FFXIV Fan Watching World of Warcraft Cinematics Live Reaction



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wow the other popular mmo game the world knows about.
world of warcraft was a beast of a game that required many hours and commitment to progress.
it is less casual and more challenging from what I heard.
Lets check out the animation in the wow community.

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41 thoughts on “FFXIV Fan Watching World of Warcraft Cinematics Live Reaction”

  1. well, this one was a unexpected but welcome surprise, your happy energy is too contagious lol, btw if you want to know more about the Lich King or Sylvanas' past you can play Warcraft 3 (or watch a video explaining their lore), WoW focused more on the final fight against the Lich King and in the case of Sylvanas… there is more lore there but it gets… a little "caotic".

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  2. The Pandaren existed in lore, Before Kung Fu Panda existed in film, they may have been made as a joke for AF, but regardless, they still existed beforehand, even having the whole chinese Kung fu motif back in Wc3.
    I will freely admit, their decision to release MoP when they did was 100% trying to leech some of Kung Fu Panda's popularity into WoW, but you cannot just say. "Just say it's Kung Fu Panda" when they had the concept out publicly first.
    Sorry if i seem judgy, it just bugs me that EVERYONE makes that assumption.

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  3. WoW was my first MMO. I started playing it around 2005. Back then, I had several friends who got me into it and we were all part of a Horde guild called Altus Domini. By Wrath of the Lich King, we switched to Alliance and my main was a Draenei Paladin named Ignacia for many years until I switched to Night Elf Druid as my main. Those old years of playing WoW were some of the best years of gaming I ever had. The game eventually lost it's luster and I made the switch to FFXIV full time. I'll always fondly remember my past days in Azeroth but I have no plans to go back. MMOs have mostly lost their appeal for me because none of my IRL friends play anymore. I still play FFXIV and am a proud member of the Warriors of Chaos FC, but it's next to impossible to catch lightning in a bottle twice the way my life was nearly consumed by my WoW playtime. Hopefully Dawntrail will get me back into full swing again.

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  4. The whole time I'm watching this my immediate thought as Dipper is contemplating and cooking in her head as to what she thinks is going on was just, "oh my sweet little dumpling…If only you knew." To go through a complete history of the game and explain all the major characters, scenarios and lore would be a multi-part stream series that would take forever.

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  5. Big difference regarding classes in WoW is, that in FF14 they meanwhile cut it down that for example a Paladin is just a Paladin, even the choices at start with the skills you could took from base classes or then the role skills are just gone. You choose Paladin, you are a Paladin like all the others and always a tank.

    In WoW all classes got talent trees, meanwhile even several (so your Paladin for example got a general Paladin tree but on top of that a tank, a DD and a heal tree they can swap between). While some classes are limited to damage dealer with different focusses, most can choose between damage dealer and healer or tank trees – or even all three, like Paladin and Druid for examle (Druide even has four, with a damage dealer tree for both, caster and physical).

    Beside this FF14 of course has that one character can do all thing. Sad enough, since they don't really focus on that, it's not even a pro, because you still have to gear them and one character also means only one lock out (and leveling isn't a problem in WoW).

    Biggest problem in WoW with the different characters was things like reputation, but it seems they want to solve this, too.

    Regarding roleplay the whole "my one characte can do it all", was also not exactly the best choice. The game does not really give much of a damn about it and overall you pretty much have to ignore what your character is, since it wouldn't make much sense that everyone is that one and only murder hobo of light, the center of everything. Leveling a second character in FF14 is quite the mess if you don't pay them money, since it takes a hell lot of time – and I must say, the second time you play the story doesn't make it better at all, especially when you know how stupid the characters at start are from that future point of view you got and that most of it makes even less sense when looking back. :/

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  6. Explanation for Wrath of the Lich King cinematic:

    Arthas was the prince of Lordaeron and the voice you hear is a speech of his father to Arthas, about what he is and shall become, a just and noble king.

