What to Expect from the Patch 11.1 of The War Within



Read more about World of Warcraft ➜ https://worldofwarcraft.mgn.gg

Twitter (https://twitter.com/MrGMYT)
Twitch (https://www.twitch.tv/mrgm)
TikTok (https://www.tiktok.com/@danmrgm)
Patreon (https://www.patreon.com/mrgm)
Discord (https://discord.gg/MrGM)
Second YouTube Channel (https://www.youtube.com/c/MoreMrGM)
Starforge Systems (https://starforgepc.com/MrGM)

Music (https://www.youtube.com/watch?v=w_bzXIwkZTw)
Outro (https://www.youtube.com/watch?v=n8X9_MgEdCg)

Video Chapters
00:00 Intro
00:24 General Info & Release Date
01:20 New Zone: Undermine
03:41 Delve Updates
04:31 New Raid: Liberation of Undermine
05:18 New Dungeon: Operation: Floodgate
05:58 The War Within Season 2
06:57 PVP
07:18 Final Thoughts & Outro

source

24 thoughts on “What to Expect from the Patch 11.1 of The War Within”

  1. The ground mount thing is not a Pluss for me it is of even less interest than dynamic riding was and that was a 0 in my book! If I can't fly I will not spend much time in this zone! A zone that makes me go through a bunch of BS to get regular flying is bad enough a no-fly zone is a no-go!

    Reply
  2. Honestly, this seems out of place for an expansion centered around the Worldsoul being targeted by Xal'atath for who knows what exact purpose. If this had been the 11.0.7 content over the siren isle, I'd be fine with it, obviously it wouldn't have a dungeon and raid attached to it but it could've had everything storywise that the siren isle is bringing but in this setting.

    Maybe whatever it is that's on the siren's isle is instead found in Undermine and we venture there alongside the Arathi, Bilgewater Cartel and Earthen to find out more, meanwhile in Undermine the Venture Co., lead by Gallywix, are trying to figure it out how to profit from the thing and have dealings with Xal'atath that will eventually lead into 11.1 with a more serious storyline rather than more jokes and gags that we expect from the goblins and everything they're associated with which I imagine we can expect to be cranked up to 11 in the actual 11.1 patch.

    Reply
  3. Tinker class coming in 11.1.5, Blizzard is using 11.1 for us to "learn" about and from the deep Goblin culture and 11.1.5 certain Races will use this new found knowledge for the Tinker classes.. most likely Gnomes, Dwarves, Humans, Mecha-Gnomes, Goblins, Blood elves, and Orcs (both tribes of Orcs).

    Reply
  4. Good video as always. I usually am happy for new zones, but this one I really couldn't really care less about. Don't care for the Goblins whatsoever. Just burn through the story then never go back if I can help it.

    Reply

Leave a Comment