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Overall, I think WOW is in a pretty good state lately. Game has been pretty fun to play and is in more of a seasonal model than it was before. The game has evolved a bit, but that doesn’t make it bad
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Asmongold is very right when it comes to a lot of opinions on what's wrong with WoW. This however is not one of his good ideas.
There's 1 and only 1 fix that will bring people back to WoW. Make it free to play. Just as Tettles says… No one is taking a chance on WoW in 2024 when that chance has a $70 price tag to see if the WoW devs aren't effing around still.
Old tramp yells at cloud. I actually rate a lot of Asmons takes, but yh – just out of touch which isn't surprising given he's arguably not had a "real" wow experience since he's been popular. Having everything handed to you whilst being carried is going to screw your whole opinion. He's allowed to have his opinion ofc, but it's a very VERY specific view point based on a situation that 99.999% of the players don't experience. What he's describing was literally WildStar and we all know how that ended.
Meta-builds, add-ons, timers, FOMO and the game being solved weeks before any release ruined WOW. And not only WOW, but MMOs in general. It's just the time we live in, this was inevitable. It's time to move on probably.
I tried out classic when it came out and a couple variants of it. When I got asked for parses and was told my gear score was too low I realized the real answer why people quit the game… the community. Addons and raid size and content cycles didn’t kill the game. Dragonflight is quite possibly the best state the game has ever been in with quite possibly the worst community.
I agree with the cutting down on button bloat take but maybe not to that extent
Of course he's wrong, the man is a clown. He says the game needs to be attractive to more people and then proceeds to praise vanilla? How is vanilla new player friendly? In retail you can go from leveling to doing m+ in a single day, how more accessible can it get?
Ways I feel wow could be fixed, is make the Race to world first an esport like arena. Have teams qualify for it and then enter the race with the tier dropping. And lower the raid size for the rest of us to 10 man mythic. Second I do agree with add on bloat, and they need to get rid of some addons like weak auras for example. But quality of life addons they can keep. I do feel button bloat is an issue but the biggest issue for new players getting into WoW to me would be that everything is focused on endgame. And getting 70 levels on a character and class you may not end up liking endgame is just too much for new players. Maybe for new players, they could give levels by doing zones instead of just leveling up. Also they could if not that , could basically turn up exp gains for each additional character people level up. So 50% increase in exp on 2nd toon, 100% on 3rd etc. But 40 man raiding would end the game. He has some valid points but some are also ridiculous
O.o well, to some degree, he is correct. blizz appears to cater and talk so much more closely with the sweaty player base like max, Towlie, the RTWF teams, and the big push event, the MDI etc. Seams like mainly mostly Esports get the attention? Only decent guilds you can seem to find now always require degenerate requirements filtered down from CE guilds, and I don't want to clear mythic. I just want to do the first several bosses. Maybe some specs need less buttons 🤔. 40 man raids suck, flex grouping for all difficulties and spend the time tuning the difficulties properly then nerfing mythic 30 times.
I agree with most of what Asmon says about WoW.
Asmongold is nuts if he thinks 40 man raiding is going to save Wow.
Mythic struggles to assemble 20 players with the legacy lockout and current nature of difficulty tuning. You'd have to have a bench roster to cover for any life emergenies or other circumstances; how much fun is it to sit there and only be brought in when something goes wrong?
asmons opinios especially does not matter because he probably wouldnt come back even if the changes came through. as they arnt the actual issues. his opinion is just utter dog shit.
The fun fact is he calling out retail players "nerds" thinking he is a super chad or a massive testosterone man cuz he "plays" classic.
Listen to Asmon = Listen to THD.
But only THD baits.
Removing addons is a terrible idea. Although they tweaked the UI it’s still not enough for me. ElvUi just has so much more customization I’ll never not use it. Plater? Yep, standard nameplates are too small for me and don’t give enough information. WA’s are incredibly useful too. When there’s a patch and I log without my UI setup, I don’t enjoy it. I’m not a raider so I don’t know how the current set up is. However, getting 40 players together anytime you want to raid is not going to happen. I know that much.
if his suggestions were to happen, id stop playing
There's too many raid/dungeon difficulties
The difficulty and the time investment required is too much
There's too many buttons that hardly contribute to gameplay and gameplay loops for some specs are broken
Combat has gotten way too fast paced and WoW's target audience is not the same teens who play Fortnite and League
Addons have gotten too functional and we've been seeing this since Archimonde in WoD
Asmongold speaks with extremes always, and that's what his audience has come to expect of him. He's proven that he can very much have a nuanced conversation in podcasts and stuff. It seems he'd rather make viral clips like this that spark discussion nowadays. I do see where he's coming from, although of course, what he's suggesting is not the solution.
