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Delving into the Grimoire of the Shadowlands… it contains some absolute word soup – incomprehensible for many?
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Shadowlands I feel went wrong from the start. They made what little interactions we had with the shadowlands irrelevant. The corpse run landscape where we even have quests? doesn't matter.
But I think this is just a symptom of a old sickness. That WoW hasn't had a cosmology for ages. And it's just retcons to get their latest idea into it, regardless of how it fits.
Yawn
Looking forward to finding the corpse of the Xel’Naga…oops, I mean Phyrst’Wuns.
After the fungus bit, I see pyromancer taking this book and throwing it as far as he can.
I lost all respect for the lore when the writers watched Infinity War and said "Yes! Copy that!"
Some of this sounds like the more esoteric aspects of Elder Scrolls lore, only without the charm.
I knew this problem was gonna happen when they decided to stuff long loved lore characters in BFA. They should have stayed on track and made the entire expansion about the Horde / Alliance political strain and war. They should have had an entire expansion dealing with the Old Gods and Xal'atath, leaving their existence and rise to power only being hinted at. The Naga and Azshara should have had their own expansion so that we could see Tyrande and Malfurion's reactions. They should have had an entire expansion dedicated to the Gnomes, discovering the deep places of the earth, and realizing mechs-gnomes existed. There is so much they could have done after the world-ending threat that was Sargeras, but we gotta go inter-galactic / alternate universe instead of building on the foundations of things we already know.
It feels like it’s lore written by committee
WoW lore is trash at this point.
No. The Jailer is just a Mr Clean Thanos wannabe. They totally ruined Elune, she should have been a first one or something way more important and powerful. It's all garbage what they did.
Throwing away all the lore every expansion makes it feel like a different game. How is shadowlands warcraft?
spoiler alert. the lore died when Burning crusade came out. Everything after classic is trash. Just stop there and its a great story
Why do you need an 11 minutes long video if the answer is plain and simple NOOOOOOOOO
how to save the lore after shadowlands…..its was all a dream, or in this case, a vision of nzoth
There's a fundamental story-telling difference between 40k and WoW. 40k is about darkness in the Lovecraftian sense, things are hopeless because of the scale and monstrous nature of the universe, it's not that you don't matter, it's just the forces arrayed against you don't leave much room for a happy ending. In WoW it's different, they think that "you don't matter, you're just fuel" is the same as cosmic horror but it's not, it's just … you don't matter.
In fact almost every element of WoW recently has been "you don't matter", even on a meta level your character doesn't matter because this isn't your story, it's the NPC's story, Jaina, Thrall, Sylvanas, etc etc. You are just a spear-carrying murder hobo being directed by the actual inhabitants of the world. It's a massive delinking of any ability to care about any of it.
World of warcraft is a welfare program now.
Blizzard pays it's employees no matter how bad a job they do; a reward for having the "correct" opinions.
The higher-ups just see a cash bank, and are exhausting it to "make a difference" until it runs out.
No. No the lore is going a terrible way down hill.
The lore is still mildly interesting
But the storytelling was ruined for me when they killed of N’zoth too soon
WoW's Lore… Are going in the right direction?
Short answer: No!.
Long answe: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!
The Jailor is literally Thanos, enough said.
Well the one thing we can say about WoW's lore is that it hasn't reached Kingdom Hearts level of nonsensical complexity…but that's more a comment of how up it's own ass the KH story has gone rather than saying WoW's is actually relatable.
40k has some serious powercreep with their gods, demigods and immortal beings, the difference is they offset it with immortal gene enhanced eunuch supersoldiers. normal soldiers or even generic population are in the dark about all cosmic plots and the emperor's plan. In wow we are outsmarting christian satan and escaping the inner circle of hell in the first 5 minutes of the expansion.
book doesn't really work if the broker writing it thinks that the arbiter isn't the jailer (illustration in book), this lore is dated and obviously doesn't go far enough back.
No. WoW's best lore is that which is told in smaller scale.
When there are squabbles to be dealt with is when the story is at it's best.
We don't need these cosmic hocus pocus, it's way too much to handle, we as players doesn't care about low budget Thanos.
WH lore is just a whole bunch of plagiurized stuff with the WH logo slapped on it.
Learning that were nothing but soul mulch makes me not want to save the great cycle but makes me apathetic to it all and tell the eternal good luck stopping Zovaal I don't care anymore.
The way the writter is doing things, we will find out that the jailer's real name is not zovaal, but mr self insert himself, danuser.
So, Zovaal got 5 sigils and the primus effortlessly made another 4. So…. why are they that important again? weren't they given by the first ones? Why can the primus make more? Can't the jailer just grab these other 4? lol
fungusular gaming
No.
I love that he calls the Jailer "the chuckler"
This is like a combination of the worst parts of anime and comic books.
Best way to fix the lore:
Bronze dragonflight takes us back in time to cleanse Garrosh's weapon during his duel with Cairne. Cairne beats him handily but doesnt kill him, instead mentors him to be one of the best possible versions of himself of all realities. He never interacts with the Sha/Y'sharrj's heart, no alternate draenor, we defeat the legion, death doesnt break, Horde and Alliance learn to coexist with only localized conflict over resources between subgroups without involving the whole faction(i.e. fighting in grizzly hills or the lumber camps of ashenvale) and you get a do over on all this shit. Plus the biggest benefit of all, Cairne isnt killed in an offscreen "he was winning handily but lost to a technicality" storyline that sucks.
Basically discrediting the past ~10 years is the best way forward.
#JusticeForCairne
When I teach younger writers, especially aspiring fantasy authors, I'm constantly warning them about world builders' disease.
All the fanboys that love the cosmology chart should know I basically see that same fucking chart every new story I'm workshopping.
Amateur, STUDENT writers come up with this "complex" lore. Have been for years.
For the love of God, story must be served by all, including "lore."
Steve Danuser is, by definition, a hack.
Introducing the afterlife aspect tend to be bad in a lot of stories especially when it's a battle/war-related narrative. It just removes the fear of death.
Matt literally hits the fucking nail on its head. As background information that never really has any huge meaning in the actual story, all of this is fine. When the bloody cosmic shrooms is important though, all of this is just far too abstract for the average player to care.
Yet more Lore done in a book, do it in the game!
Nope, I think it was pretty much ruined by Shadowlands. I think at this point, they need to do a complete reset of things like Yoshi-P did with FF14.
In The Sooper Seekrit Really Real Troo Fabled History Of Warcraft Universe Volume 9 we'll finally discover that the one true leader of the Deity Behind The First Ones For Really Real This Time is Bobbicus Koteckicus.
The story is convoluted , hard to follow , hard to understand, hard to care about . It’s a disconnected story that can be retconned at a whim . There is no emotional attachment to the story as it’s not connected to our characters in any real way . Should there big lore sure . But everything is wow seems to be stories about Greek gods doing things with each other and I kind of go around dealing with the messes they make . They need to keep it simple , wipe the slate clean. They have to much going on for no other reason then to give some meaning to their next expansion. They are not crafting story , they are crafting excuses as to why you should want to be somewhere and do something that has nothing to do with you . The nice graphics are all that has kept wow going ,