I Fixed WoW For You… You're Welcome!



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Is wow dying? No it isn’t! Is wow worth it? Sure! The game does, however, still have a lot of problems still and today I am going to show you how to fix wow with some easy to implement solutions, most of them already being in the game in some form at one point in time. Modern WoW needs a lot more love so hopefully, you understand this comes from a place of love and care and not just some free criticism 🙂

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33 thoughts on “I Fixed WoW For You… You're Welcome!”

  1. These are good suggestions BUT the game works like casino! They want you keep playing and loosing not playing and winning! Their priority is to focus on our addiction than our fun! Serious changes will happen when they are not making profit! Until then the game will remain gambling!

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  2. Too bad those blue suits at bli,zard dont listen and need to let the next generation build the game they need fresh blood metzen???? Thrall cant save us we need people who actually play yhe game to design the game. But again wont happen its been 5 glorious months not tou hing wow and its impossible to go back to a toxxic ex whe. Yoy been free

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  3. the misconception that warlocks have a shit kick is why so many of us dont get it into keys. check your facts and dont fill peoples heads with false information we have 3 kicks counting the one from familiar, shadowfury and the fear (which can be AOE btw) puts locks on par with most classes in terms of kicks but i agree with everything else youve said so far

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  4. I have been saying for ages and even created an mmo champion post about it, m+ key depletion downgrade is stupid and serve no purpose other than punishment and frustration. Then I got attacked with major of the replies about me complaining and have no idea what I am talking about.

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  5. Okay hear me out but… Imagine if Blizzard made content fun instead of just making it "something players do to make their item level number go up." They're like, "If we don't make it challenging then nobody will do our content." Well, perhaps if you made it FUN they still would.

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  6. Finnaly someone said it loud warriors need somethink to be useful! I said it whole fakin time we need bl or we have to be doing like insane dps compare to others. Great video!

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  7. Anyone who tried Throne and Liberty knows how much problem you cause if you allow the players to choose what dungeon to do for loot.
    Good luck doing dungeons that either a tank or healer dont need gear from.

    This is an example of "you think you do, but you dont"

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  8. WoW players really need to play other MMOs from time to time. I understand you have criticism to express, but I gotta say as someone who has played several other MMO's, some takes I hear abour WoW just shows that it's just a missunderstanding of their own systems

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  9. I don't play healers because its more difficult. I just don't like how it plays. I'm stuck in the tab targeting. I can't play with mouse overs and having to macro everything or needing addons and clicking portraits and what not. And heaving to constantly side eye the partys portraits. Tanks however, i dunno. Guess i have still some ptsd from wotlk era from when i first tried it and it was fun while lvling up and doing dungeons but not when i needed to raid, which i couldn't because i did not get invited ever or was helped to improve or learn or gear, even by ''friends''. Basically because of the community i don't like to tank.

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  10. Main on Brewmaster here(PUG only), I gave up on M+ this season. Did +10 on all the dungeons, and realised there's no reason to carry on. S3 DF pushed to 3.5k RIO, because tanking felt better. Now it just feels really bad, and we are 2 expansions of Brewmaster being the worst tank in the game, especially for PUGs. I refuse to reroll a main because I love my Brewmaster, but Blizz hates monks apparently.
    My subscription is cancelled, S2 needs to have a lot of changes for me to renew.

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  11. I have to be honest. I think Mythic+ itself is a big problem in what the game has become. I haven't liked it since they added it in the game. The timer has created a toxic playstyle and now every dungeon you enter you typically get a tank overpulling. Even if they can handle it they often times leave dps, especially mele, out to dry with the splash damage. I would much rather go back to Cata style dungeons than what we have now. It ruined Wrath Classic too when they added the equivalent of Mythic dungeons with affixes. It's ruined the culture of the game.

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  12. WoW can do a lot to make the game better n more streamlined to create a better experience but half of these points does not take int account anything besides what you want rather than what must be to make it work as a game.

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  13. Twenty years later and they're still figuring out how to balance their game. That's both laughable and sad. I thought they were always just progressively adapting classes to new mechanics as they added complexity, but at this point you'd think they'd have a system figured out. It's almost amazing WoW still manages to be fun to play.

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  14. Great video and great points!

    I wanted to add into the whole “meta” problem that lingers too as you move up into keys: Maybe Blizz needs to make their season rewards for the top 1% of class and spec (or class and role) VS the 1% of all players who decide to play nothing but meta comps.

    Honestly, I cant remember a time when M+ just felt so bleh. My friends are burnt out and I’ve had to pug my way through my keys. Playing fury has been rough, even starting my own group waiting for a tank and then a healer is tedious. They definitely missed the mark this season and they just keep doubling down on the rng on top of rng.

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  15. I played back in wrath of the lich king and you would get badges of frost from the raid and take it to Dalaran and buy the tier gear from the raid i never understood why bliz stopped doing this.
    Yes the bosses could still drop the loot as well but also as a form of bad luck protection the boss drops tokens you can use to buy the items you want.

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  16. Im still wondering why dont they add the button for match searching for M+. System already have a M+ score. Go find your needed dungeon (+2 etc) and system will find 4 people for you considering your score and their score + ilvl. If you want to push keys as a team you must do it in classic M+ way. League of legends doing this for decade already. 2-3 minutes and team ready to go.

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  17. I agree with almost everything. Except the nerf of the dungeon, because being able to pull more will just move the highest key done. People will time +20 instead of +18 and that's it. You have to know what pack you can link or not. Its part of the dungeon IMO. 🙂
    But I agree on depletes, loots, meta, kicks…

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