Personally, I feel like WoW has gotten too focused on performance and throughput. I'd rather be able to play with all of my friends. I'd rather the game gave people the option to take a more supportive role in the raid if they can't keep up instead of being left out.
5:30 absolutely not, I don’t know where you pulled this from. 99% of players aren’t looking at wow and getting excited about unnecessary complexity. It’s never been an allure, especially considering that when looking at parses, the most common classes by a LARGE margin are the easy ones.
Asmon is not entirely wrong. They heavily cater towards high-end players and those who have played for a decade or more. There are certain things they have done that are beginner-friendly, such as Exile's Reach and Follower Dungeons. 10 spells would be too few, but like 15 and then ~5 choice skills from the talent tree would be fine from me. There are way too many overlapping defensive and offensive CDs. Too many spells in general that essentially do the same thing for many specs. I would much rather have half of the buttons and then the talent tree be more focused around sort of crafting how your spells function and interact with one another.
40-man raiding would be fun if you could actually find 40 people lol. It sucks enough getting ~15 people together to log in at the same time.
I am all for an addon purge, assuming they add some more QoL stuff. I only use them because it's a massive handicap to not use them.
I can't get anyone new to play this game.
If they were to simplify the classes I would probably stop. The interplay between abilities and properly timing CD's, ect is what makes WoW great.
His take on removing abilities is so trash, there is buttons you rarelly use, but when you need it feels good
Wait WoW needs saving? Seems to be doing pretty well right now
I – real boomer with all ce and high end raiding since bc – actually think the same as asmon exception of 40 man raiding ofc. And i dont get why people get mad at people for saying their solutions. You can disagree with it yeah but that doesnt make them wrong or anything else.
Asmon's opinion on retail is so detached from the actual state of the game it is unreal. Retail changes every season, and if you don't play a couple seasons in a row, sorry but you don't know shit about the game anymore.
there is no point in catering something to asmongold, even if the game with tww would be fully the vision of him, he would quit after 2 weeks. same for his fanboys that just echo the game he plays
You have some valid points Tettles but also missing some too. As in life, some features of the game are pros as much as they are cons. Yes, we love the complexity in the game, trying to min./max. or trying some different talents etc. But the level of min./max.'ing went to so absurd levels, now you have to use too many skills in such order to max. your dps or your dps sucks. Even if you have just enough dps to do what you are doing, the people around you will still shit on you because you are lower than them in the dps meter or for just doing 10k dps lower than what you can do (because they have an alt. char. and they know how to do it "right"). Not to mention that you need to track 2-3 different buffs so that a perticular skill can do more dps. And to keep track of these stuff you need to deal with addons which are not that user friendly at all. As you see, it is a chain reaction, so talking about topics separately will not give you the best perspective.
About raids, I am a casual player and finishing a Heroic raid is good enough for me. I don't really mind having a red painted item instead of purple with pulsing lights (I got items from vault anyway). And I know that new mechanics with mythic will be overwhelming for me after a point. But I do also know that I can easily do 4-5 bosses (even 6) in mythic with 488 ilvl and still cannot find a spot in mythic raids because of instance save system (and shitty guilds). So, something has to be done with mythic raiding, maybe not as Asmond suggests but something has to change.
Most raiders agree we need to stop the addons, the #1 point asmongold has….. Remove addons. We don't need to remove them all, but make it so raids can not use any addon that would solve a puzzle for you
I shouldn't need to download luxthos for every class to be able to play. Far too many procs & buffs & intermediate cooldown abilities to track, and now every class is going to get another layer of this bs w/ the hero talents. Either level up the UI to track this stuff, or simplify the classes.
The upgrade system has reduced the gear delta between mythic raiders and everyone else, but there's still so much item level bloat that it makes anything in the open world obsolete by the end of the first tier (unless they keep moving the goalposts every patch).
Asmon's opinion doesn't matter because he doesn't have one. He takes the most divisive opinions of other people and treats them as his own because hes a content creator and knows itll get clicks and views.
back to 40man raid? HELL TO THE F*CK NO!
Keeping a 13€/month sub game alive for 20 years is not just luck. The mindset "just do this, it's so easy, the entire world is going to want to play this game forever if you'd just do X" is clueless. And IMO the reason why nearly every other recent life service game failed. WoW is not one game. It's 10 games. And every player that stays subbed is interested in 1 or 2 parts of the game. battlegrounds, arena, solo shuffle, dungeons, m+, open world grind, raid in all its forms, mount farming, pet battles, transmog … and they recently added battle royal, classic and classic SoD. Sure they could do "40 player raids" or "prune spells", but then you only talk about a fraction of the player base. Blizzard drops part of the game that people loose interest in; that's a bummer but the same reason any other game fades into irrelevance.
