Another Developer UPDATE! Maw, Conduits, and Balancing In Shadowlands Beta! – WoW: Shadowlands Beta



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16 thoughts on “Another Developer UPDATE! Maw, Conduits, and Balancing In Shadowlands Beta! – WoW: Shadowlands Beta”

  1. For needed buffs: Arms, survival, feral, demonology , guardian dps, protection, assa and maybe WW. Or just nerf Aff, Destro, Frost, WW, Havoc, DK,s and Sub.

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  2. How many people truly play all three of their specs? I feel like that aspect is massively over blown. Also, even if they did , for the classes with a tank, heal, and dps roles, you are unlikely to be using the same path any way as the potency abiltiies as a healer dont really make much sense. For the classes with 3 dps specs, I dunno, I dont know any one who plays all 3, usually 2 but most of the time focus on just 1. Druids.. sorry.

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  3. They need to make feral Druids bleeds actually hurt or do way more damage kind of like in cata. I remember I would put up bleeds and run away and they would die or close to it in pvp. Now they barely do any damage.

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  4. This conduit system is still complete garbage. I wish everyone would stop acting like its good. Blizzard needs to stop designing systems to solve problems that don't exist outside of the top 500 players. They just need to let us play the game instead of telling us how to play the game. 99.9% of the player base is not going to swap conduits for every raid encounter to be completely optimal. We will however need to change likely more often than this change will let us, based on the kind of content we are doing. It's not about testing shit out. It's about your class feeling like garbage when you decide that you want to do M+ for a few hours, then maybe jump into some PVP then have to raid later that night. I'm sure it will be fine for the first couple weeks, but after a month of that, when you only get 1 swap per day it's going to feel like the BFA launch azerite system. Complete shit.

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