WoW 9.0.2 Shadowlands – Ret Paladin Arena Burst/ Opener Tutorial



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44 thoughts on “WoW 9.0.2 Shadowlands – Ret Paladin Arena Burst/ Opener Tutorial”

  1. Hey there, i'm rocking a venthyr paly since he was intended mainly for pve, but switched to pvp, is it a must to swap to kirian for that burst boost, or you can be fine as a venthyr?

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  2. Thank you! Got to 1500 rbg today trying to hit 1800 for the marshal mogs and upgrade for my gear tomorrow hopefully!! Thank you for tutorials I tried swapping my talents to yours and my god I see why seriph is better than the chance for free holly ability now! Very helpful!

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  3. Hey bro I love your guides! Could you please go over your cast sequence macro that includes final reckoning? When I try to place it in a cast sequence macro it doesn’t give me the option to click it on screen and just stops the macro in general. Thanks

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  4. How do you deal with an arms warrior in 2v2 that have a healer with them as a ret paladin, because it seems like they've got all the tools to stop my burst and often just win the game because my healer runs out of mana or because of the constant pressure.

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  5. ok ive been doing seraphim judgement (for extra dmg) to wings- final reck THEN divine toll templar and ive one shot people in this quick burst. Why do you choose to divine toll THEN final reck? any reason or just person pref. I ask because doesnt final reck increase holy dmg done by 50(30)%? which divine toll would count as that

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  6. People seem confused about whbat legendary to use. I think it comes down to few simple things if we solely focus on PvP, because the ret legendaries that provide some extra advantage in pvp are a bit underwhelming.Let's talk about arena. First things first rets are a hybrid class so picking the right arena mates will not just make you have an easier time but it's going to help picking the legendary that suits you the best. You want to pick sephuz if your team mates have good mobility , defensives and usually u are the one who are tunneled and overall you prefer a more agressive gameplay. You want to pick uther if you are playing with classes that have limited amount of defensives and mobility and you are usually not the one who are tunneled beacuse uther with the hand of freedom pvp talent not just benefits you with 70-80% uptime of freedom with 30% extra movespeed (later on with echoin blessing it's an extra +7-9% move speed with 7-9% dam reduc) but one of your team mates aswell. Also you can spam sacri every minute or so which is again provides more support and safety for your team. You want to pick final verdict if you give zero fucks about min maxed burst windows or supporting your team and it's just feels nice to gonk someone on the head with a big ass hammer. But srsly final verdict imo is a flavor legendary more than anything , with that said i will still craft it for rated bgs cuz fuk everyone else in the team they will get no support cuz i just wanna smack horde and looking like a badass in the meantime. So how do you feel today?
    Are you ready to go berserk and fuk up someone in a gcd? Then pick sephuz. Maybe like a true simp ready to give free stuff for the E-girl healer in your team? go with uther . Or maybe you are a giga chad with who thinks can take on the world alone? Final verdict is the way to go. But srsly it doesn't matters as much so pick something that you would feel the best with cuz a smoother feeling of gameplay or the more satisfaction you get out from a legendary the better your overall gameplay will be.

    Sincerely: A fellow ret who are tired of the shit tons of arms or ww + heal on 2100+ cuz they fuking hurt but they are too dumb to realize that ES is fuking nuts , so eat that 20k ES you twats.
    ~rant over

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  7. Just found youuu channel thank you so much I feel like I’m improving already! Quick question- how do you get enough holy power for these openings in 2v2 when divine toll only casts 2 judgements?

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  8. @Lvladen I thought Kyrian guys are suppose to go "The Magistrate's Judgment" Legendary for the judgement procs? Just curious why you didn't go that route, cause I'm debating between the 2

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  9. i play the seraphim/Final Reck combo, but isnt it better to use Final Reckoning first and then Divine toll so that it gets the buff from Final Reckoning? If you play it your way and do div toll first Final Reck gets the mastery buff from the kyrian conduit. I guesa both works, but what is better? 😀

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