The question is no longer how can I get better, but what is everyone else doing wrong that's effecting the outcome. While yes other people performing poorly can and will effect the outcome of a key, you can't control that. You can only focus on yourself
Knowledge, execution, reactions, awareness, experience. Some you can learn, others you can't. For example, you can help your awareness with addons but you can't really train your awareness.
CLEAN ASS THUMBNAIL
Anyone not playing a Boomkin/Aug evoker is a good M+ player
So an good m+ player is the one that doesn't mind people fucking up on keys but the toxic pieces of shits that are also good m+ players are not as good because they don't have that much time to waste on babysitting people that are not prepared for the keys. 4k rating persons logic at its finest.
Daddy tettles I'm missing the podcast homie
This being my first season where I actually earned a respectable rating (2825) as a tank. I can confirm that those high end players aren’t as toxic as I thought. Being angle to join with some 3200io players for the first time, they all seemed nice! It was a treat to run with players who are actually good and understand the dungeons.
For those who stray away from M+ because of it being “toxic”, it’s likely because they themselves suck. They don’t put in the work to learn the routes/dungeons and just do low keys thus get flamed for making mistakes. So ultimately their view of M+ is not accurate. The GM in my guild won’t run keys unless it’s all guild, she’s terrified to get flamed. Rightfully so when her dps is lower than the tanks and dies to avoidable things. She just doesn’t put in the effort, relies on raid to get carried for gear and it drives me nuts.
I clicked the sub button because you not only made a really informative interesting video but because I also am a TFT gamer ❤