Delves in the War Within are Kinda…



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Blizzard has released a new Beta Experience for World of Warcraft, featuring these new Solo Dungeons called Delves. I got to test out some of these features and played a few rounds on my Beta character and boy do I have some opinions to share with y’all. But what do you think about these solo dungeons in a multiplayer game? Is this Blizzard giving up on the multiplayer aspect of the game or are they actually trying new things to keep their playerbase from jumping back to Final Fantasy again?

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36 thoughts on “Delves in the War Within are Kinda…”

  1. Take a video about this , The world is now ruled by one community of people, the world Satanic elite, you can also call them the committee to meet the Antichrist and prevent the 2nd coming of Jesus, Trump called them the deep state, at the moment it consists of about 10,000 people, the main ones there are Rockefellers, Rothschilds, Windsors, Baruchs, they, their ancestors, descendants and other people who enter there have the mark of Lucifer, which, if they bring the antichrist and do not allow the 2nd coming, they will receive eternal life after the x hour, and the rest of humanity, for all the time that they have lived, they won't get anything, so all people should know about the existence of a world government (Jesus who was a The Prophet of God, not God.God will send Jesus as a reward to humanity, if humanity deserves it, for this it is necessary to fight Lucifer and his elite)

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  2. People spam dungeons, what is the difference between delves and dungeons? is delves only normal difficulty and only good for lvling and useless at endgame? like many others say, i dont understand the complaint about it.

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  3. The issue with torghast was that it was tied to player power – forcing raiders and pvp players into a game mode they did not want to interact with. Delves just seem to be something casuals can engage with and feel a sense of progression with their characters.

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  4. Unrelated note, I suspect Nixxiom’s beard is radioactive cuz there’s this flickering film grain around the beard when his face is occupying the whole screen.

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  5. I think you should stop covering retail content. It's ever painted by your lack of interest in it. As many people has mentioned, nothing you complained about, couldnt also be said about dungeons and raids.

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  6. The multiplayer aspect of the Game is imposible for US casuals, havent been able to stay in a Guild because all of them requiere daily logins and constant participation and Even if I could i don't want to feel tied to the Game, delves are perfect to me

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  7. The thing we pretty learnt the last several years regarding WoW is that the team do not know how to innovate on any system the implemented pretty much, so expecting Delves to be fun and repayable was given that its not going to be, this looks exactly the same with different mobs than Torghast I do not see a situation that this feature will be fun to replay as Mythic+ is fun to replay.

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  8. I think one of the problems they have with this type of content and why it's not working is because the game is seasonal and things change patch to patch with the game like mythic plus affix's and the dungeons that are available for mythic plus per season but these 1 off modes like torgast and delves aren't getting the same treatment. You need to change those up as well if you want to keep them fresh. They are roguelikes and roguelikes are suppose to have replay-ability sure but if you don't change them or add new things they get old pretty quickly especially if you're grinding them a lot.

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  9. Ok, how is this so different from dungeons? If anything, there's more than 5 or 6. I have been in a few guilds and they are never as active as they said they are. Other than a couple reliable friends, I'm usually stuck playing alone. I'm looking forward to delves.

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  10. people play these games to…
    advance their characters…
    that means…gear!
    granted i only an the first couple…
    but nothing dropped…
    i mean, are they trying to tank
    their own idea?

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  11. Something that could make delves awesome would be if you could bring an alt. Just imagine your dwarf paladin tank for your human mage, or your void elf warlock dpsing for your gnome discipline priest. You could get some cool combinations, and you could maybe really see a focus on the new warband system. FOR THE ALLIANCE!!!

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  12. The big difference between Delves and Torghast is that the later was mandatory and you had to put a lot of work into it. From what I remember, there wasn't a lot of variety early on (I played during the first patch but didn't return for any other patch after that until Dragonflight) so you had to replay the same areas over and over.

    Delves are different in that you don't NEED to do them. A player can completely ignore them and they won't miss out on anything in terms of power. There's quite a bit of variety between them aesthetically and mechanically.

    I don't think they're going to be revolutionary because they're similar to the content we already have. They're very similar to the Delves from ESO, they're mini dungeons that you run into and can solo if you want too. I'm sure they'll be a success so long as player expectation is managed. I really want to see more of these in the future.

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  13. So. What about gear? I mean. Something I've noticed from wow. Is that when some mechanic doesn't give end game gear it's left behind really fast. I mean there are reslly cool mechanics in the game that would do great if only it would help you keep up with the people that do raid and play with them.

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  14. Problem with torghast was never variety but the fact it had no decent gear rewards (yeah crappy pets and mogs really don't matter much for most players). If delves have no decent – AND I MEAN REALLY DECENT – gear rewards the whole thing'll die in a weak. If you drop gear doing delves then it'll be fine.

    I.E. Dungeons are the same repetitive content, but you "get payed" for time spent there. That's why people do dungeons.

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  15. Most of the WoW player base are fedora wearing, Redditer type, dunning-Krueger afflicted, insufferable, politically correct, trouble making, leftists. The game has to have single player options to survive a community like that.

    You cannot build a game that requires real people to group with soyjacks and blue hairs and other communists.

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  16. I’m looking forward to turning Delves and Professions into a progression system for an army of characters.

    I will probably not be bothered by the repetition since most of WoW is some sort of repetition anyway. It’s just a matter of what kind of repetition you enjoy.

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  17. I feel like Nixxiom is just not the target audience for Delves… the type of people who power level with paid addons like Zygor are usually not the same type of people who like to RP walk through the cities and take stuff in and just enjoy the universe and game. People like that are the ones who are going to enjoy Delves, to be honest if it were not for Delves I would be just going back to playing ESO as I am tired of dealing with the community of the game to do end game content. I like being in the same world as other people without having to depend on them to be able to play the content.

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  18. delves are an illusion to string along solo world quest people delves only give up to m+6 loot and they dont count toward your io score.

    no real m+ player would care to do delves.

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