Blizzard’s Mishandled Inspirations for Shadowlands



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41 thoughts on “Blizzard’s Mishandled Inspirations for Shadowlands”

  1. i'm sorry but at some point we must stop talking about mishandled inspirations, and start talking blatant plagiarism. i mean, compare the design of wow's devouring planets aliens, and independence day's planet devouring aliens. they're just playing rule of cool with whatever books/games/movies they liked. same way they changed the story for denathrius when they saw people liked him AFTER RELEASE. (his death in nathria was supposed to be final, they acknowledged it). they have 0 zero consistency, 0 overall design, 0 narrative direction. they just add whatever they want wherever they want, and then are immensely proud of the mess, because they like everything that's in it.

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  2. They borrowed heavily from multiple games actually especially for this expansion and they even timed the release of their 9.2 expansion specifically to be in competition with the expansion from Guild Wars 2. GW2's expansion is called End of Dragons, which is where End of Eternity came from originally I suspect. There's alot of parallels I've noticed while playing WoW after playing other titles where I noticed that Blizzard has picked up on and copied multiple games and recent movie tropes. It's astonishing once you compile it all! There's sooooo many examples I can't list them all here.

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  3. The Jailer is actually a self-insert metaphor for the writing team, who were held back by all of WoW that came before them, tried to break free in Shadowlands, but were killed by the players before they could achieve their greatness.

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  4. I don't see how the fate thing is supposed to be news to anyone, didn't the Old Gods smack us in the face with some free will tentacle slaps a few thousand years ago? I guess that's still supposed to be in the realm of stuff that's been revealed to the player characters and maybe khadgar, not everyone, but it's weird that they never say anything in-universe.

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  5. I really hope you guys know that wow is basically based off of d&d!! Cuz the 2 whom created wow really loved d&d and wanted to make a game like it, if I'm not mistaken…just saying. That's why A LOT of things are reminiscent of d&d. Also look at Star Craft, is literally made from WARHAMMER!!! (Eldar ftw, god I want to get back into it and mostly paint more models!)

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  6. Oh, dudes. Blizzard have been poaching names and character ideas from D&D lore since Warcraft 3. Elune, a few of the titans, the Bronzebeard brothers, and mechagnomes are good examples. This is not something new, in fact it’s to be expected from them.

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  7. It feels like Marketing HYPE is what drives WoW expansions more than NARRATIVE…

    Make it epic SOUNDING/LOOKING with NO regard to continuity of the previous expansion/patches..

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  8. Shadowlands should have paid 1000% attention to the existing lore, if they were going to bring back important characters the number 1 through 100 priorities should have been getting character relationships correct, and setting up meetings towards key figures that influenced their lives up to the point of their death. They shouldn't have been glorified cameos. Though that's a testament to Blizzard's level of competency with anything: They do everything half-baked.

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  9. like honestly at this state what has blizzard not mishandled, in respect to world of warcraft? since BFA its been a downward spiral of epic proportions with no after-taught or planing what so ever. you could almost think Sony Online Entertainment was running the show over there. Leadership at Blizzard have been high on their own supply of sniffing their own farts.

    Also the similarities of Kingdoms of Amalure and Shadowlands just proves how much of a hack fraud Steve Danuser is its a staple of old 80s B movie writers and directors, making the same story over and over again trying to perfect it but never finding success. Usually a copy cat project from a long dead author or book that made an impression on them growing up, in this case it was DND… this man is such plagiaristic the fact that he's still working is beyond me. You can draw inspiration fine, but this shit it beggars belief.

    and here we are the fans having paid and spent countless hours in a beloved franchise with a loved lore and charterers having to witness this F*ing farce… the movie "I must scream but i have no mouth" kinda feels relevant considering we have been yelling and saying for years now on the forums about the problems…

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  10. Art concept team: "I made this and I'm so proud of it. I think he'll be a real neat character someday."

    Blizz Executive Dev Team kicks down the door, holding a belt: "IT'S SYLVANAS TIME!"

    Art team: "No, Dad! No!"

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  11. Eh, this is nothing new, blizzard has always lifted names from dnd, just changing or adding a letter but keeping the character archetype. Selune, sargeras, amongst many others.

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  12. Let's be real though… A lot of these stories are based on mythology all around the world and they all follow the same pattern and clichés.
    Saying WoW stole them or copied them would then be the case for a large amount of stories in gaming.

    Now, I don't want to defend Blizzard at all, but at least make the criticism something that truly has to do with them and not the fantasy genre in general

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  13. I was looking at The Forgotten Realms and Ultima to compare the SL xpac back in when it released. Happy to see it is getting some traction.

    There are three snakes 🙂

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  14. Argh! I’m convinced now that they where playing a DND campaign when they started to write for shadowlands, with danuse of course playing his favorite characters sylvanas, and people where afraid to tell him his character decisions are dumb as hell because he would probably have fired them.

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  15. Well, there's also the fact that the whole 'craft' artstyle is a direct ripoff of Games Workshop's Warhammer license to the point they tried to sue Blizzard.

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  16. It's amazing how much Blizzard swings around their legal team on other's copying their shit and now we find out Blizzard copied from others. lmao

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  17. Unlike Shadowlands story, Kingdoms of Amalur story is amazing and a great RPG game at that and i would highly recommend it to anyone. Shadowlands on the other hand i would not recommend to anyone if they want a good story because it is not there

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  18. if anyone hasnt plauyed kingdosm of amular you really should it was inspired BY wow and just got a rerelease version with a new dlc and alot fixed the games orginal owners lost the rights crazy story tbh

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