    Things went differently and Arthas went down a dark path, becoming a Death Knight and then with the power of an evil "Helmet of Domination" (which had the power to control the undead) and a cursed sword "Frostmourne" (that could steal and corrupt the souls of its victims, empowring its owner) became the "Lich King" instead, the ruler of the scourge, an undead plague.

    What is shown was the present, when Arthas awakened and starting to raise his army to conquer the world with it, while the speak was from his father he had murdered before (and his soul imprisoned in Frostmourne), telling the hopes of his father for his son – in contrast to what he had become instead.

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  7. Kind of funny how you got so many people in the chat who got zero clue about the WoW lore and no prob with talking nonsen about it.

    But that's one of the most fascinating differences between WoW and FF14. While FF14 got a partly fanatic fancrowd that will go against any criticism with force, WoW got that crybaby crowd, that loves to talk shit about the game with just as much fanatism.

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  8. That Mak'gora information is incorrect. It's indeed a duell to th death but magic is nor per se forbidden. You overall are not allowed to just bring in another weapon after the fight started and it's in general done without armor, but this said, it depends most what the duellists accept before it than anything else. You just can't change that afterwards.

    Garrosh knows that Thrall (the green guy) is a shaman and that his main power is his elemental magic.

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  9. The issue with watching jusqt the cinematics, is that till Pandaria, there is no ingame cinematics for some of the most important events that takes place and advance the story and plot.

    So people gets confused once they reach the End cinematic from Orgrimar's Siege in Pandaria, then get to the Warlords of Dreanor bit.

    The story after all is unfolding has you play the Expansion.

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  10. 1. Arthas is to Blizzard what Sephiroth is to Square Enix. Just adding them into something is enough for the fans to cream themselves and for the money to practically print itself

    2. The reason why Shadowland is considered the expansion that ruined WoW's storytelling is layered but to get to the bulletpoints:

    1. A lot of info, as had become standard, was kept in material outside of the game like books which come out before each expansion. One of these explained why Sylvannas could beat Bolvar, the new Lich King, but none of it was in-game which left a lot of fans confused. In fact, Sylvannas and the Jailer's "grand plan" is to this day not clear.

    2. Bolvar's defeat and the destruction of the Crown. You have to understand, after Arthas was defeated and Bolvar became the new Lich King to keep the undead Scourge in check, fsns waited for over like a decade for Blizzard to anything with the character again, which it looked like would be the case in Legion as he strtted becoming active again, only for him to be a nothing burger.

    3. Sylvannas is excused, Arthas condemned. This I feel was the big one
    Sylvannas got a pass for her actions, though she is basically stuck in giga hell helping lost souls who shouldn't be there get out, meanwhile Arthas disappears like a wet fart despite his situation being very similar to Sylvannas

    4. Blizzard's gaslighting.

    Endwalker released during Shadowlands as the ultimate finale to the decade long story of FF14 that was set up in ARR.

    And Blizzard, seeing a massive amount of players jumping ship basically tried to sell Shadowlands as basically the same thing but for WoW. Only everybody could see through the BS.
    They maybe had some basic plot threads that carried over multiple expansions, but its clear they wrote stuff by the seat of their pants.

    So comparing WoW's story to FF14 was just night and day.

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  11. "Kaleiohu Lee
    ​There are like 3 different versions of Sylvanas's personality being written at this point and they don't mesh with each other."

    Absolute contrary, they is exactly one version, two if you take her ranger general self, which was brutally corrupted by Arthas via Frostmourne, what of course changed her for very obvious reasons (he not only made her a Banshee, but forced her to kill her own people – and likely also raped her…).

    But Banshee Sylvanas was always the anti hero: someone who fought for freedom but by brutal means, first of the Forsaken (other undead which got freedom from the influence of Arthas) she created as a group later for all mortals in general.

    Sylvanas didn't change – she simply learned more about the whole Life/Death scenario, where life is just a flicker, while Death is a sheer eternity – and in both cases mortals are chained by the system and not much more than pawns and cattle.

