WoW's Decline Since WoD & The Future of Shadowlands



Read more about Shadowlands ➜ https://worldofwarcraft.mgn.tv

“I would say ever since WoD, the tolerance for ****-ups has gotten less and less”, what do you think? Did WoW change post WoD? And how do you think the future of Shadowlands is looking? Are you worried?

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42 thoughts on “WoW's Decline Since WoD & The Future of Shadowlands”

  1. Pete Gammons, the former ESPN reporter, once said that Red Sox fans believe their team has been mathematically eliminated while they are still in first place. Every video on "Top 10 MMOs" without exception, is saying World of Warcraft is the number one MMO and nothing else comes close. So of course all the blogs are saying "It's just about done for".

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  2. Here's another game with a sub model: RuneScape/OldSchool RuneScape.

    We don't pay for expansions. We get patch updates every weeks.

    A small update every month (like a quest equivalent to a WoW quest chain), fun events like halloween/christmas, reworks of old content, etc.

    Once per 2 months, there are medium sized updates. Like new activities which would be brawler's guild size updates.

    Once per 3-4 months, there are large updates like minigames and / or new game modes, which would be the equivalent of a small new zone.

    Once per 6 months or per year, there are X-Large updates, which are completely new zones with its monsters, quests and everything, which would be a WoW major patch like level of content.

    The thing is, we get all of those sprinkled with each other in between, sometimes making for months with 2-3 content updates b2b2b. And we never pay for anything more than just our sub.

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  3. I'm not sure if you have time to read the YouTube comments but I think one point I dont hear this point being brought up enough. There has not been enough frequent small changes for balance to help keep the prolonged content feeling fresh.

    No catch up systems with conquest, honour, upgrading pvp gear, class balance hasn't been shaken up. Honestly that's what helps keep the game feeling fresh in these content droughts.

    I dont know if its rose tinted glasses but I just remember being so excited every week to see if my class would get buffs and now it's like every 2 months the top classes get a 2% nerf and the meme specs see no love.

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  4. I haven’t played Shadowlands at all. Rather than beat me head against all of their systems as a means of slowing progress, I have chosen to stay out until things get sorted.

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  5. Im not going to lie, Im not a fan of Ion as lead dev and dont think hes done a good job at all, and the people hes brought on since taking over. But objectively speaking, at what point do we actually start to seriously question him and his team and their competency(not trying to say every dev is bad at their job or doesnt care or something) at not only getting their job done in a timely manner but getting it done in a way that players are actually happy with? BFA was already a huge failure on his resume, and now with his 2nd full xpac at the helm, things are only getting worse. Itd be one thing is things were slow and they were still getting out content at an at least decent pace(not this abysmal pace were on course for), but when the content is already not well received and there are a lot of things that people are not happy with in terms of design and balance…thats a recipe for disaster in terms of sub numbers dropping precipitously.

    I think one of two things need to happen/change, preferably both though: 1. we need a new lead dev point blank, Ion is simply not good enough and his ideas have not been well received nor have some of his comments on his philosophy of the game. and 2. The dev team needs to be expanded or given more resources. With how big of a company Activision/Blizzard is, getting out content at such a slow pace should NEVER, EVER happen…there are plenty of smaller companies who do more with less and in less time. The CEO taking a 200m bonus whilst the game is this far behind is just pathetic, WoW clearly needs more hands on deck and more resources if theyre this far behind and we SHOULD have more than what Activision gives them to begin with. The fact theres only two devs who work on PvP and its something secondary that they work on is completely unacceptable… among other things. Right now the success of 9.1 and how well it is liked and received by players is going to be a tipping point for the rest of the Xpac…not a good sign this early into an xpac. If more resources and manpower need to be thrown at WoW so that 9.1 and the rest of the xpac arent so late, and to make sure that the content is well thoughtout and liked then Activision NEEDS to stop fucking around and make it happen if they care about sub count and money. Dare I say that if SL goes as badly or even worse than BfA did then retail WoW could legitimately see a massive drop in players its never seen before, it wont "die" but it may very well take a very substantial hit that it never recovers from.

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  6. 10:14 pounds of sterling silver actually. back when the paper pound was a promissory note guaranteeing the return value of silver. and its $60. the exact exchange rate is a bit different, but its the spending power of $60 in freedom-fun-bucks.

