Blizzard LIED About Everything! HOPIUM about 10.0!



Read more about Shadowlands ➜ https://worldofwarcraft.mgn.gg

To even think that World of Warcraft 10.0 is going to be good after what happened with WoW Shadowlands is a ton of HOPIUM

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31 thoughts on “Blizzard LIED About Everything! HOPIUM about 10.0!”

  1. There is a saying I like to use in life. Anything that happens once will never happen again. Anything that happens twice is going to happen a third time. Were two for two with wow expansions.

    Asmongold put it perfectly. Wow is like that food phenomenon the longer you look at food the more disgusting the food looks. Same with wow's story. Just dont look at it for too long and it will be least tolerable

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  2. With season 4 not adding any new content and just being a waiting room patch I wouldn't be shocked if they went F2P just for that. Then reintroduce the sub fees right before the expansion launch. Its like drug dealers giving people free shit to get them hooked and then pulling the rug out.

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  3. played wow for close to 17 years and id rather play FF14. if blizzard released a expansion and there's new ff14 content I'm playing FF14, Blizzard is going to Time gate shit behind some dumb ass bar or timers anyway that cant be progressed past a point without 1-2 weeks of waiting any way so what's the fucking point in playing?

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  4. At this point WoW going free to play is probably the only way I would think about playing it again. I just don't see Blizzard being able to provide $15/month in value with the current leadership they have.

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  5. I don't think WoW is going to "die" this year, but this comes down to your definition of dying. For me, an MMO dies when it is transitioning into maintenance mode: No updates except for fixes to game breaking bugs / exploits or the addition of new shop items. Or worse: The game is actually shutting down.
    The worst I can see is WoW falling even further, maybe not even in the top ten of MMOs anymore. This probably requires 2022 to be a consequent continuation of 2021 or getting even worse. And I can't imagine how you can pull that one of. But even if this happens: There are MMOs that live very happily being in ranks 11 – 15 of the genre. There will be massive consequences, for sure, but even then I don't think that game will be shut down or put to maintenance mode.

    But I also doubt it will be easy for WoW to claim back the crown with 10.0. At best we will see the game starting it's redeeming course, and I am giving the current team the benefit of the doubt here without any founded reasoning. I left WoW almost a decade ago, only had dabbled into it for the story and some friends I had over there (especially during legion). I completely quit last year. Even if 10.0 is good enough to get me interested again, it will not make WoW the main MMO for me again.

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  6. Blizzard has pretty much everything going against them for 10.0. They have a shit game director in Ion Hazzikostas and shit writing from Steve Danuser.

    They are drastically understaffed with the massive number of employees quitting because they're fed up, or fired because of the scandals and nobody wanting to work there as a result of the scandals.

    And on top of all of that, the change of management from Microsoft's takeover is imminent, which is going to bring in new management who are likely going to clash with the vision of the existing regime, which will likely lead to a couple of months of development hell, which will delay 10.0.

    At this point they might as well give up on 10.0, make WoW free to play, finalize Microsoft's takeover, let Phil Spencer clean house (including getting rid of Hazzikostas and Danuser) and bring in new talent and then get to work on WoW II and have it be set in a completely different timeline from the one where BfA and SL happened.

    Perhaps it might even be a good idea to go right back to the aftermath of Warcraft 3 for the start of WoW 2 and have a whole new story different from vanilla WoW. I mean storytelling in MMOs has come so far since vanilla WoW, whose story was completely barebones, but the success of WoW Classic proves that people are still interested in that old school lore. And having a new WoW game that covers that lore in a fresh way could be just what might save Blizzard.

    Do I think any of that will happen? Fuck no! I'm just mouthing off a best case hypothetical scenario.

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  7. I think the next expansion will be a bit different but, sadly, at the end we will still have the same pile of crap we keep eating for the last several years.
    There is no talents left at Blizzard that would spend time and resources required to fix this game. It is a 18 years old game. Talents do not want to work on such an old product. Their passion is on the new stuff.

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  8. I loved Metzen stories, they were simple and cool and ppl know what the fuck is happening. With BFA and Shadowlands iam lost interest in the story after 30 quests… and dont know shit about whats happening

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  9. Affrasiaby may have derailed the plot but Danuser & Co choose to accelerate afterward, the guy 100% believes that J. J. Abrams "mystery box" is a great writing device when it basically "throw shit on to the wall and see what sticks" ft.

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  10. Shadowlands sucked
    Battle for Azeroth suuuuucked.
    Legion sucked too.
    Draenor sucked SO much.

    But, even before these, wow was not very good.

    Basically, since the Masterpiece A REALM REBORN entered the scene, wow got exposed and has never recovered and in fact it's going downhill ever since.

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  11. The only saving grace I'll grand the writers at this point is that WoW was and always will be a gameplay-first-game. If things have to be cut to save money or if something is deemed unnecessary, you can bet your last shirt that these things will always be story related. WoW has always been best when the story was simple: here's the big bad, there's the heros, there's you. Go for it and have fun! The game isnt made for the finer nuances that make a good story; other than rudimentary character development and the most basic of narrative, your tools to tell these stories are limited. I have the impression the writers are way too ambitious for what the game is capable of. Also, who among us would truely think that Ion would tune down a raid just so the writers have an extra cinematic? It just wont happen. And its not why people WoW in the first place anyway.

    5:49 — Repeating it doesnt make it true: gameplay and what sort you like better is subjective. You will find people who prefer WoWs gameplay (its "snappyness" and speed that allows for quick reactions depending on the situation), and you will find those who prefer FF14's (which has a splitt second delay that forces you to plan in advance, also depending on the situation). Neither one is "better", they are different.

