ELEMENTAL SHAMAN PVP GUIDE SHADOWLANDS 9.2



Read more about Shadowlands ➜ https://worldofwarcraft.mgn.gg

My up to date Elemental Shaman Guide for 9.2 PvP. Let me know down below what you think and if this helped!

MACROS
https://pastebin.pl/view/e9189655
MASTER OF ELEMENTS WEAK AURA
https://wago.io/WoEaoqks5
IN DEPTH ELEMENTAL SHAMAN GUIDE

FOLLOW ME ON TWITCH
https://www.twitch.tv/TreesapJake
🐵SUPPORT ME ON PATREON
https://www.patreon.com/TreesapJake
🐵JOIN MY DISCORD! (Click Rules of Engagement, press emote at bottom to see everything)
https://discord.gg/gShPxwQ
🐵FOLLOW ME ON TWITTER!
https://www.twitter.com/TreesapJake

TIMESTAMPS

00:00 – Intro
01:18 – Talents
02:50 – PvP Talents
04:33 – Stats
05:31 – Legendaries
09:38 – Tier Set
11:32 – Covenant + Soulbinds + Conduits
13:40 – Comps
15:52 – Tips & Tricks

#WoW #Shadowlands #PvP #TreesapJake #Shaman #ElementalShaman #9.2 #Ele #Arena #Guide #TreesapJake

source

12 thoughts on “ELEMENTAL SHAMAN PVP GUIDE SHADOWLANDS 9.2”

  1. Great vid man! Really appreciate all the info and time you put into this. Recently discovered you through the Technically PvP podcast and am really glad I did. Decided to swap from hunter to ele shaman (my OG wow toon) for 9.2, so a channel like this is invaluable. Also, as a side, love your personality and think you make a great ambassador to the pvp community. Thanks.

    Reply
  2. liked, subscribed and commenting. Theres close to nothing for ele PvP. I will say Ele Equib is slept on, in this meta of one shots Ele feels extremely reliant on damp since a lot of our legendaries are thoroput. Even windspeakers can be a little slow, running 21 crit/20% haste/30% versa I've had extremely strong windows with skyfury and Equib. Like 30k+ earth shocks and 30k stormkeeper bolts. Feels good to one tap as necro since SK can feel a little wimpy without some crit and Badge

    I also think using Splintered Elements to land hexes is a huge boon, I will flame shock the healer even tho then send out my primordial and fast hex the healer since the damage sticks that way and its a little bit more pressure

    Reply
  3. lil known feature of the traveling storms pvp talent. It removes thunderstorm from knockback DR on itself. What I mean is, you'll be able to knock someone after a vortex, but the reverse isn't true. But for anytime you play with a MW/Druid/Priest if you thunderstorm AFTER they use their knockbacks enemies will get blown away. The talent has weird interactions as the mechanic/coding gets changed.

    Reply

Leave a Comment