    She stopped caring for the whole Alliance/Horde(Forsaken) thing, because it didn't matter at all in comparison, and instead went for changing the whole system, to free mortals from these chains.

    Her personality didn't change at all, her goals did and that by her gaining knowledge about that system.

    The fact, that she instantly went against the patron god when he betrayed that goal made absolute clear, that all she said about her goals was true and never a lie. The reason she didn't say anything about it before Shadowlands was simple: no one would or could have helped her and since the background of all WoW lore is the war between the cosmic forces (Life, Death, Light, Void, Order, Fel (Chaos)), talking about it in anyway was a much to high risk that the cosmic forces woul learn about and go against it and to keep it a secret until it is too late was a most crucial part.

    Sylvanas didn't change. People simply love to talk shit about WoW and Blizzard while mainly looking stupid, since they don't even seem to understand some work of fiction, what is of course much easier than understanding the more complex problems in reality.

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  12. "Athena Pendragon​The payoff is… You are NEVER… EVER… the hero in World of Warcraft… You will always play the little bitch to blizzards REAL heros… Its whats always killed the game for me."

    In FF14 you play a mindless murder hobo without any free will. You are the center of everything and everyone talks about you, but of course nothing ever happens, because you are the player character in a never changing MMORPG, by that all antagonists look stupid. Even worse beside the fact that you are forced the accept all the psychophatic murder shit from the Scions (who for some reason got as much plot armor as you, what really does not help) without even be able to say anything against it, even less do, is the fact that you have to absolutely ignore what you are when you talk to anyone else, because while you are that super duper invincible center of the unvierse – yeah, so are all other player characters.

    WoW is doing a MUCH better job, because you are champions of your fraction, a part of their army, and you can freely choose your place int it in your head. The leading NPCs can all be corrupted or fall, can do bad things, vanish, die, what is important to give a story depth and the antagonists their victories and threat.

    FF14 does not even care to make up any reason why you win. The antagonist either have nor plan or a stupid one and the last time the protagonists had any kind of plan (also stupid) was somewhere around SB). After that it was simply "lol, we got plot armor anyway, so we just run in and punch that guy until he dies". And that works. Every time. And if you got some "I gonna die now for drama" scene – they will just come back! That's meanwhile a running gag. And that's not good at all.

    Not even starting with how fucked up the background of FF14 mainstory is with super Hitler not only genociding the whole planet, but distorting it, leaving over 90% of it to die (because especially the shards got ZERO change to survive and neither would have the source without the Ascians healing it by bringing back the dying shards), all with the absurd idea, that his endless torture will somehow create a plot armor murder hobo she can shoot into space to kill a planet eating anthro bird.

    And hell, I would even accept that as a pretty sick lore if it would at least have the basic morals to condemn it – and not whitewash it in the worst way possible, by just forcing you to accept ist as fine and go along with it and murder all those who are the actual reasonable guys who are against such an absolute insanity and try to heal and save the planet and tortured souls.

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  13. 40:00

    The guy with brown Skin and the Axe, is Garrosh Helscream, ex-Warchief of the Horde and Son of the Legendary Warlord, Grommash Helscream.

    The Guy with the Hammer and green skin, is Thrall, also Ex-Warchief of the Horde, he is the one who appointed Garrosh as Warchief after the events of the Cataclysm expansion.

    The Orcs where corrupted by the Demons of the Burning Legion, tricked by them and the Warlock Gul'Dan, to drink Demon Blood, wich made them stronger, more ferocious and gave them green skin(Orcs originaly have Brown skin)

    The Legion then used the orcs to Invade the World of Azeroth (wich started the Warcraft games series) through the Dark Portal (the huge Stone Arche we see them build at the end of the Warlords of Dreanor cinematic).

    After MANY Wars and events throughout the Warcraft games, the legion was defeated and The Orcs who where cut off from Their Home World( the Planet, Dreanor, exploded, turning itno the Outlands and the orcs had nowhere to go) became lethargic for some of them and put in encampements by the Alliance.

