Read more about World of Warcraft ➜ https://worldofwarcraft.mgn.gg
Since our first video looking at what a potential World of Warcraft sequel could look like, here’s part two!
Chapters
00:08 Azuremyst Isle in Unreal Engine 4 by Prog
01:02 World of Warcraft Environment in Unreal Engine 5 by Kvelar
01:13 Project Grunt by Axel
03:18 Arthas by Alex Skirving
03:25 Stromwind and Duskwood in Unreal Engine 4 by Daniel L
04:28 World of Warcraft in Unreal Engine 5 by JSFILMZ
Art by
Prog
Kvelar
Axcel
Alex Skirving
Daniel L
JSFILMZ
All music by Good Solid Music – https://www.youtube.com/channel/UCknMJKkmPvL9SzvP-inR78Q
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Thanks for watching!
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source
The music in the video can be found here https://www.youtube.com/watch?v=L-L_Vup4DAE
Sure, this looks nice. But absolutely nothing in the aesthetic tells me it's Warcraft. Part of the charm for me is the simplicity of the graphics of WoW.
> What Would World of Warcraft 2 Look Like?
Like shit
Rubbish..
Would be good console campaign game
Not like this, it has no aesthetic at all, just realistic muddled garbage.
Lmao blizzard wishes in their wet dreams they could pull something like this off. They can't even stop hair from clipping through a helmet.
Just read the comments, these guys don't know shit. Looks great guys and I could tell it was wow from the start.
Lools super cool and reminds me of the movie. But they cant do this because of memory consolidation. This visual would make the game 300gigs or more, after consolidation. Visuals take a ton of memory and thats usually why cod is excessovesly sized for a fuckin arcade game.
an indie company cannot make a game like this
Looks like some lowest common denominator Chinese MMO.
Doesn't look like Warcraft.
I'd really hope not. Not just because it looks like an asset flip, which it does (which I can't expect more from individuals making something for the hell of it). But it is also disjointed. Disconnected. Generally a bad look masked by high quality textures and lighting. Just because Unreal enables you to throw good lighting at anything doesn't make anything look good. The problem is not that people are making this stuff but is the fact that this video was titled "What Would World of Warcraft 2 Look like?" which is the kind of title that naturally makes people cynical and draws people to critic. It goes from a "Look at what these people made" to a "I have a suggestion." and that suggestion is "Wouldn't it be great if World of Warcraft looked exactly like every other game on the market with no substance or character and excessively difficult to run on reasonable consumer hardware?" Work smarter not harder. Make art look better because it is better not because it has more pixels.
I don't so much care for excessively amazing graphics but rather a revamp of things like fully voiced quests and other things such as that
Wooow this looks amazing. I would waste another 20 years of my life on this.
#notmyworlfofwarcraft
Azuremyst looked good in the first scene, the rest is a fat pile of shit lmao
В начале невероятно красиво. Остальное так себе.
This would work for a single player game but not so good for an mmo like WoW
To be completely honest. It looks amazing! Though I wouldn't want this, it would demand more from my computer resource wise. I like the current style of wow, some graphical changes would be nice but I would like for them to keep the current "Theme". If anything I would just want a combat overhaul.
is that running on a switch?
I would resubscribe for WoW 2.
I would never log out
You think they'll ever hire you? Or just sell the rights to you? I would be okay with that.
The community did it for Grand Theft Auto and the community would do it for Wow. Sadly, from what I heard, the cheap/lazy folks at Blizzard locked up the texture files so the community can't make this texture mod for current WoW.
Stormwinde gave me goosebumps of just imagining it becoming true
Would kill wow if some people made and released something like this that played very much like wow.
Lol i reckon there are some Blizz lazy devs posting in here. Getting shown up by indie devs in this amazing footage, shame on the big budget companies whos art looks like a 12yo's school project.😂
Maybe in another 10 years, once this level of graphics is attainable by a majority with the help of FSR3 or the like. That would be their only concern i believe, accessibility to their player base.