    As for release schedule they need 1 major raid, 2 minor raids, and 6 dungeons and 2 BGs every expansion release, with new expansions every 2 years. you know, like Wrath. they also have the money, they are a multi-dollar company afterall, to staff up for a robust release schedule with at least 2-3 teams at work at all times staggered to work on their respective content, i.e. 1 team per raid tier with the next raid tier being worked on, if not the one after that so each team gets 6-9 months. and I say 6-9 months because they should have mainline patches every 3 months within the 2 year expansion window. after your starting raids you have a team that should already be at work on patch 0.1 which will have 1 minor raid (Im thinking Onyxia, Ruby Sanctum, ect) and 3 dungeons and the new PvP season. team two should be working on the 0.2 patch which drops at the 6 month mark with a major raid (standard raid, not an end-exp level raid, but multi-boss raid) and 3 dungeons, which I think should follow the path wrath and cata went in with different catch-up tier dungons that got you ready for the next real raid to drop, like the future era raids ahead of DS or the 3 dungeons in ICC before the ICC raid opened. they should be related so we always feel like we're progressing towards a goal of ending the next big bad instead of a zillion unrelated bosses. rinse and repeat until the climax raid at the 6mo left mark, and drop a minor raid and maybe some supporting dungeons at the 3mo to go mark, but teams 1 and 2 of 3 should already be knee deep into the next Exp development.

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  7. I said last year Shadowlands would be my last wow expansion if it failed to innovate the game and to be honest, it really hasn't. Covenants are really just scuffed class order halls with the artifact powers built in. The game is boring and stale and lacking content.

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  8. The ideal of shadowlands and WoW in general would have been 9.0.5 being a small story patch bringing brawlers guild, small updates like the valor system, and maybe another 1-2 chapters for the covenant campaign. 9.1 would release in early-mid may with all the content and a fully realized valor and justice point system like in the older expansions. at the end of may TBC classic prepatch drops. In august TBC classic launches. In october-november we get 9.2. January 2022 we get 9.2.5. March-april 9.3. and 9.3.5 in june-july before getting another late november to early january 2023 10.0

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  9. Decline started in cata and had been gradual ever since. There was a big spike in subs in the beginning of WOD then a rally, and the decline continued.

    Also, I don’t put much trust in exit polls. An exit is a terrible time to do a poll. It’s when people are dissatisfied, and they’re likely to pick randomly just get through the poll to exit.

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  10. Even simple content updates for the game are slowing down.
    A 9.1 patch that we must wait until AUGUST to get, seriously?
    At this rate, it will be late 2023 when we get a trailer for the next expansion.

    If the game just doesn't outright die before then.

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  11. 7:30 Black Desert, which has no subscription fee and less staff/money than Blizzard, has weekly patches and multiple content patches per year. They don't have expansions, it's just a constant stream of additions over time. When I say weekly patches I don't mean maintenance, I mean full patches with major adjustments to the game and bug fixes. I know people don't like Korean MMOs but their delivery and maintenance cadence makes WoW look like amateur hour.

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  12. I don't think it's a coincidence that the removal of flight and the downward trend in WoW started at the same time. There are other problems I have with the game, but the removal of flight at max level has really hindered my enjoyment. That, and the dungeon fights becoming a strange version of Just Dance.

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  13. I never was so dissapointed in WoW… and i was so hype for this expansion….. as a War3 kid i was so happy when i saw Uther and Arthas and Kael Thas…. but now… the game suck all my will to play it… luckly i decided to try another game as Elder Scrolls Online, and to be honest, i have a blast….

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  14. FF14 content patches are almost like clockwork and almost always on time (about 2.5-3 months for each, alternating between major content and smaller side stuff in between). The last year has had a few hiccups, stuff being late(a few weeks late, which is understandable with the pandemic) but still keeping a similar cadence, and they even added in grindy events, among other things to help keep us busy when it took to long. Basically, its got the opposite of Blizz's schedule these days.

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  15. i never understand the problem Final Fantasy delivers just as good if not better expansions on basically the same time line almost never has any major issues there is always a good amount of content and I'm almost positive they do it on a smaller budget so wtf they even pulled off houses like what garrisons should of been and there still valid each expansion granted there are issues with it pvp ect but there are a few other examples of some even f2p models that pull it off on way less money so ?????????????????????

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  17. Wow never insane. Shadowland was release 10/27/2020 which is 40$. It has been nearly 6 months which subscription will cost 75$. Adding that together if you have bought shadowland and been subscribed since launch, you payed 75+40 = 115$ for a game with no update till now. Really hard to justify this subscription model and player should feel scammed.

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  18. the worst thing about modern wow is that we have only one relevant raid to do each patch and the same 8 dungeons. where in previous expacs we had 3 at launch. dungeons and their loot should change between patches. zones need to be bigger they all feel like tiny areas with 4-6 world quests active at a time. the game has so so much potential and they do the laziest work every time. people expected something exceptional to make up the horrible missmanagment of bfa and instead we get the middle finger again. no wonder most players are pissed.

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  19. So seasons in Destiny as of today are the minor content drops. They happen every 3 months or so. They bring new story missions, new seasonal activities, new weapons, armor, cosmetics, lore, sometimes a new exotic quest too. Then every year we get a major expansion a la Forsaken/Shadowkeep.

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  20. so what i do is wait till the last expansion to play since you legit lose nothing other than waiting for the game to finish like it should have been

    now blizzard with freak out if alot of people do this so maybe thats what needs to happen to get better releases

    Reply

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