    Thrall grew up in captivity, since he was born just at the end of the 2nd War.

    Some More events and the Legion threat of returning, made Thrall seek out Grommash to help him get the orcs out of the Eastern Kingdoms and travel to Kalimdor the Western continent.

    The Old Warrior helped the young Shaman to found a new Horde.

    Grommash died after Killing the Demon Lord who made the Orcs drink his Blood, liberating ALL the Orcs of the Curse of the Demon's control, freeing the Orc race and becoming a Hero.

    Years Later when Thrall goes back to Outlands, he find himself in Garrosh home village an meet Grommash Son, Garrosh.

    He tells him about his father's stories and how he became a hero, saving them all, Garrosh join the Horde under Thrall's guidance.

    Garrosh is just as brash and brave as his father was, but he's also impatient and very aggresive, always keen to jump into danger, to proof that he is indeed his Father's Son and that he's worthy of his father's Legacy of being the orcs Hero.

    Unfortunatly this willingness to attain Glory and his Ambition will lead him on a dark path.

    After the events of Cataclysm, Thrall is confronted by a choice he has to make, and so he has to leave his position as Warchief, and decides to give it to Garrosh, trusting him with the future of the Horde.

    During the Mist of Pandaria expansion, Garrosh Aggresive Expansion policy and constant breaking down of Diplomatic channels with the Alliance, made him Hungry for Power and Control, ignoring the other Horde Chiefs advices and brazingly defying and crushing anyone who would dare to question his authority.

    he Became a tyrant, conducted War crimes and almost brough both the Horde and the Alliance to ruin…

    Thats here you have the first ingame cinematic, after the raid on Garrosh stronghold by both Alliance and Horde, there's a powerplay between the 2 factions Leaders, Thrall decided that Vol'Jin, the Troll leader was the best candidat for becoming the new Warchief, thats why the Human king was hesitant, cause if it was Thrall whom be Warchief again, he knew he could strongarm him into dismantling the Horde or ask for reparation (not that thrall is weak, but he is keen on diplomacy, while Vol'Jin, not being averse to being Diplomat, is a tough cookie and wouldn't let things slide)

    Garrosh during his trial in Pandaria, managed to escape with the help of a Bronze dragon( Dragons in WoW are divided in "Dragonflights" each wwith a Chromatic color, Bronze Dragons can manipulate Time) went back 35 years in time, when the orcs where corrupted by the Demons (Warlords of Dreanor cinematic) to prevent them of doing this and change the past, wich created an alternative timeline, in wich the Orcs din't become the Demons slaves, and used garrosh knowledge of new technology to build new machines, weapons and gear and founded the "Iron Horde", who then connected the Dark Portal to Our "current" timeline to invade it.

    Things do not go as planned.

    In this ingame cinematic, Thrall and Garrosh finaly duke's it out one final time…

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  14. The Shadowlands cinematic:

    This is not Lich King Arthas, but Bolvar, who took up the Helmet of Domination to keep the undead under control – what has always been quiet a plot hole, since it would have been easy to just use that power to get rid of the undead. Shadowlands fixes that problem, by giving the Helmet much more meaning and more background to it than the vague infos before that some demons forged it out of the soul of a warlock.

    Arthas was defeated in the exansion Wrath of the Lich King many years before – and Sylvanas actually tried to end her unnatrual life after that, just to realize, that there is no peace in death, in contrary, what led to her choices to fight that tyrannic (and much bigger) system instead.

    Bolvar is much weaker than Arthas out of two reasons: he isn't accepting the Helmet (only there, when his eyes turn blue he uses some of its power to deny her taking it), because that would corrupt him and sooner or later make him like Arthas. And he also does not have Frostmourne, the curse, soul leeching sword that had empowered Arthas so much via the souls of all his victims. Frostmourne was destroyed by the Light (one of the six cosmic forces, you can also see it in the Battle of Azeroth cinematic, where it helps Anduin to revive his army) – without that the Lich King would have won, as he had killed the player characters and army of alliance and horde attacking, making them his undead pawns.