I'm pretty sure blizzards main focus is in keeping the game modes that are most popular fresh, while trying to add new modes of enjoying WoW and focus less on content that doesn't keep players subscribed. Pretty sure 40 player raids or pruning spells wouldn't move the needle. On top of that they already retried them as recently as with vanilla classic.
Asmongold gets carried through Final Fantasy Online fights then says blizzard has to recreate its large addon free fights or die… Those fights were alright, but easier than current mythic raiding. I think creating a final form of raiding that is not for everyone is fine as long as you have difficulties for every group. Blizzard is the only MMO I have seen make difficulties for people that want to be sweaty down to mages that only want to press ice lance until the key breaks on their keyboard. I don't hate asmond but he also has one of the most detached opinions in WoW due to his fan base. Even he would probably say that people shouldn't be expected to agree with him and trust me… they don't. He got hate for being carried and he has never been apologetic to that once. Hes an entertainment personality… not an unbiased reviewer. I hated him for a long time, but came to accept the entertainment value of his honest opinions that he truly doesn't care who agrees with. I'll still check out asmonds videos because I really do now like his hot takes… but that doesn't mean I have to always agree with him.
I strongly disagree with asmon takes, but something that would be interesting is raiding without addons with cata raids difficulty. It would make people use their ears and brains instead of relying on a weakaura/dbm that tells exactly what to do. Retail should not be like Classic, that game mode already exists and some people play it. Why would we want the same kind of game in 2 different versions?
The addons should be baked into the game so new people doesnt have to go outside of the game
There are always improvements to retail that can be made but the game is currently in a good place. Using the word "fix" is simply moronic. But then again, asmonbald is a moron
Dear tettles. I'm sorry but your takes are wild to me ! You still only see these takes from a high level player. Come down to my level of an lfr raider. I 100% agree with asmon. Let me first say, my takes will be completely dismissed because "why listen to you, you only do lfr!" But to asmons point. EVERYONES OPINION MATTERS! not just 1% mythic guilds or 1% keystone masters. I only raid lfr because I can't commit to raiding schedules. So does my opinion not matter? I'd say yes it does! Making the game "easier" for everyone is the better move. Just because you want harder content means I can't get casual content. Who wins here? My vote equals yours. So who is correct when we both want something for the game?!
oh yes back to classic how curious wonder how many people still play classic
1. Way too many buttons, remove some
2. 40 man would actively destroy retail complete turnoff. Also LFR replace it to normal, keep hc and mythic maybe reduce rqrd number of players (feel like 8 man raids would be great)
3. Remove all combat addons no exceptions, keeping it strictly ui based (base ui is ass, unless its re-done to be completely customisable)
4. Additional personal opinion, m+ as an whole needs a re-work. No fun at all affixes actively make it worse not more fun.
The point he makes about it being designed around sweaty nerds is actually valid, the fact that the "sweaty nerd" streamers all got triggered by that comment ironically kind of proves his point. Especially Gingi, who has quite possibly the worst takes for retail and only wants it to be the hardest game out there.
40yo nostalgic for classic boomer who cant press 2 spells properly is crying how hard the game has become. oh well, who gives a fuck anyway?
Meta gaming is always and have always been a thing.
For any person who want's to get better at anything, at any domain of life or gaming, a Meta always is and always will be a thing.
The only real big difference now, is that we have instant access to almost any information we want on the game and on what is the best possible meta right now.
Access to information was not as easy back in 2008 so what was considered the meta was not as apparent or readily available information to as many people as it is now.
Another very important factor is that Real Life matter in terms of how the pace of games go.
If a society is a fast paced society, like our modern society is now, then psychologically that means that people do not feel like spending hours on hours waiting on 39 other people for a raid.
It simply takes too long to form a group & steady guild if you are not a content creator / streamer who can easily just get a guild going in an instant from those para social interactions online.
Society is a lot faster in all facets of life And it affects gaming too.
One of the most moronic L take from him.
Asmon does know his butt from a hole in the ground
I think what Asmongold wants is to go back to the days when everyone was an idiot and a noob. When people worshiped raiders like gods because they were just a little 12 year old not even close to max level. He needs to accept that WoW and most MMOs will never be like that again. People are just in general better at video games than they were in 2005, and most people don't praise pixels like that anymore because we're mostly adults with real values in life.
I’m a player since the beginning and I’m old yes but I love how it’s grown and love still solo playing and end game playing.. I’m disabled and spend maybe more than the normal person but I love the changes.. apart from renewing specs so much that you have to relearn your main all the time… that annoys me.
Asmon has stated multiple times on stream, yes I watch him, that he doesn’t thing anything could bring him back to WoW. He’ll try new expansions/patches out briefly, but even if they followed his suggestions he wouldn’t become a “WoW streamer,” again.