Gorgrond – Music & Ambience | World of Warcraft Warlords of Draenor / WoD



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Gorgrond is a region of northern Draenor. It was created when the massive giant Grond, a mountain given life via the elemental powers of the titan Aggramar, fell against the Sporemounds. His corpse became the region of Gorgrond, while his head in Nagrand became known as the Throne of the Elements.

Gorgrond is home to the Blackrock clan and the industrial heart of the Iron Horde and their ancestral home, the Blackrock Foundry, lies near the northern coast. However, the industrial efforts of the Blackrock are dwarfed by the perpetual war that rages across the region. Two groups of creatures, both descended from ancients, fight a furious, unending war to determine what form the region’s landscape should take. Along the northern and western side of Gorgrond the mighty Breakers have created a barren desert with rocky mesas and hot-springs bubbling up from the ground. Along the southern and eastern side of the region the savage Primals have created a lush jungle with thick foliage and dangerous animate plant-life that waits to devour those foolish enough to stray into its depths. If either side triumphed over the other, then Gorgrond and all of Draenor would soon be transformed into the victor’s favored environment. For the Blackrock, however, this war acts as perfect barricade preventing invasion from the south, allowing them to churn out weapons for the Iron Horde unopposed.

When Draenor became Outland, Gorgrond was pressed together with Frostfire Ridge and transformed into the Blade’s Edge Mountains. While Frostfire was the source of the rock spires that would become synonymous with the region, Gorgrond’s presence is still felt through the arid climate and patches of forests.

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For the music titles turn on the CC (captions/subtitles) from YouTube bar.
Composers:
World Expo and Warrior’s Journey: Clint Bajakian
Patience Point, Shakedown and Sacrifice: Edo Guidotti
Iron Dawn: Neal Acree
Protect the Throne: Eimear Noone

World of Warcraft Warlords of Draenor Gorgrond locations on this video:
0:00:00 Intro
0:00:50 Deeproot
0:02:01 Razorbloom
0:02:23 Evermorn Springs
0:05:22 Beastwatch
0:06:55 Ruins of the First Bastion
0:09:13 Overlook Ruins
0:09:46 Mistcreep Mire
0:12:11 Crimson Fen
0:12:50 Wildwood Wash
0:14:50 Tangleheart
0:17:53 Everbloom Wilds
0:22:13 Everbloom Instance (Entrance)
0:23:43 Everbloom Wilds
0:25:38 Broken Horn Village
0:26:57 Iyun Weald
0:27:46 Naielle’s Watch
0:30:06 Deeproot
0:31:03 Highpass
0:32:57 The Broken Spine
0:34:40 Stonemaul Arena
0:36:56 Sulfur Basin
0:40:07 Breaker’s Crown (Rexxar)
0:41:07 Brimstone Springs
0:44:20 Gorgorek’s Fall
0:45:38 Drywind Gorge
0:46:31 Gronn Canyon
0:46:59 Valley of Destruction
0:47:32 Skysea Ridge
0:48:35 Drov the Ruiner
0:49:15 Grom’kar Gulch
0:51:22 The Pit
0:54:17 Blackrock Foundry (raid entrance)
0:56:42 The Iron Approach
0:57:42 Iron Docks

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23 thoughts on “Gorgrond – Music & Ambience | World of Warcraft Warlords of Draenor / WoD”

  1. This is not my favorite zone from Draenor, but I've done my best to cover it. I have a long list of 'what I don't like' here, mainly because I think the projects were too big for this zone and they were left unfinished. I was getting too distracted about these faults and I did not focus enough on what is good. That's why I've remade 1/3 of the video. I did not play Outland music, but I've added The Everbloom music (instead of hearing straight Outland music, it's nice to hear the music with influences from Outland).

    I hope some of you will enjoy the comeback to the primal Draenor.

    Do you like this video? Give it a like, listen to more (playlist links below), subscribe. Do you want to support my work? Details in the video description.

    Related:

    All World of Warcraft music & ambience playlist: http://tiny.cc/zti5wy

    Warlords of Draenor music & ambience playlist: http://tiny.cc/n050xy

    Livestream with Music & Ambience: https://www.youtube.com/Meisio/live

    With love,

    Meisio

    Reply
  2. 8th.. Btw i remember camping for poundfist spawn.. I was waiting one week 24/7. It spawned when i was having a shower and after that I passed all mount farming

    Reply
  3. I agree that so much in Gorgrond and honestly all of WoD was unfinished. Despite that, the expansion had a lot of excellent music that easily ranks near the top of my list of all time best WoW music.

    Reply
  4. Can you imagine how good WoD could have been if the garrison wasn't the focus of the entire xpac? Shadowmoon Valley and Gorgrond were such good zones. WoD was the first xpac that I was able to binge play; sad to know that I wasted so much effort on it :/

    Reply
  5. Definitely has a different look/feel than much of the Wow zones. Not a huge fan of the zone now that I’ve seen it, but it’s still cool to see. I enjoy watching a video like this about any zone, really.

    Reply
  6. I think Gorgrond was amazing in its own way – constant battle between flora and fauna (and some random elements swinging fists as a third party). Hidden horde and Ally bases, so they won't be consumed by the struggle for survival of the creatures of the zone. Blackrock Foundry totally walled off for its own protection. Almost no place to find and relax to beat the meat as mobs are everywhere. A truly savage place to the core.

    Reply

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