    Beside these two problem, Sylvanas also has a powerful patron behind her, the god of another cosmic force, Death, what isn't know at this point, though. He's the actual creator of the Helmet of Domination and Frostmourne and of course as the god of a cosmic force, even in a limited state, something that can only be overcome by other cosmic forces. She's acting as the champion of this god in reality (he himself can't live the realm of Death at that point and is on top of that even there limited to a certain part, where the other death gods imprisoned him for going against the system), what gives her the majority of the powerplay she is showing.

    Sylvanas herself as a High Elf is pretty old, several thousand year at least and a very skillful fighter and her Banshee powers add to this. Still, without that patron she would likely have had no chance against even Bolvar – and of course never be able to just rip that powerful relict apart.

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  15. Certain people say that WoW is dying since day 1, that's jus their thing. None of the people in your chat got ANY clue about the lore and story, obviously.

    If you ask them for a reason for that or why they think the story is bad, you will get as little answer for that as asking an FF14 fan why the story is supposed to be good. They just like to make that judgement, they got no actual reasons for it.

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  16. Explanation for the "WoW players fled to FF14":

    Square realized how many of the old players left since they cut down the game more and more, so they started a PR campaign with streamers, who abused the fake accusations around Blizzard to lure players to FF14 with just as fake promisses like "the devs care" (as if they ever did…), "so much to do" (only when you take all the content from then eight years, not the current one) and alike.

    The streamer gladly took the money, Square paying them with a recolored fat chocobo people could buy via subs to the streamers and that worked, since all the new playerw would take many monthes to get, that they were lied to – and until then spend quite some bucks on the evergrowing real money shop.

    Now the majority left and we are back to the old levels of a game milked dry in the usual Square fashion, but for Square it was a lucrative campaign and those who fell for it of course won't admit it and just keep crying about WoW instead, as usual.

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  17. "Retolia ​This was an expansion of dumb retcons"

    There were no retcons. You people never learn what a retcon is. A retcon is something you would have known the whole time, but the writers just implement it much later and tell you to accept this as always the case.

    If you just learn something new that you couldn't have known before, that's not a retcon.

    You people just parrot stupid cryout from other stupid people. Use your brain. And learn the meaning of the words you use. In general.

    It's one thing when it is about a videogame, but you are like that everywhere and when it comes to real stuff, it's not only annoying anymore, but dangerous and destructive.

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  18. "Retolia
    ​@Daecoth Yep, they tried to tie everything that happened as something the big bad of Shadowlands planned…."

    Perfect example of you guys throwing shit without any clue. What you say there is simply not true at all. Why are you so angrily stupid, even more about a game.

    If you can't even admit that you got no clue about a game, how bad are you when it comes to actual important things? Work on your character – and I mean your own, not some video game pixels.

    I see you repeating that shit over and over in chat, like crying for attention, but you are utterly unable to name a single problem, like all the other crybabies. It's the same as with FF14, where no one could ever explain what is good about the awful story, that should have never been told that way, and go against all the massive plot holes and problems (and that with borderline zero lore, they don't even care much to give the Ascians and Garlemald much background, too much work). It's absurd.

    FF14 a story that is literally driven by nothing but plot armor that destroy any tention an depth it could have and even worse, destroy all the depths it steals from other FF games.

    Whole Garlemald for exampple including Cid and the situation with Eorza, clearly stolen from FF12. But while FF12 does a great job at pointing out how war is bad and especially the weak nation will suffer the most, FF14 makes a sick warpropaganda story out of it, where war is fun and easy and your little 4-5 towns nations just stomp a gigantic, ultra powerful empire with 100 times more firepower than you, including magic. Explanation for that? There is none. You and on top of that all the NPC arrround you, are jus the main chars, so you can't die and even making up a stupdi reason for that was too much work for them.

    Ascians? Every new Ascian again tells you how stupid the Ascian before him was to do the excact same shit: stand next to you until you can punch him to death.

