Sun King's Copium ~ The Pain of Sun King's Blessing | 9.1 Fire Mage | WoW: Shadowlands



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Having a friendly argument with my girlfriend about how dumb this legendary is. I’m gonna make a very anecdotal guide about playing this since there’s a lot of you asking about it. The pros/cons to it, etc. But honestly if this video somehow reaches someone at Blizzard that can fix this that’d be nice 🙂 It has a lot of potential, but MANNNNN FIX IT.

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10 thoughts on “Sun King's Copium ~ The Pain of Sun King's Blessing | 9.1 Fire Mage | WoW: Shadowlands”

  1. Got a joke for you? Why is Six Afraid of Seven?
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    Six hasn't been the same since he left Vietnam. He can seldom close his eyes without opening them again at fear of Charlies lurking in the jungle trees. Not that you could ever see the bastards, mind you. They were swift, and they knew their way around the jungle like nothing else. He remembers the looks on the boys' faces as he walked into that village and… oh, Jesus. The memories seldom left him, either. Sometimes he'd reminisce about the escape, how close it was, how he came within inches of death because of some faulty government equipment. It was an early morning patrol deep in enemy territory, they had been hiking all night. Suddenly they were everywhere, popping out of fox holes and trees. His platoon was quickly taken out, but Six managed to crawl away to the base of the largest Teak tree you'd ever seen, it protected him from the barrage of bullets. Six called out on the radio for air support, but there was no response. He prepared for the end as he heard the chatter of the enemy advancing towards his position. The radio crackled, a faint voice on the airways, then static. Another burst of static with a distinct voice, it wasn't American though. It was Canadian. This time he heard it loud and clear. "Did someone order a flame patch?". It was none other than Preheet. A rogue member of the Canadian mounties turned pilot. He'd been responsible for over a thousand enemy kills with his precision napalm strikes, locals gave him the nickname, The Sun King. Six scrambled for his map and radioed back his position to Preheet. He could hear the engine of the plane getting closer as it came over the forest. Over the airways Six heard "Target acquired, take cover". He crawled as deep into the base of the tree as possible and braced for impact. But there was nothing, the plane flew by overhead and kept going. No napalm, no detonation, no fire from the Sun King himself. Little did Six know that up in the sky Preheet was cursing out his tin can of plane for not releasing the payload. He flipped through the jam procedures book, pumped the munitions release 8 times and clicked fire. Still nothing. He circled back around, hit reset, pumped it 8 more times, still no release. In a blind rage he pumped it 8 more times and slammed his fist into the console, causing an accidental ninth pump. The hellfire rained down from above in a blaze of glory. Some pencil pusher back at HQ had written down the wrong jam procedures. The inferno engulfed the forest, and the gigantic Teak tree shielded six from the blast. He'll never forget that day, how close he came to death, and the impact such a tiny mistake can have in the battlefield.

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  2. i still play fire and wanna try this build i have the legendary but im night fae because if this build fails my raidleader would kick me out 😀 it needs a fix flamestrike consuming should proc it and it should 8 hotstreaks im happy that ppl are pointing it out so we can play it in the future

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