HUGE PROFESSIONS NERF & So Many WEIRD CHANGES Coming For Prepatch & Shadowlands



Read more about Shadowlands ➜ https://worldofwarcraft.mgn.tv

The relic of the past shuffle is DEAD. Healers mana regen is going to be nerfed, the dev team is making changes and immediately taking them back.
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29 thoughts on “HUGE PROFESSIONS NERF & So Many WEIRD CHANGES Coming For Prepatch & Shadowlands”

  1. food change is horrendous for Mythics due to them being timed, but I'm all for its affect on rated arena. I never saw the seemingly infinite healing or damage energy that is Mana due to flee and drink tactics being an enjoyable part of rated arena. Expecting a single DPS to kill a single healer (that knows how to play their class and has adequate gear) one verse one in the past has taken ages when it's even possible. Normally we cc lock the healer and burn the DPS because some healers feel pretty immortal unless they are all that's left. Level squish and removal of previous borrowed power systems should mean that everyone is feeling a bit squishier which I think is a good thing. Let skill decide the victor instead of who can los and grab a snack.

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  2. Well the whole thing is wierd. If they were mid-beta I'd say "ok, wierd but ok?" – but we are not that far off the release. This expansion isnt 6 months off (hopefully) but 2 at most so doing stuff like that isnt sparking any confidence, tbh.

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  3. Same mistakes all over again… They try all the time to make PvE and PvP be friends. You tune a skill to favor PvP, you make a joke of it in PvE and vice versa. This mana regen horror, the 6 sec warlock demon summons and the like. They really just need to make those skills work differently in different scenarios imho -_-

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  4. The BMAH change seemed like a good idea until everyone found out you could power level to current cap in 6 hours. 10 if you chill a bit instead of speed running it. I'm sure anyone with billions of gold who really wants something from the BMAH will be more than happy to put a few hours work in.. or just buy a boost token with their gold. They can get cross realm carried to the new cap without too much issue as well. It doesn't really change anything for the realm populations, but it might claw back even more of the gold being hoarded by the 1%.

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  5. not happy with most of the changes, but like a addict with the number of years invested in wow cant just walk away from my family of toons, activision seems to want to drive people from this franchise

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  6. 3:50 ahm vendoring items is how i made 5 mio gold….
    i do not like to sell items to other players because on my realm when i put something in ah a few second later it will get undercut and i do not plan to take the items out and in and out and in and do nothing except watch what item i have to take out again as long as i play the game. No thx!

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  7. Hi Kelani.i was wondering if you can share your gut feeling or experience about legendary tailoring cloth gear versus heroic raid gear. I love raiding (mostly heroic unfortunately) but if legendary tailoring is better than i might consider going there… I am not soo much interested in gold making but mainly for my own warlock. Greetings from the netherlands. Oh and enchanting would be the second profession making most sense with it if i undestand you correctly? Thankj you

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  8. Well, I have paid with gold for 6 months and bought Shadowlands… but enough is enough! I don't think that I'll ever play WOW again. It was a long journey. Have played since 2006. Designers killed the game.

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