    That's it. The super powerful, immortal ultra wizard, who can teleport in an instant at will, who can teleport YOU against YOUR will, who can create whole cities and apocalytpical endtime scenarions with their magic, who can see you from anywhere they want without being seen, who can raise peopel from the dead as they pleas and so on – who could defeat you in endless ways or just ignore you, since you play pretty much zero role nor are you actually doing anything if they are not the one approaching you, those guys are all defeated by just standing next to you until you can punch them dead.

    And Garlemald, which could easily obliterate the Eorzan towns in around an hour, is of course also never doing anything – what… is fine, if they would be the actual good guys and not sold as an evil empire.

    You know what any real nation today would do with something like Eorza, where planet destroying threats are summoned by nothing but prayer day in and out? They would nuke it. Without a second thought. They do that just for some extra dollars. But the evil empire Garlemald is doing…. nothing. They are even attacked by that shit and still do… nothing.

    THAT'S shit story telling and hell I wish it would be different – and Square not so ugly greedy to force you to stay subbed to not lose your house and all the work you had put into.

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  19. Explanation for the Sylvnas scene near the end:

    When Arthas killed her, he revived her as a Banshee who later broke free from his control, but Frostmourne had cut a small fragment out of her (that wound), that didn't come back. The Death God Zovaal (also called the Jailer, because he was forced by the other death gods to be just that for the worst souls in the afterlife, who were sent to the "Maw", that was also his prison) likely had all souls from Frostmourne, at least such fragments, because they were corrupted by that magic and on top of that just fragments, so they didn't take the usual route.

    For whatever reason that cinemativ colletion leaves out many cinematics (and even with those you are obviously missing everything that is happening in gameplay), but before that it was shown how Sylvanas ended like that: she wasn't defeated. In contrary, she won and was about to reach her goal together with her patron Zovaal – but when he got his powers back (just like her, he had been distorted by the other death gods and a fraction of him cut out of himself, weakening him) he made clear, that he doesn't care for her goals to free all mortals from the tyranny of Death's system and instead just will take over and create a system where "everyone will serve him".

    Zovaal tought, that Sylvanas wouldn't care abot that, afterall, she was his right hand and in this new system be one of the top dogs more than ever before, but instead she makes clear that she's part of everyone, that she is not fighting for her freedom and power, but the freedom of ALL mortals.

    Zovaal accept this – maybe a little sad, that she was still "chained by mortality", but also not really caring, since overall he didn't need her anymore anyway – so he repays her, by giving her that fragment of her soul back that Frostmourned har ripped out of her.

    This fragment was of course kind of frozen in time, unable to exist on its own, so when it becomes part of Sylvanas soul anymore and all that had happened to her and what she had done, it revolts against the very idea that this is real and that this is her, pushing her soul into chaos and by that keeping her body in coma.

    Uther – another victim of Arthas and once teacher, who also died by Frostmourne, but Arthas didn't revive him, while the cosmic force Light he served as a Paladin, saved most of his soul and sent him to the Afterlife, where he became an (bit distorted, since he soul was still wounded) angel of bastion, a fraction in the Shadowlands which care for the souls to reach the Afterlife and their rightful place – uses his power as that guardian angel of Bastion to speak with Sylvanas soul fragment. Her Banshee part does not really care, she knows her old self and is mainly annoyed how it does not accept how all this was necessary to free mortals from the tyranny in Death, but that small soul fragment that is still captured in that moment of her old self as a Rangel General, who died in the try to protect her people against the genocide by Arthas is in full denial of the chaotic, helpless situation it woke up in.

    Uther explains it to her – and how this is not about her finding forgiveness, but about her being that Ranger General again, giving up her own life and well being for others by accepting what she had become, become a part of it and be condemend with it, but for the greater good to stop Zovaal from enslaving or destroying all mortals.

    Zovaal himself does not really care about mortals in general, that's the main part that makes him evil, since he sees them as a dangerous waste of energy – what he of course hadn't said before he got all his power back. But that general lore is too big and complex to explain it all in a comment.