    Do I believe 10.0 will be good? – Francly, I dont care. They let things happen that made me hate the game and many of my favorite characters. Its fascinating to watch this crash from a save distance, but even if WoW gets back on its feet, all triumphant and what-not… I dont care. It may sound childish and out-of-place, but I feel my trust has been betrayed and my former love for Azeroth and the myriad of wonders has been squashed and tramped on by these devs. Other players may not care and still enjoy it, which is perfectly fine for all I care. Me? I'm out.

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  12. The story is a one big part but if they keep things like weekly vault, and player power hidden behind another rep grinds (all stuff should be account wide at day 1) 10.0 will be the last nail to the coffin..they need to ensure player power progress to everyone, especially casual players that for example don't want to grind M+ (which by the way became the WoW cancer in my opinion), grind pvp etc. WoW should not be a 'second job' ffs..you should log in and enjoy the stuff you WANT to do not HAVE to do everyday..crafting should matter again..there should be more gear options that would define the gameplay style, more options to the talents (or big revamp of the whole talents part – back to the talent trees maybe?), not even mentioning the class balance. And WoW token should only work in one way – buying game time or adding balance to blizz acount for in game gold that you'll earn, and that's it, no more 'buying gold' for real money (especially in SL with the lego base item market).

    For me if 10.0 won't bring drastic changes I'll probably quit, but now for good..which is sad, but what can you do? Lets wait for the new xpac reveal – maybe we will already 'evaluate' if there is a point in keeping paying for sub and play wow.

    Cheers!

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  13. If against all odds 10.0 turns out to be the best WoW expansion to date I still will not play it. Because of their history of screwing over their playerbase for profit and even if I WANT to play it I physically can't get myself to play it again because I've been burned one too many times.

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  14. WoW wouldn't sink this soon. There are still millions of players who play it religiously, and have stuck through all of the latest shit, BFA included. That base is still strong enough numerically to keep the game afloat. There are many many things they can do, things they can cut, promotions they can have, before shutting down the game. This fanbase of extremely loyal players isn't going anywhere. They just don't give a single shit about anything other than their routine of logging on and doing WQs on their 15 characters if it isn't raid night. Sadly enough, the content these players need to stay in the game, is exactly the mediocre shit that Blizzard makes for the game.

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  15. The Pandas were always a joke. Then they made an actual expansion based off pandas. This game is a walking corpse held together with painkillers and steroids. All the reasons I would previously have had to play were destroyed by cataclysm. I don't know why people even bother. Better to save your money.

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  16. We need poor systems removed another "new player" 2 weeks ago quit soon as he had to grind tourgast , makingthe game feel like a job is not ok. We need quality contact – newer isn't always better.

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  17. things that could make me rethink about wow are : 1. gutting the shop(rip it out of the game and give the stuff to a vendor or just give it away ) , 2. excise the cancer that is the Token, 3. Bring back Master Loot and leave Personal loot just for dungs/raid finder , 4. Full Ally/Horde cross-play (guild, group,raid, etc) enough of the divide of players this could solve the faction imbalance as whole , 5 . Time Gating out the window no more 15-30 min content each week , 5. make old content matter again like in ffxiv

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  18. We are witnessing the death of blizzard. They have nothing for 10.0. Back to back failed expansions. Reforged made the game worse… Diablo Mobile… Overwatch in limbo… Sold company to Microsoft… They have nothing but stall tactics.

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  19. I was just watching your lore videos and speculation back when BfA was out, and I miss that Accolonn. This overly negative caricature is so fucking tiring. Nobody is asking you to have "toxic positivity" as you to also rail about recently, but seriously, learn to fucking temper yourself, it's getting old.

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  20. The problem with WoW is that they are trying to do FFXIV levels of MSQ story. But don't know how to do so. They do not understand that FFXIV gives its story time to breath and grow.

    WoW was always at its best when the lore and story of the game was just the backdrop. And you pieced the story of WoW through the questing, or dungeons and raids. WoW still tries to do that, but then they shoehorn a rushed story with zero buildup and rushed endings.

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  21. What WoW need isn’t a good writer but the one who understand the game. WoW is getting down the road because the devs don’t understand what the game they are making for and why. They know what WoW is and how to make it work. But they don’t know what is this game actually about and how to explain it for ppl. That’s the reason why it’s bad because navigation doesn’t exist in this game anymore. You don’t see what is new or what is correct for the game when the game itself doesn’t even know what it want to be.

    There is a different between creating a game to make money vs creating money to make game. This has been proven with gacha and F2P model games. A good businessman will look for the opportunity to make connections rather than pumping money to buy those connections.

    For WoW, they need to prove that the game actually has a steady amount of consistency than surprise mechanics because it will only make things worst for the game itself. Because there aren’t any game that would make WoW into a pinch back in the day so things are getting out of hands the longer this game run.

    A reset isn’t enough but a remake is technically better since that is what WoW in need for a big change.

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  22. Given everything that has happened, such as the afterlife being run by soul sucking robots, I don't see how 10.0 would save the game and the setting. Their storytelling was poor since the start and from Cata onward it went downhill with the speed of a Formula 1 car. My best hope for 10.0 is that its so bad it is at least entertaining. I'm not sure I'd even be paying attention to WoW anymore if not for friends I like RPing with are still playing the game.

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  23. A noble, loving Tauren father: "Surely the rolling hills of ever-green, under the blessed eyes of the Earth Mother, awaits me in the afterlife."

    Night Fae: "Care to dive into your animalistic fantasies?"
    Venthyr: "How much do you like torture in basements with chains?"
    Necrolord: "Fight! Fight! Fight! Fight!"
    Kyrian: "Be a woman instead!"

    Tauren: "…Send me back."

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