HAVOC DH STONKS RISING! | Vengeance DH Nerfs Incoming | Havoc Demon Hunter Shadowlands



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So, I do agree with the writer of this article that this bug should be fixed. It’s better for the spec overall and it’s in the best interest of class balance because this not …

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22 thoughts on “HAVOC DH STONKS RISING! | Vengeance DH Nerfs Incoming | Havoc Demon Hunter Shadowlands”

  1. 8:50 you mean the PVP Mind Control bug that has been going since Beta and that even occured in the AWC where the Mind Controlled player spazzes everywhere on the screen? They have soooooo many unresolved bugs that have been going on since Beta they should actually pay us 15$/mo to test this game instead of the opposite.

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  2. Vengeance demon hunter here! good video love the content, keep up the good work jed, and lets pray that blizzard sacs up and admits they messed up and compensate for it by buffs to not just demon hunter but most other tanks in general, NECROLORD WARRIOR THO gonna be fat me feelz

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  3. We will see how this changes the veng spec. Even though it's being done, I feel so squishy when I run spirit bomb and DGB. Would be nice to do more damage if they revert the nerfs and fix the bug.

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  4. Talking about the acceptance of classes is an important point. The community is quickly divided on such topics. Finding and fixing such bugs is important, but Blizzard should be aware of the consequences of such an adjustment.

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  5. im new to game started in shadowlands..thought VDH was supposed to be Demon type tank…. DH doesnt seem good in arena pvp..maybe i missed it but where is the tournament representation….havoc is doing ok, but its no match for any other class it seems i get wrecked in arenas only shot was VDH…iv had to do RBG's for all my gear(im casual player)…..time to roll a monk, pally or rouge i guess to PvP

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  6. welp. blue post was made lol. bug was fixed, but in the best way possible i would say. while they fixed it, they gave an extra 5% passive physical and magic damage taken reduction on top of what they already had while giving a passive 10% all around dmg taken reduction to all other tanks. i think that is honestly the best way they could of done it. because if vengeance got the full 10% phys reduction, they would still be super strong, while if they got no magic buff with that, they would be pretty much unblanced in terms of passive reduction, so they would not have their specialty of being magic tanks, and have a bit of an unfair advantage if they still got the full physical one. so i think they went about the changes they posted pretty well. just a matter of how it pans out.

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