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  20. Arthas was the Crown prince of the Kingdom of Lordearon, one of the Northern Human Kingdoms.

    He was a young paladin and the Student of Uther, the Paladin of the order of the Silver hand.

    At the start of Warcraft 3, the Land of Lordearon is Plagued by…an Undead Plagu, where people who died from it, are raised as Undead monstrosities.

    So he does his best to find the origine of it and stop it, he traces it back to a Zealot bunch called the Cult of the Damned, who are under the orders of A Demon Lord and the Lich King, Ner'zhul.

    Arthas was also Friends with Jaina Proudmore, the woman with white and blonde hair that is a Mage (Daughter of the Sea cinematic).

    At one point Arthas is frustrated to no end, cause they are always a step behind the Cult and left to purge the undeads and pick up the pieces.

    They retrace the cult's steps to the City of Stratholm, only to arrive and see that parts of the population has been infected by the Plague and while still human, they doesn't have much time left.

    Arthas decides to Kill the citizen before they turn, better for them to die as Humans than to become Monsters.

    Both Uther and Jaina are against it, Arthas try to force his decision using his Royal Authority, bvut theys still refuse and leave.

    Arthas with a contingent of Soldiers Raze the city, it is called the Culling of Stratholm later on.

    Arthas follow the traces of the Demon Lord who's taunting him to the Frozen Wasteland of the Northern Continent, Northrend.

    Where he is conducted by a voice whispering to him that there's an ancient Runic Bladen that could give him the Power to save his people.

    Off course its a Trap, he takes the blade for himself, Frostmourn, and then meet out the Demon Lord to face him.

    Turns out that Frostmourn, is the Lich King's Blade, a weapon that can sunder the soul of whomever it strikes down, but also of whomever holds it and uses his power.

    The Lich King uses the blade as a medium to speak directly to Arthas and tells him to kill the Demon lord, wich is surprised since thr Demon Lord is supposed to work with the Lich King, as it as the plan all along to attract Arthas there and make it the new Champion of the Lich King and use him to conquer Lordearon.

    But off course the Lich King, Ner'Zhul would rather have the power all for himself.

    Ner'Zhul is whats left of the Soul of an Orc Shaman who worked for the Burning Legion (the galactic Army of Demons) during the 2nd War of Azeroth.

    Ner'zhul treid to flee the alliances force back through the Dark portal that connected Azeroth and Dreanor, the Home planet of the orcs, and to flee he used multiple portals that led to many different worlds as a way to lose the alliance soldiers.

    But the Planet couldn't take the energies used for this much magic and the planet litteraly shattered, becoming a collection of Space Floating Archipelagoes.

    The Legion's Leader, the Mad Titan Sargeras, displeased with Ner'Zhul's failure, captured him, tortured him and torn his soul from his body to put it in a set of enchanted armor, prisoner of an Eternal Ice tomb and thrown it across the Cosmos, for it to land in Northrend.

    After some time in his prison, Ner'Zhul noticed that his Shamanistic powers, changed, and he could affect the living and their souls in a different way, …so he became the Lich King, the most powerfull Necromancer of the World and was ordered by Sargeras to raie an undead army to help him succeed where the orcs invasions failed.

    The Demon Lord being there to make sure that Ner'zhul follow the plan.

    So when presented with the opportunity, Ner'zhul told Arthas to kill the Demon Lord.

    After that Arthas became a Death Knight, a corrupted Knight, a Paladin that betrayed his oath to the Light, ad is invested of the Power of Darkness and Necromancy.

    Arthas then went back to Lordearon, killed his Father and caused the fall of the Kingdom he tried so desperatly to save.

    He then went on to attack the High elves, to use their source of Power, that give them Immortality, the Sun well, to resurrect a servant of the Lich King (whom Arthas had killed when he was a paladin) to turn him into an Immortal Lich, Kel'Thuzad.

