The RETURN To AZEROTH After Shadowlands?! OFFICIAL Interview



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Looks like Blizzard is planning to get us back to being adventurers on Azeroth, sort of.
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Just a week or two ago Ion Hazzikostas gave a pretty important interview in regards to Shadowlands, 9.2 and beyond and he also acknowledged some of the issues facing the game. Most importantly Blizzard realizes that they may have gone to far and that we don’t really need to be the universe saving champions that are the most important beings in the cosmos.

While he does say that it is impossible for us to go to being anonymous adventurers as we were in Classic, there does seem to be a middle ground and it is possible to at least scale back down some of our cosmological adventures and to finally return to Azeroth.

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28 thoughts on “The RETURN To AZEROTH After Shadowlands?! OFFICIAL Interview”

  1. I completely disagree with the premise that putting the player at the center of attention is somehow detrimental to the storytelling; I can see an argument for scaling the "threats" back into a more grounded realm. Final Fantasy 14 keeps the player at the forefront of everything from the very early parts of the game, and is absolutely crushing the storytelling. Star Wars: The Old Republic places your character as the "main character" in the universe – with all major events centered around them.

    Your stance that it's somehow less fun to be "the hero" is flawed at best – the problem is that Blizzard's quest/story writers have failed to do it *well*, or attach any sense of permanence to the importance of our characters. We were garrison commanders in WoD, and became the leader of our classes in Legion… but expansion on expansion, these titles and accolades are essentially left behind. We are given some new accolade or title to be referred to as during that expansion, just to have it rendered meaningless in the next X.0 patch. Instead of building upon these things, making them a permanent part of our experience, they excise them. Ion talked so much about Covenant choice being nearly as meaningful as choosing your class, and therefore should be just as permanent – but we all know that the minute 10.0 goes live, all of our covenant powers and soulbinds will be – for whatever reason – stripped from our character. We will cease to be Maw Walkers in any conversation, and everything we've done in the Shadowlands will be functionally forgotten.

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  2. it's kind of impossible to go back to killing bores after we just defeated Sargeras himself ….personally i don't mind the cosmic stuff but the problem is that it's poor implemented and it feels rushed the N'zoth story felt rushed and so is the SL so far

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  3. I’m cool with the cosmological battles. Just build them up over 2 or 3 expansions. Big Bad sends things to Azeroth to kill it or take over it. We go through some of the Mini Bads with no borrowed power for 2 or 3 expansions. Hen we go take him out with borrowed power from his planet or dimension or whatever. We just can’t bring the borrowed power back because Azeroth can’t sustain it. Azerite infused gear was a good idea. Maybe not as RNG but it came from our planet and should be built upon. But nothing should be borrowed to kill a titan like force and be able to be brought back to Azeroth and borrowed power should definitely be once in a while.

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  4. They really rushed the cosmic side of the story imo and should have had a couple filler expansions set directly in Azeroth between Mop and Wod and another between legion and shadowlands

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  5. I like it better when the lore characters were actually the POWER HOUSES and we depended on them to “save” or “face” threats. I don’t like the fact being the savior of everything or being stronger than important lore characters. It takes away their charm.

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  6. I didn't play Actual Classic, but that was the appeal of Reboot Classic to me, truly being that "nobody" adventurer who ran around collecting bear asses and offing the occasional bandit camp. Getting called "Champion" a kerbillion times in BfA was pretty irritating.

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  7. This issue reminds me of Stan from South Parks quote "You can't exactly go back to playboy". I don't mind us staying on Azeroth for a few expansions, but it still needs a cosmic threat at this point. Fans have been wanting one based around dragons again and I just think really? We go from stopping the Legions forces, ending the final Old God, probably defeat Death itself and after that? Nerfed Dragons.

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  8. Thank god, the most notable and enjoyable moments where low level things like hogger shadowfang etc. Now every expansion we are going to ridiculous lengths like “OMG only you paladin can solely save Azeroth from gods” :S

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  9. I like to think either WoD or Legion is where it all has gone to crap in terms of scale, not past-BC.
    The "TES4 Oblivion" type of approach feels more satisfying, as in that game the player is not a big savior hero, but they enable the actual hero to save the world. As was the case with Tirion. Cenarius. Thrall, etc.
    WoD kinda one-upped it by making the players leaders of their factions' expeditions, but the threats were still pretty earthly up to facing Archimonde (which is known to be a deviation from their original intent of making Grommash the final boss, keeping the scale).
    …and then we took on Titans and we keep moving forward from there… yay.

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  10. I feel like the story definitely peaked at WOTLK. Legion was an incline point on the graph. But it’s been in a decline overall.

    “A large group of heroes who all happened to be the chosen one assembled like the Avengers to kill [Insert Villain Here]. EZ Clap.”

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  11. In my opinion they've completely ruined the base concept of the Old Gods by making them actually killable/defeatable and revealing too much of their backstory.
    The lovecraftian dieties they were based off of work so well and endure for so long because they specifically aim to focus on the human mind's fear of the unknown. You can't just deathray C'thulhu or Nyarlathotep and save the day. They're so powerful that their very existence is beyond our comprehension. Just laying eyes on their forms drives even the strongest will completely insane.
    Blizzard has completely, and utterly failed to capture that vibe, and it shows how incompetent they are at handling the mythos of a setting.
    If your characters are just hanging around with gods, if you make the bloody wardens of the afterlife, some regular quest giver NPCs in your game, it just irrepairably cheapens the entire experience.

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  12. I feel like Shadowlands itself will end when we kill the big ol bady and get back to the Azeroth, only to find out it's like 1000 years after we enter shadowlands and this is where a new expansion will take a place

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  13. The key to make the game better, would be that in each dialogue, scene or mission, be it "The saviors, heroes, champions or chosen ones" of Azeroth not "him", the game was more fun when you thought that there were chosen or protectors than everything falls into the "you are special"

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  14. No, they absolutely can go back by sitting the cosmological bad guys out an expansion. No time skip either, just have a struggle with dictatorship of the light under scarface and address some other lore bits left from the ends of quests in Cata.

    Just as Arthas was a looming threat for 2 games, let Zovaal sit out one.

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  15. I really don't know how much life does wow have left. At some point the story is bound to end. Lore wise if we are strong enough to defeat God's and so then what? What could possibly be higher than? My intuition tells me, they are going to reset the story. As usual, time traveling seems to be the only way forward. They need to re invent the wheel. However best thing would be to compress the full story into tiny expansions here and there. We won't fight the jailer quite yet. I think we are a few expansions away from that. He will be the final of final bosses and then… wow2

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  16. The game is literally based upon WARCRAFT. I'm not saying the two factions shouldn't have a peace treaty every now and then but the game is all about the Horde and the Alliance fighting for control. Its not about challenging a physicist's theory on the universe. Keep us on Azeroth. Keep it Horde vs Alliance. Let us pray to our gods for strength and hope. Keep it WARCRAFT.

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