World of Warcraft's original dev team had only 50 people #warcraft #worldofwarcraft



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23 thoughts on “World of Warcraft's original dev team had only 50 people #warcraft #worldofwarcraft”

  1. Those 50 came up with the lore and names of everything, the physical production of the game was done by 10k Korean factory workers as animation was still very expensive at the time. It’s a fact you can google this, entire game was animated by South Koreans to keep costs in check.

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  2. They wanted to beat Lineage numbers when it was created.

    Once it launched, they had so many people, the team was panicking while celebrating as they did not know how to get servers to hold that many people that soon. 😂😂

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  3. 2004 was a quality year for gaming
    Wow
    San andreas
    Halo 2
    Need for speed underground 2
    Unreal tournament
    Half life 2
    Spiderman 2
    Fable
    Far cry
    Def jam fight for ny
    Tony hawks underground 2
    Just to name a few probly loads iv forgot about, man i miss them days lol

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  4. Man I remember starting the game in tirisfal glades and the feeling of questing in that digital world was so an addicting feeling. It took me a week to get it after release. Mountain Dew and pepperoni calzones watching and playing wow with friends.

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