    In Doing so, he killed Sylvanas who defended her country till the end, and made Arthas run around, trying to capture her.

    Out of Spite, when he killed her, he Turned her into a Banshee and forced her to kill her own people.

    SOme times after, the Lich King's betrayal din't go well with Sargeras, and he was under assault, the Lich King's power wanned, enough that it would have been a problem.

    Arthast departed to Northrend to help the Lich King, and Sylvanas as well as Many Undeads, wrestled Free of the Lich King's Influence, Sylvanas and the Undeads, free of the Lick King's control, then gahtered and promised themselves to have revenge, they called themselves the Forsaken and joined the Horde as a faction.

    Arthas in the meantime defeated the assaillants and as shown in the cinematic climbs up to where Ner'zhul's Tomb is the "Frozen Throne".

    He gets the Crown of Domination out of there, wears it and Fuses his and Ner'zhuls spirits/souls togheter , becoming the New Lich KIng, Arthas.

    Years later, the players face off Arthas during the Wrath of the Lich King expansion, kills him, and One Knight from the Alliance, whow as thought Dead, was actually raised by Arthas and tortured, but resisted.

    He donned the Crown, cause if not, and left alone, the Undead hordes that Arthas had raised, would scoure the Lands free without anyone or anything to stop them.

    "There must always be a Lich King, and i'll become the Jailor of the Damned" was his final words to the players.

    Its this guy that Sylvanas fights against in the Shadowlands cinematic.

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  21. Oh…it is that WoW cinematic compilation. I assume it comes up high in the search results or something and that is why people pick it. It's so all over the place I have no idea what the general idea behind it is, if there even is any rhyme or reason to the chosen cinematics and their order. Tends to leave viewers new to WoW with more questions than answers.

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  22. I first played in the Vanilla Era, but really didn't start playing till the Burning Crusade. I had made a Dreanei Warrior, they had a Heal over Time racial, made him be an Alchemist as a Profession for Healing/Buff Potions, and Protection Spec that had a emergency heal. My guy was really hard to kill because Warriors don't really have a way to heal themselves in a fight so my guy had that as an advantage.

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  23. WoW is currently going through a renascence. They got the original writer back on the team and now they are reviving the storyline. Dont listen to the people in chat saying that the story isnt worth learning. It's very rich and deep. The last 2 expansions did disappoint a lot of people but the newest one was alright and the next one has a lot of people's hopes up. One guy compared Anduin at 1:37:30 to the wow community. Broken and burnt out by Shadowlands but then Thrall, (who is voiced by the lead writer who again was gone but just came back) says, keep the faith, something better is comming.

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  24. cinematics and artstyle has always been good from blizzard. but the story has degraded and with shadowlands it was a giant fucking mess and nothing made fucking sense.

    Dragonflight is atleast good but its way too safe and everyone is fueled by feelings and family. Thats great and all for some story depth but we need much more grittyness or grim villans to put the war in warcraft.

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  25. So much misinformation around Mak'gora because of the warcraft movie. Basically the only real rule that has been upheld is the 1v1 aspect of it. Any other rules keep changing depending on what the combatants decide themselves.

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  26. Anduin to the WoW playerbase, is as Alphinaud to the XIV playerbase, he's our little brother, and the writers let him down, the devs let us down, we couldn't save him from Shadowlands. And now our little brother has got PTSD and man…

    Also fuck Coolpedia, they cut out so many important cinematics like what the actual fuck was that?

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  27. about what poeple said a 45 min it's bullshit magic in mak'gora is not cheating in mak'gora you can use what ever you want if it's not said before do not use it, so if you want a mak'gora with no magic you have to say it same go for sylvanas mak'gora no rules has been set so she didn't cheat
    but i would love a movie night for all diablo too ! with the remastered one for the 2 and yeah the full story of arthas ! best character ever

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  28. Ah well give up your fear of the cold and come to northern Sweden, we had -40 the other day. It's when it's cold enough that you don't have to differentiate C from F, because -40 is the same in both

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