World Of Warcraft Shadowlands RTX 3080 4K 120Hz Ray Tracing Enabled Overclocked X58 Xeon LVL Squish



Read more about Shadowlands ➜ https://worldofwarcraft.mgn.tv

4K 120Hz RTX3080 Shadowlands Pre Patch with Raytracing enabled. Terrible FPS but looks incredible.

System specs:

CPU: Xeon X5687 4C/[email protected] / D15 Black
MOBO: Gigabyte X58A-UD3R Rev 2
GPU: Galax RTX 3080@+100mhz Core. Maxing out at 2085Mhz.
MEM: 24GB DDR3
MONITOR: 42″ Asus ROG Strix XG438Q UHD 4K 120Hz
PSU: Corsair HX600w (yes that’s right)

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19 thoughts on “World Of Warcraft Shadowlands RTX 3080 4K 120Hz Ray Tracing Enabled Overclocked X58 Xeon LVL Squish”

  1. i was wondering when people with 3080 start showing ray tracing performance in warcraft, i saw video of testing with 2080 in beta and it had 50% fps hit. but a 3080 seem like its 18% fps hit for you.
    thanks for uploading but recording quality is somewhat bad, and very dark. i have no experience with recording and youtube compression so i have no idea how to improve image quality.

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  2. You'd think at 4k with the settings cranked the gpu would be doing most of the heavy lifting, but no its pretty much asleep causing the cpu to bottleneck.

    I don't think nvidia has released shadowlands drivers yet so hopefully some perf gains there!

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  3. I was making testing myself on 2070super. About WoW RTX:
    – WoW implemented only RTX Shadows
    – There is no DLSS (horrible fps)
    – WoW does not have "real" light sources before shadowlands and it's locations – lamps, fires etc. are just faking illumination and not casting shadows. There is just few lamps in Shadowlands zones that cast real point source shadows…

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  4. Man, your gamma settings is completely wrong, the video is really dark, unable to watch – the dark zones in the image are pitch black. You should not alter your gamma settings from the desktop/drivers – if you need to do it, do it from the monitor itself.

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  5. Tested it myself at Dazar'Alor when ray tracing is enabled GPU usage just drops considering AMD presented WoW Shadowlands at their Big NAvi reveal I'd say there's something shady here or implementation is just very poor. And yeah effect itself is just laughable. For example RDR2 has better shadows without any raytracing. As I said it before Blizzard's doing poor job impementing all graphical features to heavy CPU bound game which results in poor performance with top hardware

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