When You Roll Amazing Stats in D&D



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32 thoughts on “When You Roll Amazing Stats in D&D”

  1. I finally made a character with a 3 in something. I just make characters in my free time. Wis 3 makes sense to me, but it may be hard to play. I have been playin😮g high charisma builds since I started playing because suave talkative is fun role play for me. But with a 3 in charisma, how do I play that? Either charisma wisdom or intelligence since I also got a 18 in these same rolls and enjoy and plan on being a full caster since I love being the do everything build?

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  2. Plain barbarian wiith like 18ac +7 to hit and lots of hp lvl 1
    Mofo with good hp rolls some feats and some homebrew op items and a tiny bit of multiclassing shenanigans he ended up basically unkillable/unstoppable/uneverything to the point dm hated him so much he attempted to kill him in campaign NARRATIVE prologue then i explained why that wouldnt work specifically so at the end he just basically got him stuck in a pocket dimension for all of its immortal raging eternity xD

    Edit: most hilarious time was when dm used power word kill thinking barb was low on hp when i told him yeah im at 50% at level 17 and barb had like 180hp and dm just decided the big bad had time altering abilities so it went 1 turn back in time just to not waste a 9th level spell like an absolute clown xD

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  3. Commenter: “What do I do when my stats are all above 15?”
    Cinder: “Make a build that relies on transforming into other creatures that don’t use your stats.”

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  4. If we are at thr table and you roll all 15 or higher on your stats. I will do 2 things. If I saw you roll and did not see any trickery, then I'll let it pass.

    Of you however came to my table with a sheet and they all where above 15. Then I'll ask you to re roll them. Because I sure as hell am not going to accept "I rolled them bro"

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  5. Now what the hell do i do when i dont roll above 8 in any stats, like it happened and we all just agreed to let me reroll, but Id be interested to see if there was anything else i could do

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  6. Thats what i got and now i have rogue-warlock-wizars multiclass who has good skills with high dex/int/cha (best skill stats in my opinion, maybe int<wis, but i like it more) with a lot os spell utility and amazing damage and survivability of 22-27 AC and 30-50 dpr (i broke 100 damage barrier several times throughout this campaign and we barely reached 11 level). My dm is nerfing shield spell because of me.

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  7. I created a Halefti race which is basically just the plant version of a war forged! Halefti is actually just a black rose which symbolizes death! This person is pretty much fern from adventure time! You are reborn as the person who you were but in plant form when a body is preserved and taken over by nature!

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  8. Something that I've always liked to do is that I come up with the character that I want to play it's backstory it's class and then I roll and I roll for that specific stat and whatever I get I get. If I get bad rolls for that class that I roleplay that into the character. My character wanted to be a beefy tanky frontline guy that his teammates could stand behind but he has a 8 strength, 9 constitution, 5 dexterity, 14 intelligence, 17 wisdom, 13 charisma. It's just something that I like to do to play around with the flavor of it.

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  9. So I once rolled a character that got 3 18's , one 16 and then a 7 and 5 in front the the DM but they denied me to use those rolls and me me roll again. Still got an 18 on that next roll though. But my question is what character would you make with those stats?

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  10. I've had players roll insane stats before. I usually just tell them that the high stats would trivialize the game and make balancing difficult for me. I work with them to keep the strength but tone down and have them have some key weaknesses inline with their concept to make it more fair. though nowadays I just have an accepted range, usually 70-78 stat total, under and you reroll, over and subtract stats until you're in line. that way you feel strong but also still feel lucky.

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  11. I only ever played once and the DM wouldn't let me make the character I wanted. All I wanted a to be a guy with a 10ft shlong he could use as a weapon, there could be accessories to make it deal more damage or armour for it. But DM said it wasn't possible. I offered a once a day use of high damage then some recovery time being a body part. The best offer I got was it can be a club … But a clubs not 10ft long and smelling of cheese….. Can you help how do I become super sized ron Jeremy

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  12. Rolling is trash. Stats are probably the most important thing in making your character work and if someone got really high stats and someone got really low stats, the character with the low stats will feel like way less fun and the player who got high stats will feel guilty about their actions having a way higher chance of succeeding because it is actually unfair.

    If you'd still got to roll because it's tables rules and you have these high stats, don't go for an optimal build but go for something that wouldn't really work with average stats but with these stats it could actually be fun. Edit: in my rage I didn't finish watching the video, but we apparently agree😂

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  13. I've always had this idea for an assassin that wildshapes as a bee and hits you with the nastiest sting anyone's ever seen with a 5th level divine smite/blinding smite pumped into it, you just get stung by a bee and there's a tiny but blinding flash of light and instantly drop dead while it flies away never to be seen again

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